Search found 479 matches

by zappel
Mon Jul 16, 2012 4:20 am
Forum: Panzer Corps Open Beta
Topic: Unknown Option in Settings
Replies: 11
Views: 1442

Re: Unknown Option in Settings

Just a little correction: if the option is selected the button to cancel the last action is available, so the option should only be labeled "Zug Anullierung" not "Zug Anullierung Aus". Another possibility to label the option is to use the label of the button in the game: "Aktion rückgängig machen" (...
by zappel
Sun Jul 15, 2012 12:48 pm
Forum: Panzer Corps Open Beta
Topic: AK UNITS - Errors and Oversights
Replies: 71
Views: 4147

Re: AK UNITS - Errors and Oversights

Rename "siG33" to "Sturmpanzer II"/"sIG 33 Sturmpanzer II" (http://en.wikipedia.org/wiki/SIG_33_Sel ... _Artillery), it shows the relationship to "Sturmpanzer I"/"sIG 33 Sturmpanzer I".
by zappel
Sun Jul 15, 2012 12:23 pm
Forum: Panzer Corps Open Beta
Topic: AK: Battleaxe
Replies: 71
Views: 5079

Re: AK: Battleaxe

Actually unit should appear immediately in the next turn after you captured the town. So if you capture the town hit end turn and scenario finishes this could also be the case. You need to be in game on the next turn. Which town is meant? Sidi Suleiman (18, 25)? I finished the game by capturing thi...
by zappel
Sun Jul 15, 2012 12:11 pm
Forum: Panzer Corps Open Beta
Topic: AK: Battleaxe
Replies: 71
Views: 5079

Re: AK: Battleaxe

Actually unit should appear immediately in the next turn after you captured the town. So if you capture the town hit end turn and scenario finishes this could also be the case. You need to be in game on the next turn. This looks to me like a conceptual problem. If the games ends and there is no nex...
by zappel
Sat Jul 14, 2012 10:03 pm
Forum: Panzer Corps Open Beta
Topic: AK: Battleaxe
Replies: 71
Views: 5079

Re: AK: Battleaxe

Actually unit should appear immediately in the next turn after you captured the town. So if you capture the town hit end turn and scenario finishes this could also be the case. You need to be in game on the next turn. Which town is meant? Sidi Suleiman (18, 25)? I finished the game by capturing thi...
by zappel
Sat Jul 14, 2012 8:16 pm
Forum: Panzer Corps Open Beta
Topic: AK: Brevity
Replies: 37
Views: 2914

Re: AK: Brevity

Version 1.10 beta 2: A scenario to rally from the frist challenging task. Captured all flags after breaking the AI-attack, really a rest.
by zappel
Sat Jul 14, 2012 7:34 pm
Forum: Panzer Corps Open Beta
Topic: Loading savegame 1.06 impossible
Replies: 9
Views: 658

Re: Loading savegame 1.06 impossible

As wanted I send a savegame.
by zappel
Sat Jul 14, 2012 3:10 pm
Forum: Panzer Corps Open Beta
Topic: Loading savegame 1.06 impossible
Replies: 9
Views: 658

Loading savegame 1.06 impossible

I'm not sure but I think there is already a thread regarding to savegames. Since I can't find it anymore it is possible this question is already answered. Is it a feature of version 1.10 beta 2 that savegames of version 1.06 won't be loaded? Maybe only because of the different path "Panzer Corps Bet...
by zappel
Sat Jul 14, 2012 1:50 pm
Forum: Panzer Corps Open Beta
Topic: AK: Ras el Mdauuar
Replies: 54
Views: 6628

Re: AK: Ras el Mdauuar

As in the former comments mentioned: it is hard to play with italian units and much easier using german units (look at http://www.slitherine.com/forum/viewtopic.php?f=148&t=35794). Are you saying you lost the scenario or you had difficulties in achieving minimum required for Marginal victory. If so...
by zappel
Sat Jul 14, 2012 9:56 am
Forum: Panzer Corps Open Beta
Topic: AK: Ras el Mdauuar
Replies: 54
Views: 6628

