Search found 142 matches

by caca
Tue May 12, 2015 8:41 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Error Cyrillic font. Please Help Tech Support
Replies: 1
Views: 855

Re: Error Cyrillic font. Please Help Tech Support

Нотабеноид? Там вообще какая-то чертовщина с фонтами. А вы делаете новый фонт? По мне, caslon-antique слишком резковат и в названии юнитов будет плохо читаем. :) Говорят будет языковый пакет, но пока не публикуют... Форматы файлов локализации тоже никто не видел. Единственное что можно сказать с уве...
by caca
Tue May 12, 2015 2:49 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: so whats next after ultrmarines?
Replies: 12
Views: 2963

Re: so whats next after ultrmarines?

I want a big campaign for the orcs! :D
by caca
Mon Apr 27, 2015 1:33 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Still have money! How good is "Angles of Death"?
Replies: 8
Views: 1838

Re: Still have money! How good is "Angles of Death"?

Kerensky wrote: I'm glad to read people are finding good use for support units, they are definitely a fantastic weapon to employ against the relentless Orkish hordes!
If they had earned during this experience.... :wink:
by caca
Fri Mar 27, 2015 1:36 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Vulkans Wrath is brutally hard
Replies: 32
Views: 6629

Re: Vulkans Wrath is brutally hard

My point was that you cannot. There are 2 resources that determine if you can have a unit or not. One is points and the other one is unit slots. Since every unit cost exactly one slot, 3 tactical units are in that regard 3 times as expensive as one drednought is. You cannot diregard this fact entir...
by caca
Mon Mar 23, 2015 9:48 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Vulkans Wrath is brutally hard
Replies: 32
Views: 6629

Re: Vulkans Wrath is brutally hard

Kerensky wrote:We are working on this situation, but in the mean time beware that difficulties higher than normal are probably over-tuned as a result!
I'll wait. :D
Good post. :!:
by caca
Mon Mar 23, 2015 9:06 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Vulkans Wrath is brutally hard
Replies: 32
Views: 6629

Re: Vulkans Wrath is brutally hard

To my regret, after one mission, there is no difference between the difficulty hard and challenging. :twisted:
You do not get points not only for an upgrade, but even on a replacement.
I would love to hear from developers - how the mechanics of difficulty levels.... :wink:
by caca
Sun Jan 04, 2015 10:01 pm
Forum: Tech Support
Topic: Collection of issues
Replies: 15
Views: 7486

Re: Collection of issues

The issue with the Warboss isn't actually an issue. It doesn't display the damage of hit points taken but only the damage in the units strength on the bar. You need to do more damage. In fact, not properly display parameters are confusing. :D On the difficulty hard and very hard these strips is alw...
by caca
Mon Dec 22, 2014 6:58 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Scenario Defending Tartarus Industry - victory condition
Replies: 9
Views: 2736

Re: Scenario Defending Tartarus Industry - victory condition

Otherwise the player can just re-take hexes. You can lose control of hexes temporarily and be okay. No changes necessary, thanks for your feedback though! Kerensky you are not right. :wink: The third victory condition does not allow retake fourth temporarily lost victory hex. :mrgreen: So the chang...
by caca
Sat Dec 20, 2014 9:01 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: How much Glory do you have?
Replies: 31
Views: 15634

Re: How much Glory do you have?

patch 1.03
Level of difficulty - normal
End of Training - 9440
End of Act 1 - 53911
End of Act 2 - 90928
End of Act 3 - 158926
by caca
Sat Dec 20, 2014 8:41 pm
Forum: Tech Support
Topic: Collection of issues
Replies: 15
Views: 7486

Re: Collection of issues

I doubt that it's true. :wink: Done: Final Stand at Archeron: victory conditions dont fit with mission objectives (# of hold VH) viewtopic.php?f=326&t=54672#p510003 And here's why. I won here in this configuration, the Victory Hex. :D http://i63.fastpic.ru/big/2014/1220/d6/91ef6cb604832ee2763c5cbc33...
by caca
Wed Dec 17, 2014 8:07 pm
Forum: News & Announcements
Topic: Order of Battle:Pacific Featured on Weekly Streaming Session
Replies: 17
Views: 7203

