Search found 147 matches

by Resolute
Thu Mar 26, 2020 11:33 pm
Forum: Panzer Corps 2
Topic: Flamm
Replies: 6
Views: 536

Re: Flamm

Flame tanks are absolutely nuts with the right hero setup, otherwise, they're alright- the best unit for city punching is still overstrength pioneers, but flame tanks are very useful against entrenched support weapons outside cities. How are Units overstrengthed? If you purchase a unit in the shop ...
by Resolute
Thu Mar 26, 2020 2:52 pm
Forum: Panzer Corps 2
Topic: Enemy lost last supply hex, no effect
Replies: 4
Views: 395

Re: Enemy lost last supply hex, no effect

You still have to manual enforce the encirclement and you actually do not need to take the cities listed in the briefing. If you surround Kiew from the west and then move the southern infantry units slightly north, you can cut off Kiev but only Kiev alone. That is an example for playing the Barb. Ce...
by Resolute
Thu Mar 26, 2020 2:48 pm
Forum: Panzer Corps 2
Topic: Flamm
Replies: 6
Views: 536

Re: Flamm

I'd say no. It was fairly powerful in the beta for some time but then got nerfed. It is still good vs infantry but I would not move into closed terrain.
by Resolute
Wed Mar 25, 2020 12:54 pm
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 577
Views: 34105

Re: Bug Reports

OS Prototypes:
If you purchase a prototype in the shop and OS it, it works fine.
If you purchase a prototype and OS it after having deployed it in the deployment phase and then try to OS it, the correct number of core slots gets subtracted but the unit strength remains at 10.
by Resolute
Tue Mar 24, 2020 11:53 am
Forum: Panzer Corps 2
Topic: Fieseler Storch experience
Replies: 10
Views: 759

Re: Fieseler Storch experience

Recon units improve their support bonus when they gain experience. Units gain experience when they fight in battle. The Fieseler Storch doesn't have an attack value. How should it improve its experience? Right now, there is no way to gain exp on it, apart from taking lots of casualties, or upgradin...
by Resolute
Mon Mar 23, 2020 12:36 pm
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 577
Views: 34105

Re: Bug Reports

Also, i cant replace Prototype and captured Units while in a Mission. I dont know for sure if its a Bug or intended. Protoypes and captured units can only be repaired to a certain extent due to their limited availability which is shown in the brackets. Example: The Stug has a maximum strength of 20...
by Resolute
Sun Mar 22, 2020 7:17 pm
Forum: Panzer Corps 2
Topic: How to purchase auxiliary units
Replies: 6
Views: 883

Re: How to purchase auxiliary units

It should automatically switch to aux purchase units when you reached your maximum deployed core slots. And when we don't reach max core, how to do? Why would you want to buy aux units when you still got core slots left? Even if you're one slot short, you can easily fill that with some cheap 1 core...
by Resolute
Sun Mar 22, 2020 3:04 pm
Forum: Panzer Corps 2
Topic: How to purchase auxiliary units
Replies: 6
Views: 883

Re: How to purchase auxiliary units

It should automatically switch to aux purchase units when you reached your maximum deployed core slots. The icon in the shop also changes then.
by Resolute
Sun Mar 22, 2020 12:22 am
Forum: Panzer Corps 2
Topic: Annoying Screen Travel _From Poor Button Locations
Replies: 13
Views: 866

Re: Annoying Screen Travel _From Poor Button Locations

Seemingly no end yet to 'Annoyances'/'Game-Festers': My latest 'Traumatic-Fester'... is that the 'Save-Game-Feature' refuses to Save the Game Now... for me.. it just stopped working???. Other issues are a lack of sequence organization such as in the 'Save-Game' execution. First.. you go 'Left' to a...
by Resolute
Fri Sep 28, 2018 7:37 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 21
Views: 6207

Re: Panzer Corps 2 - Dev Diary #4

I really do like that certain units take up more core slots even I am going to miss my army of Tiger II tanks. Curious to see if the changes to overstrength are going to work out since that was a real issue in PC (Grand campaign later on). Same goes with the entrenchment changes, that was something ...
by Resolute
Thu Sep 20, 2018 6:38 pm
Forum: Panzer Corps 2
Topic: Future dev diaries
Replies: 39
Views: 9950