Re: AK: Ras el Mdauuar

As in the former comments mentioned: it is hard to play with italian units and much easier using german units (look at viewtopic.php?f=148&t=35794).
by zappel
Fri Jul 13, 2012 10:22 pm
Forum: Panzer Corps Open Beta
Topic: Germans vs. italians in the core
Replies: 131
Views: 10571

Re: Germans vs. italians in the core

If we want less German units on the map just restrict the core size and/or prestige for a scenario. In practice, as Kerensky has said, if lower quality units are forced on the player's core they become cannon fodder, anyway. It would be like having two cores - a good one and a also-ran poorer one. ...
by zappel
Fri Jul 13, 2012 10:02 pm
Forum: Panzer Corps Open Beta
Topic: Movement- and Fire-Icon
Replies: 3
Views: 495

Re: Movement- and Fire-Icon

That's the point:
Desert needs more movement points than clear terrain.
by zappel
Fri Jul 13, 2012 9:58 pm
Forum: Panzer Corps Open Beta
Topic: AK: Ras el Mdauuar
Replies: 54
Views: 6628

Re: AK: Ras el Mdauuar

As in the briefing said: "the Luftwaffe has its own logistical problems and cannot provide the air support we need". So my reinforcements to the MC.200-Fighter was waste, too. I don't know the first version of this scenario but this one is ambitious. My first attempt was a disaster so I started agai...
by zappel
Fri Jul 13, 2012 6:35 pm
Forum: Panzer Corps Open Beta
Topic: AK: Reconnaissance in Force
Replies: 37
Views: 4154

Re: AK: Reconnaissance in Force

Version 1.10beta2 Is the gain of prestige changed in PC-AK? Before capturing Benghazi I had a prestige of 402 points. benghazi1.jpg After de-selecting the unit the prestige increased to 452 points. benghazi2.jpg After re-selecting the unit the prestige increased to 752 points. benghazi3.jpg Is this ...
by zappel
Fri Jul 13, 2012 4:24 pm
Forum: Panzer Corps Open Beta
Topic: Movement- and Fire-Icon
Replies: 3
Views: 495

Movement- and Fire-Icon

Not really a big point to mention but I'm wondering about the movement- and fire icon of the recon-unit shown in the screenshot below. recon.png The icons for moving and firing are shown but the unit can't move (or fire, because there are only friendly units ambient). I've started the scenario once ...
by zappel
Fri Jul 13, 2012 4:05 pm
Forum: Panzer Corps Open Beta
Topic: Unknown Option in Settings
Replies: 11
Views: 1442

Re: Unknown Option in Settings

Ohh, a nice new option.
But for the moment I'm not sure if I'll use it :lol:.
by zappel
Fri Jul 13, 2012 3:42 pm
Forum: Panzer Corps Open Beta
Topic: Unknown Option in Settings
Replies: 11
Views: 1442

Unknown Option in Settings

When starting the campaign in german version (1.10 beta2) there is a unknown option IDS_CHECK_UNDO:
settings.png
Settings (German Version)
settings.png (187.01 KiB) Viewed 1442 times
What does it mean?
by zappel
Sat Jun 16, 2012 9:25 pm
Forum: Panzer Corps
Topic: DLC: Captured Units
Replies: 188
Views: 66861

Re: DLC: Captured Units

The first Prototype Maus is to "capture" in Poznan45 after escorting the three recon units to Poznan. Like in the Seelow Scen there hast to be one turn left to get a DV and the Maus (Strength: 10 - Experience 0). BTW: I sold the Maus to earn prestige to overstrength my Tiger II: Rather a 15-Strength...
by zappel
Wed May 30, 2012 7:55 pm
Forum: Panzer Corps
Topic: DLC: Captured Units
Replies: 188
Views: 66861

Re: DLC: Captured Units

I found some units in GC 44, most of them are mentioned in previous posts: Jazzy/Kishinev - SU-122 - Suceava (2, 5) - Experience: 0 - Strength: 10 PoltavaS - 12,8cm FlaK 40 - Depot (14, 14) - 400 - 14 PoltavaS - FlaPz Wirbelwind - Depot (24, 14) - 300 - 13 PoltavaS - 8,8 cm FlaK 36 - Depot (19, 8) -...

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