Search found 24 matches

by YaroslavUSSR
Tue Jun 10, 2014 1:03 pm
Forum: Pandora : Modders Corner
Topic: Changing feature building bonuses
Replies: 2
Views: 1027

Re: Changing feature building bonuses

I'm trying to modify the bonuses that you get when you build a farm, mine, etc on a given feature. I created the necessary folder ...\pandora\data\world\features and placed the mine.xml, farm.xml etc files into that folder. It doesn't appear to have worked at least not so far as I can see in game. ...
by YaroslavUSSR
Sat Jun 07, 2014 1:23 pm
Forum: Pandora : Modders Corner
Topic: World Generator modding
Replies: 7
Views: 3734

World Generator modding

Is it possible to create worlds that consist only of certain types of ecoregions? For example, I would like to create Arctic worlds or Tropical worlds (or Desert worlds like Tatooine) selecting "Cold" or "Warm" temperatures in advanced settings. I tried to edit Grassland.xml, Savanna.xml and Tundra....
by YaroslavUSSR
Fri Feb 07, 2014 2:42 pm
Forum: Pandora : Tech Support
Topic: Colony Ship Dismantling is broken? v.1.2.1
Replies: 3
Views: 895

Re: Colony Ship Dismantling is broken? v.1.2.1

jdmillard wrote:After researching the tech, go to the city control window and look on the right-hand panel to see if there is a "colony ship dismantling" that you can produce. Advancements now require that they be produced in a city.
Oh, I'm so inattentive. Thank you very much!
by YaroslavUSSR
Fri Feb 07, 2014 1:03 pm
Forum: Pandora : Tech Support
Topic: Colony Ship Dismantling is broken? v.1.2.1
Replies: 3
Views: 895

Colony Ship Dismantling is broken? v.1.2.1

Hi everybody! I updated my game up to v.1.2.1, started a new game, researched tech "Colony Ship Dismantling" and... nothing happened! I tried another factions with the same result. Then I removed Pandora and installed v.1.1.2. In 1.1.2 everything works. I compared files FoodMinerals.xml in Technolog...

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