Search found 612 matches

by voskarp
Tue Feb 16, 2016 9:04 pm
Forum: Bug Reports
Topic: _[BUG] rev1012 [Gameplay] No deployment phase
Replies: 10
Views: 893

Re: _[BUG] rev1012 [Gameplay] No deployment phase

Now I see there's a newer update that I've missed... :P

Problem solved!

Great!
by voskarp
Mon Feb 15, 2016 4:45 am
Forum: Bug Reports
Topic: _[BUG] rev1012 [Gameplay] No deployment phase
Replies: 10
Views: 893

Re: _[BUG] rev1012 [Gameplay] No deployment phase

1. Start a New Game

2. Choose DAG game

3. Pick a random list and map, Start Game (the rest is default)

4. Voilà; first side don't get a deployment phase.
by voskarp
Mon Feb 15, 2016 4:39 am
Forum: Bug Reports
Topic: _[NAB] rev 1030 [Controls] Unable to scroll downwards
Replies: 11
Views: 2580

Re: _[CNR] rev 1030 [Controls] Unable to scroll downwards

I meant that it works in full screen, but not windowed.
by voskarp
Sun Feb 14, 2016 5:53 pm
Forum: Bug Reports
Topic: _[BUG] rev1012 [Gameplay] No deployment phase
Replies: 10
Views: 893

Re: _[BUG] rev1012 [Gameplay] No deployment phase

This is still not fixed in the new Mac version (v2.3.00.1014).
by voskarp
Sun Feb 14, 2016 5:50 pm
Forum: Bug Reports
Topic: _[NAB] rev 1030 [Controls] Unable to scroll downwards
Replies: 11
Views: 2580

Re: _[CNR] rev 1030 [Controls] Unable to scroll downwards

fogman wrote:non-windowed game works fine.
windowed game can't scroll down.

(windows 7)

I just tested this, and it's the same on my computer.
by voskarp
Sun Feb 14, 2016 2:41 pm
Forum: Bug Reports
Topic: _[NAB] rev 1030 [Controls] Unable to scroll downwards
Replies: 11
Views: 2580

Re: _[CNR] rev 1030 [Controls] Unable to scroll downwards

I've tried the latest one (v2.3.00.1014, Mac version), it still doesn't work.
by voskarp
Tue Feb 09, 2016 8:43 pm
Forum: Field of Glory Digital
Topic: Field of Glory (Unity) pre-release announcement
Replies: 29
Views: 7232

Re: Field of Glory (Unity) pre-release announcement

Nobody knows, nobody knows... They say, that if you go far out in the woods at a night with a full moon and listen really carefully, you'll hear the sound of Field of Glory (Unity) coming... ;)
by voskarp
Mon Feb 01, 2016 5:25 am
Forum: Field of Glory Digital
Topic: Field of Glory (Unity) pre-release announcement
Replies: 29
Views: 7232

Re: Field of Glory (Unity) pre-release announcement

In this case, I suspect "soon" may be up to a year from now... ;)

But I'll be happy the day it comes nevertheless! :)
by voskarp
Sat Jan 02, 2016 8:54 am
Forum: Field of Glory Digital
Topic: This is what i love about FOG (or not)
Replies: 19
Views: 2991

Re: This is what i love about FOG (or not)

Well, I certainlly don't want the outcome to be random, just that the die rolls should be.
by voskarp
Thu Dec 31, 2015 7:17 am
Forum: Field of Glory Digital
Topic: This is what i love about FOG (or not)
Replies: 19
Views: 2991

Re: This is what i love about FOG (or not)

I think it's just the random number generator that is broken. In the mac version, if you pick up a challenge first thing after starting multiplayer the initiative roll will always be 3-6, to your opponents advantage. To avoid this you'll have to play a turn in an ongoing game first... (I wonder if t...
by voskarp
Thu Dec 10, 2015 10:06 am
Forum: Bug Reports
Topic: _[FDB] Combat resolved too quickly . . .
Replies: 18
Views: 5309

Re: _[QST] Combat resolved too quickly . . .

I think the flow of the original game is very nice and enjoyable to watch. (The clash/melee occurs [sound and flash], defender takes damage, attacker takes damage, [or was it the other way around?].)
by voskarp
Sat Nov 28, 2015 5:57 pm
Forum: Bug Reports
Topic: [FDB] rev ?!! [Graphics] Troops obscured by trees
Replies: 1
Views: 390

[FDB] rev ?!! [Graphics] Troops obscured by trees

Troops are to much obscured by trees when in the woods. This is not the case in the original game, where the unit is placed over (I think) the tree in the same hex.
by voskarp
Sat Nov 28, 2015 12:27 pm
Forum: Bug Reports
Topic: [REQ] rev?!! [Menu][Settings] Change colour of bases
Replies: 2
Views: 1010

[REQ] rev?!! [Menu][Settings] Change colour of bases

This is a mere cosmetical request, but I'd very much like to have the possibility (as in the original game) to change the (IMO) horrible green colour of the bases (and preferably the commander flag too) to (again, in my opinion) the more proper blue.
by voskarp
Sat Nov 28, 2015 12:18 pm
Forum: Bug Reports
Topic: _[FDB] Combat resolved too quickly . . .
Replies: 18
Views: 5309

Re: _[QST] Combat resolved too quickly . . .

Since the results show up at the same time and disrupted/fragmented show up very shortly after, it's too tight (IMO) even with the after action wait time on max. Also it's too bad the sounds are cut short. I preferred as it was in the original game, with the sounds playing all way through. (I even f...
by voskarp
Sat Nov 28, 2015 12:08 pm
Forum: Bug Reports
Topic: [REQ] rev976 [Rules] Evade orders after combat
Replies: 3
Views: 627

Re: [REQ] rev1014 [Rules] Not possible to alter evade mode

Not possible to alter evade mode after firing with light foot. This may not be a bug, but it was possible in the RB game.
by voskarp
Sun Nov 15, 2015 8:46 am
Forum: Bug Reports
Topic: _[FBD] The "Quit" button . . .
Replies: 2
Views: 373

Re: The "Quit" button . . .

Maybe the "Quit" button could be placed in the collapsable button row with the settings and so on.
by voskarp
Wed Nov 11, 2015 4:46 am
Forum: Bug Reports
Topic: _[BUG] rev1012 [Gameplay] No deployment phase
Replies: 10
Views: 893

Re: No deployment phase . . .

I've noticed this too, on the Mac version.
by voskarp
Wed Nov 11, 2015 4:45 am
Forum: Field of Glory Digital
Topic: FoG(U) update
Replies: 113
Views: 26776

Re: FoG(U) update

Ooooo...
by voskarp
Tue Nov 10, 2015 5:11 am
Forum: Bug Reports
Topic: _[NAB] rev 1030 [Controls] Unable to scroll downwards
Replies: 11
Views: 2580

_[NAB] rev 1030 [Controls] Unable to scroll downwards

I'm using the Mac version of the game, and noticed that I'm unable to scroll the map downwards with the mouse pointer. It can be done with the arrow keys, but since up and sideways works with the mouse I guess down should too.
by voskarp
Tue Nov 10, 2015 5:07 am
Forum: Bug Reports
Topic: [FDB] rev ?!! [Gameplay] Routing units
Replies: 14
Views: 3024

Re: [FDB] rev ?!! [Gameplay] Routing units

I've also seen routing units just vanish.

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