Re: Future dev diaries

I'd like to see more in-game footage, even it's still only a peek. A list of changes between PC and PC2, especially what (from your point of view) did not work so well in PC and what you're trying to fix.
by Resolute
Fri Aug 31, 2018 6:31 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #3
Replies: 26
Views: 8627

Re: Panzer Corps 2 - Dev Diary #3

I really do like the models, think they look great. Do non-infantry units now also get entrenchment and how does that work? The screenshot says 60/70, how does that affect their defensive stats? Does it move to 70 after one round of not moving?
by Resolute
Mon Aug 13, 2018 6:49 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 16
Views: 4494

Re: Panzer Corps 2 - Dev Diary #2

Any chance getting a bit more information about the the display at the very top? Especially that little train sign intrigues me. And btw I think the units look really good. You can find the description of all icons shown in the screenshot here: http://www.slitherine.com/forum/viewtopic.php?p=740270...
by Resolute
Thu Aug 09, 2018 10:42 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 16
Views: 4494

Re: Panzer Corps 2 - Dev Diary #2

Any chance getting a bit more information about the the display at the very top? Especially that little train sign intrigues me. And btw I think the units look really good.
by Resolute
Thu Apr 05, 2018 7:48 pm
Forum: Panzer Corps 2
Topic: Wargamer PzC 2 first screenshots
Replies: 68
Views: 18698

Re: Wargamer PzC 2 first screenshots

They don’t want to simply replicate the ‘Grand Campaign’ model from Panzer Corps as that’s been done already and they doubt consumers would respond favourably to it. I wonder on what assumption is that based on? The Grand Campaign was, at least for me ,the sole reasons why I spent countless hours o...
by Resolute
Mon Aug 29, 2016 7:45 pm
Forum: Panzer Corps
Topic: Panzer Corps 2
Replies: 112
Views: 26263

Re: Panzer Corps 2

- the game offers an absurd amount of units players can purchase which I think is great. However, even if you play with with the soft cap in place, most are not viable (especially late game) since defense trumps any other stat. On top of that (speaking grand campaign here) the AI fields highly overs...
by Resolute
Sat Apr 09, 2016 10:24 am
Forum: Panzer Corps : Tech Support
Topic: Performance Issue: Massive slow down/hanging.
Replies: 187
Views: 32107

Re: Performance Issue: Massive slow down/hanging.

This morning I was downloading a game from Steam and during the download I was able to play through two scenarios without issues. For the sake of it, I then paused the download, restarted PCorps and after around turn 9 the perfomance issues were once back. Eventually resumed the download, restarted ...
by Resolute
Wed Mar 23, 2016 11:25 pm
Forum: Panzer Corps : Tech Support
Topic: Performance Issue: Massive slow down/hanging.
Replies: 187
Views: 32107

Re: Performance Issue: Massive slow down/hanging.

Appreciate the update. I do have the same performance issues and I am still a bit puzzled what is causing this. I mean, there is pretty much no traffic between steam and the client apart from some keep-alive packets. Apparently the non-steam version does not have the performace issues and from my pe...
by Resolute
Wed Oct 22, 2014 5:23 pm
Forum: Panzer Corps
Topic: Stuck in Arras
Replies: 15
Views: 3691

Re: Stuck in Arras

As few have said, AT does work wonders in that scenario especially the 88 if properly placed. I also use 3 Stukas which will take care of most of the British heavy armor. Tanks are not much needed prior to 41 and I usually only go with my SE units in that scenario. Use the terrain to your advantage ...
by Resolute
Mon Oct 13, 2014 9:49 pm
Forum: Panzer Corps
Topic: Soft cap questions.
Replies: 53
Views: 8406

Re: Soft cap questions.

I think some people put too much emphasis on the soft cap. What is often neglected that the increased costs for overstrengthing your units, which came with the patch, has a far bigger impact and to some extent the increased number of kills it takes to get your first hero. The only problem with the s...

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