Re: Order of Battle:Pacific Featured on Weekly Streaming Ses

look even better than playing ... :D
but at the end of the infantry running ... running. :wink:
by caca
Wed Dec 17, 2014 7:13 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Infantry repair bug
Replies: 3
Views: 813

Re: Infantry repair bug

Plaid wrote:I can confirm that any upgrade fully repairs unit for free, but don't experience degrade like with normal repair?
You have used the sale and purchase transport.
Try to perform the upgrade first in a cheaper unit. And then upgrade to the one that was in the beginning. :wink:
by caca
Wed Dec 17, 2014 2:02 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Infantry repair bug
Replies: 3
Views: 813

Re: Infantry repair bug

If your infantry have a transport and you don't have enough requision to repair it (so you are at deploy screen with non-full infantry unit) go to upgrade and remove transport. You will get requision for transport AND free repair to full strength. Transport can be added back after it, if you want. ...
by caca
Sun Dec 14, 2014 11:53 am
Forum: Tech Support
Topic: Collection of issues
Replies: 15
Views: 7486

Re: Collection of issues

fsx, add 1. Strange hex (14.3) in the scenario 1A http://i67.fastpic.ru/big/2014/1213/2e/c83521ddfffb5a39c47e1442d1d8862e.jpg 2. The strip hit points for Warboss not correctly displays the number of the unit. No flashing damage. http://i63.fastpic.ru/big/2014/1213/d5/ab914eb910e1aecae89f7d66d8b3e9d5...
by caca
Fri Dec 05, 2014 3:48 pm
Forum: Tech Support
Topic: Passive AI in Battle on the Diabolus?
Replies: 10
Views: 4189

Re: Passive AI in Battle on the Diabolus?

should and does are 2 different words caca m8 :roll: :wink: I suggest you recall what happened with this scenario, zak. In this scenario, we have been defending retreat across the river. There should have been three waves of attacks. Kerensky, this scenario has changed in each build. First removed ...
by caca
Fri Dec 05, 2014 1:56 pm
Forum: Tech Support
Topic: Passive AI in Battle on the Diabolus?
Replies: 10
Views: 4189

Re: Passive AI in Battle on the Diabolus?

Do not worry, fxs. :D I managed to convince rudankorta that the script does not work correctly. :wink:
In all scenarios, where changes the behavior of AI to attack, if the orcs do not see the enemy, they just stand still.
I thought they should go to the VH.
by caca
Wed Dec 03, 2014 3:04 pm
Forum: Tech Support
Topic: Armageddon and XP
Replies: 27
Views: 10614

Re: Armageddon and XP

Может знаешь, в чем проблема и что делать? Там выложено для версии 1.00 Попробуй поставить этот для 1.01. https://www.sendspace.com/file/gqfm8c Но в четверг обещают новый патч, может там исправят. :D There is version 1.00 Try it to put this to 1.01. But on Thursday promised a new patch, there may b...
by caca
Fri Nov 28, 2014 11:26 am
Forum: Tech Support
Topic: Armageddon and XP
Replies: 27
Views: 10614

Re: Armageddon and XP

zakblood_slith wrote: and that still is a 64bit o/s so would now need to try a 32bit version as well with windows xp sp3 32bit
Hi Zak. :D I do not know as you have but here in Russia, there is no Windows XP SP3 64-bit. :wink:
Microsoft has not released Windows XP SP3 64. :lol:
So I checked it at 32 bits. :)
by caca
Fri Nov 28, 2014 10:29 am
Forum: Tech Support
Topic: Armageddon and XP
Replies: 27
Views: 10614

Re: Armageddon and XP

Of course back up the original executable first. Open the ArmageddonGame.exe with a hex editor goto these offsets change the data at offsets 0x158 and 0x160 from 06 00 00 00 to 05 00 01 00 A huge, huge thank you, rickydigits!!!!!! I start up the game on XP, using your method! It's hard to correctly...
by caca
Tue Nov 25, 2014 9:33 am
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18386

Re: The Bug Thread

Trifle.
After loading saves sometimes not displayed line hit points.
1.jpg
1.jpg (49.65 KiB) Viewed 1630 times

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