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by airbornemongo101
Thu Jan 31, 2019 9:33 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

You're more than welcome Gabe. I hoped I helped, if even a little That is only about half of the criteria...the list for determining that I use is quite extensive, as is the research , that's why it took me three days. I use my own library and reinforce that with some web stuff. You should see my no...
by airbornemongo101
Thu Jan 31, 2019 2:17 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: DPC Watchdog Violation
Replies: 13
Views: 1146

Re: DPC Watchdog Violation

Well that works.

Still get a random lock up/crash every so often, but I can live with it

Sucks that I must do msconfig every time I wanna play Gladius, but in a perfect world...

Thx Zak and Paulo
by airbornemongo101
Wed Jan 30, 2019 9:52 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

Gabe you're right about the 149/40. fell free to make the stats as you wish I never really looked at elevation of the gun itself, in fact the higher it is the harder it would be to depress The defense stats that I contrived were also taking in the above and how the veh was built, is the gun towed .....
by airbornemongo101
Wed Jan 30, 2019 12:01 am
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

The defense value notes..... The defense value, to me, is not just about "armor", it's about whether the gun is able to be dug in , what's the crew doing..etc If a gun system is dug in, some of the crew is not needed to service the weapon , so they are able to be used as "op's"..etc and I know of no...
by airbornemongo101
Tue Jan 29, 2019 11:53 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

The 149/40 notes...…. We are talking about basically a 150mm cannon. The range was 25,900 yards (think about it, that is over 5 miles). I figured that it could fire at least 2 miles, given the proper sights which were in development ,but we will never know because it was a prototype only. The main g...
by airbornemongo101
Tue Jan 29, 2019 2:00 am
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

Ok, now for the Italians Here are my recommendations, as before, no notes unless somebody asks Semevente 149/40 AT This is the only switch that I'm going to recommend this: AT Range of 2 Hard Attack-19 Soft Attack-20 Hard Defense-7 Soft Defense-5 Semevente 105/25 AT Hard Attack-18 Soft Attack-5 Hard...
by airbornemongo101
Sat Jan 26, 2019 10:18 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 46592

Re: Panzer Corps 2 - Dev Diary #8

I didn't know about the Kickstarter (or even what Kickstarter was ) until BT came out

I'm not doing the season pass either, I'll buy the stuff when it comes out, maybe a little in advance, but not that far out

Well, I'll stop this now before we get yelled at for being off-topic

Take care
by airbornemongo101
Sat Jan 26, 2019 10:11 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

No problem Gabe..glad to help

I'll research and then post the Italian stuff tomorrow
by airbornemongo101
Sat Jan 26, 2019 8:41 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

Rather than post a novel for each gun switch I will just post my stat recommendations and if anybody wants to debate them I will then post my notes, which are copious . The above being said, all of the new proposed ADA switches should be kept at their current ranges. 37mm Flak AT Hard Attack-7 Soft ...
by airbornemongo101
Sat Jan 26, 2019 3:34 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v8.1.0)
Replies: 357
Views: 30001

Re: The "Gabe-Mod" (v7.1.5 / beta testing)

Here are some of my recommend changes for the switchable systems that Gabe is thinking of doing 20mm Flak Vierling AT: Hard Attack-7 Soft Attack-5 Hard Defense-11 Soft Defense-6 (unchanged) In all of the following switches I recommend leaving the Soft Defense alone and just adding a Hard Defense to ...
by airbornemongo101
Sat Jan 26, 2019 3:09 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Commander's "Nationality"
Replies: 12
Views: 639

Re: Commander's "Nationality"

Well evidently the commanders are hard coded I'm not sure what you mean by that. In the commanders file, you can change the attributes, range, name, faction and category (land/air/naval) of all the commanders, or even add new ones. I know about the commanders text file, but I didn't know that it ch...
by airbornemongo101
Sat Jan 26, 2019 3:15 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Commander's "Nationality"
Replies: 12
Views: 639

Re: Commander's "Nationality"

The game lacks Chinese commanders. :D I would also like to change one of the Luftwaffe guys into a "Werhmacht Commader" , so that the Fallschirmjagers can get some "historic" looking love also, but that's for later (Myself's idea, the bastard likes paratroopers, he's the one who talked me into fall...
by airbornemongo101
Sat Jan 26, 2019 3:13 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 46592

Re: Panzer Corps 2 - Dev Diary #8

Keep up the great work Kerensky

I'm really looking forward to this release, and agree with your suppositions

BTW, are you getting in any BattleTech (PC) game time in doing all of this hard work?
by airbornemongo101
Sat Jan 26, 2019 12:42 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Commander's "Nationality"
Replies: 12
Views: 639

Re: Commander's "Nationality"

Well evidently the commanders are hard coded

The only way for the to change "branches" is to directly assigning them to a specific unit
by airbornemongo101
Sat Jan 26, 2019 12:07 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Commander's "Nationality"
Replies: 12
Views: 639

Re: Commander's "Nationality"

I'm going to do some more testing, and I know that there was no Das Reich Standarte and that the Waffen SS didn't have armor during Poland....it's for testing
by airbornemongo101
Sat Jan 26, 2019 12:07 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Commander's "Nationality"
Replies: 12
Views: 639

Re: Commander's "Nationality"

Ok..so adding the commanders directly to the units worked
by airbornemongo101
Fri Jan 25, 2019 8:00 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Commander's "Nationality"
Replies: 12
Views: 639

Re: Commander's "Nationality"

I didn't change anything other than the name, which is done via a bunch of text files, so I"ll try and add the Waffen SS to the scenario as a human controlled faction and place a Waffens SS unit on the map as well as a Fallschrim I tried to add Luftwaffe commanders to a Fallschirmjager unit, but it ...
by airbornemongo101
Fri Jan 25, 2019 2:37 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Commander's "Nationality"
Replies: 12
Views: 639

Commander's "Nationality"

So I had an epiphany one day and had a conversation with myself, it went along these lines "Self", says I "How comes all of these Commander for the Germans are either Heer, Luftwaffe, or Kreigsmarine and not one for the Waffen SS" Myself replied "I dunno", just for the record, Myself isn't the smart...
by airbornemongo101
Thu Jan 24, 2019 8:54 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: DPC Watchdog Violation
Replies: 13
Views: 1146

Re: DPC Watchdog Violation

No joy...lockup turn 7
by airbornemongo101
Thu Jan 24, 2019 5:58 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: DPC Watchdog Violation
Replies: 13
Views: 1146

Re: DPC Watchdog Violation

Just opted into he open steam beta, we shall see what happens

Thanks again Paulo..be safe bro

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