Search found 142 matches

by caca
Tue Nov 25, 2014 9:03 am
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Numbers of all units of the nucleus is always # 1.
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1.jpg (5.29 KiB) Viewed 3164 times
by caca
Mon Nov 24, 2014 8:45 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Rudankort wrote:
caca wrote:If it is too late, remove 1 January 1938 of the saves. :D
Not sure I understood this one.
Open a notepad the save game, and there is often found that date.
by caca
Mon Nov 24, 2014 8:38 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

If it is too late, remove 1 January 1938 of the saves. :D
by caca
Mon Nov 24, 2014 2:16 pm
Forum: Warhammer Open Beta
Topic: 32 bit Windows
Replies: 8
Views: 2324

Re: 32 bit Windows

I have Vista 32 business. Differences from the 64 bit is not noticed.
by caca
Mon Nov 24, 2014 1:05 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

I do not know to write or not to write... Kerensky again say "everything is working correctly". :wink:
Battle on the Diabolus
As in the beta 4, after 9 turn nobody attacked. Again Orcs stuck in zone 1. 8)
by caca
Sun Nov 23, 2014 8:19 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Bug "upgrade." I did not have enough points to replenish the units. 1.jpg I thought about it and decided it must be a bug of the game, which will help me in this hopeless situation. Look for it, I found it. 1.jpg Replenish unit for 0 points. Nothing upgrades down, nothing was selling. :D The sequenc...
by caca
Sun Nov 23, 2014 5:26 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Playful hands. 8) During the deployment phase are fights. :D http://i63.fastpic.ru/big/2014/1123/53/d9eed328d582023c4e021e16bf17c453.jpg They get so. During the progress the AI, click on the restart scenario. Deployment phase will be displayed, but turn the AI will continue. After the end of turn of...
by caca
Sun Nov 23, 2014 10:22 am
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

1. The strange behavior of the aircraft. The impossibility of the aircraft to rise above obstacles, very depressing. While the aircraft is a type of ground unit, which is forbidden to occupy hexes mountains. 2. Strange attack aircraft. Two orc unit located at equal distance from the aircraft http://...
by caca
Sat Nov 22, 2014 8:41 pm
Forum: Warhammer Open Beta
Topic: Language specific letters
Replies: 9
Views: 2324

Re: Language specific letters

Do not suffer. The game does not fully support UTF-8 encoding. At present, only 2 files in the game support this encoding. This "strings" in the briefing and date. Rudankort aware of this problem. It will be solved in time creating localizations of the game. Until then only have to use the English k...
by caca
Sat Nov 22, 2014 8:20 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Kerensky wrote:
caca wrote:After the tutorial in the act 1 of the upgrades and purchases, lost more advanced version of the walker.
There are a couple of anomalies with availability, I believe the Salamander is also affected. I'll investigate!
+ Leman Russ weapons upgrade.
by caca
Sat Nov 22, 2014 9:03 am
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

After the tutorial in the act 1 of the upgrades and purchases, lost more advanced version of the walker.
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1.jpg (188.7 KiB) Viewed 2899 times
by caca
Fri Nov 21, 2014 7:25 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Tooltips for abilities weapons contain only ID. Probably did not have time ... :)
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1.jpg (22.57 KiB) Viewed 2520 times
by caca
Fri Nov 21, 2014 9:48 am
Forum: Warhammer Open Beta
Topic: Scenario Obedience to Orders - victory conditions
Replies: 25
Views: 5211

Re: Scenario Obedience to Orders - victory conditions

Sorry, I did not understand. I read no answers for my questions: Is it okay, that I win if I lose the Titan? Is it okay, that I win easy if I ignore the message and capture the VH with my cores? Is it okay, that I would not win, if I follow the orders (move Titan to VH)? +1 I will add one more ques...
by caca
Thu Nov 20, 2014 9:16 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

In this window, you must enter your name, but it is not available for text input.
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1.jpg (43.56 KiB) Viewed 2547 times
by caca
Mon Nov 17, 2014 9:22 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

you always break something caca, go find me a ground breaking bug, as i can't as yet :oops: :cry: and failed in my task, and will take the punishment you deem fit for failure :wink: Zak, you're not fair to yourself. :D You're the second person who noticed the screen shake. :wink: Strange that this ...
by caca
Mon Nov 17, 2014 8:46 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

CampScen1A IDS_MESSAGE0 Scenario Objective: Locate Ork Warboss, move at least four Steel Legion units adjacent to Ork Warboss, and do not destroy Ork Warboss unit. At 10 turns, I destroyed Urk-Gug and gained victory. :wink: http://i66.fastpic.ru/big/2014/1117/d2/ee2ef0fa28b5ac6faf3b849338952bd2.jpg ...
by caca
Sun Nov 16, 2014 6:50 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Also, when I just let the AI push, it seems to be working. Not sure what caused the AI in your playthrough to lag behind with its final wave. See attached. You are right. If my unit enters the zone of visibility of orcs, they begin to attack. I do not know how in this game, but PzC is consistent wi...
by caca
Sun Nov 16, 2014 5:29 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Scenario CampScen6B.whscn 1. "IDS_MESSAGE0 Scenario Objective: Control at least three Victory Hexes at the end of the scenario. Bonus awarded for control of all Victory Hexes at the end of the scenario." Waited bonus. :wink: But nothing is given, no "glory" or requisition points or unit ... It is in...
by caca
Sun Nov 16, 2014 2:08 pm
Forum: Warhammer Open Beta
Topic: The Bug Thread
Replies: 104
Views: 18115

Re: The Bug Thread

Bug in the scenario CampScen5.whscn. Scenario Objective: Clear a path to move the AUXILIARY Titan unit to the Victory Hex. WARNING: Do not move any other units near the Victory Hex!!! But I, on the 7 turn got the victory, with this configuration units. http://i64.fastpic.ru/big/2014/1116/17/0907bfe7...
by caca
Sat Nov 15, 2014 5:16 pm
Forum: Warhammer Open Beta
Topic: AARs and screenshots
Replies: 25
Views: 6124

Re: AARs and screenshots

Something topic turns to installer bugs. This is wrong. I decided to post a screenshot. Humorous. :wink: http://i64.fastpic.ru/big/2014/1115/a4/190b307e617a9ac01dcaafd534a56aa4.jpg As 15 horses can be put in this piece of iron, I don't know. :D This is probably a bug № 21. Therefore, it will remain ...

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