Search found 45 matches

by sage3
Sat Aug 03, 2019 3:43 pm
Forum: MOD
Topic: Getting Started
Replies: 14
Views: 2136

Re: Getting Started

What is the relationship between the *.xlsx files in Data\Database\Empires_DB.zip and the CSV files? The xslx files are easy to read and change, but appear to have no game effect. Are they intended to be "saved as" to the .CSV files in order to be used? There's some additional weirdness here. The CS...
by sage3
Fri Aug 02, 2019 4:03 pm
Forum: Field of Glory: Empires - Tech Support
Topic: Main Capitol moving a lot -- working as intended?
Replies: 7
Views: 717

Main Capitol moving a lot -- working as intended?

Post 1.03, my main capitol appears to be moving a lot. Is this working as intended? It doesn't appear to be moving to the region with the greatest culture. Not clear to me why it's moving. Most recently, I captured an enemy's capitol, and it moved there, even while the region was still under pacific...
by sage3
Mon Jul 22, 2019 5:01 pm
Forum: Field of Glory: Empires
Topic: Peace mechanics
Replies: 3
Views: 517

Re: Peace mechanics

Pocus wrote:
Mon Jul 22, 2019 1:57 pm

Related to that, we are checking though for a solution to former allies (now neutral) still saying in your territory.
Same mechanic should be used on enemies when their armies are "stuck" in your territory after peace is declared.
by sage3
Tue Jul 16, 2019 7:58 am
Forum: Field of Glory: Empires
Topic: Some questions...
Replies: 3
Views: 369

Re: Some questions...

Base rate is 35% unless you are near the top of the legacy table Would suspect they had extra from their buildings, especially if it was their capital region I am #3 on the legacy table and am producing culture with everyone I can spare, so my base rate has been around 8 - 10% most of the game (I h...
by sage3
Tue Jul 16, 2019 7:39 am
Forum: Field of Glory: Empires
Topic: Some questions...
Replies: 3
Views: 369

Some questions...

Great game, but I feel like I'm missing some nuances here. Would love to know what I'm missing... In my current game as the Aerverni, I'm on turn 44. I've been able to keep my again token gain under 10%, but I've had 11 tokens applied (so like ~25%). Are there other factors in play than the % that c...
by sage3
Mon Jul 15, 2019 10:19 pm
Forum: Field of Glory: Empires
Topic: Loyalty Increase??
Replies: 7
Views: 660

Re: Loyalty Increase??

devoncop wrote:
Mon Jul 15, 2019 9:44 pm
The more markets you build the bigger the chance and more frequent is the chance to get a Decision Event allowing to go either well slaves, buy them or distribute them more equally through your nation.
Got it. I just haven't seen that decision yet in either of my games.
by sage3
Mon Jul 15, 2019 9:38 pm
Forum: Field of Glory: Empires
Topic: FOG2 Conversion Casualties
Replies: 4
Views: 451

Re: FOG2 Conversion Casualties

FoG2 results in FoG:E seems to give very small casualties, as a battle is won when 40% to 60% of the enemy is routed, which often means 15-20% casualties... The same battle played in FoG:E usually gives 2 or 3x times more, as units are fully destroyed. Hmmm... now that you mention it, I've noticed ...
by sage3
Mon Jul 15, 2019 8:40 pm
Forum: Field of Glory: Empires
Topic: Loyalty Increase??
Replies: 7
Views: 660

Re: Loyalty Increase??

devoncop wrote:
Mon Jul 15, 2019 7:10 pm

Build some slave markets. Sell your slaves.

Watch the money roll in and your loyalty shoot up.
Assuming I have a slave market, how do I actually sell slaves? As in, where do I click in the UI?
by sage3
Mon Jul 15, 2019 7:22 pm
Forum: Field of Glory: Empires
Topic: FOG2 Conversion Casualties
Replies: 4
Views: 451

Re: FOG2 Conversion Casualties

Oh got it. I do really like the FOG2 casualty screen to know just how many of the barbarian horde I put to the sword, but perhaps the additional casualties could not be calculated for Empires battles.
by sage3
Mon Jul 15, 2019 7:04 pm
Forum: Field of Glory: Empires
Topic: (how not to) Play as Carthage
Replies: 11
Views: 1369

Re: (how not to) Play as Carthage

I think one of the gaps in the game is lack of ability to get rid of regions. Often time I capture simply because I'm chasing an army, but I don't really want the region. I think some options are needed to: * Diplomatically gift a region. * Create a client state out of captured regions. * Free a reg...
by sage3
Mon Jul 15, 2019 5:44 pm
Forum: Field of Glory: Empires
Topic: FOG2 Conversion Casualties
Replies: 4
Views: 451

FOG2 Conversion Casualties

I've noticed when playing battles in FOG2 that the distribution of post battle casualties for the loser seems really small. It's almost always between 50 and 55%. Shouldn't this vary more and have more to do with force composition in general? For example, if the winner has a better ratio of light ca...
by sage3
Sun Jul 14, 2019 5:39 am
Forum: Field of Glory: Empires
Topic: Aging Token Madness
Replies: 8
Views: 911

Re: Aging Token Madness

To be fair no nation needs to be in the bottom 1/3 of the table generating regression tokens for 3 consecutive turns given remedial measures. That's not the case, however. There is no such limit that keeps tokens from appearing in subsequent turns. Given any three turns, and a 20% chance (which isn...
by sage3
Sat Jul 13, 2019 6:23 pm
Forum: Field of Glory: Empires
Topic: Aging Token Madness
Replies: 8
Views: 911

Re: Aging Token Madness

To be fair no nation needs to be in the bottom 1/3 of the table generating regression tokens for 3 consecutive turns given remedial measures. That's not the case, however. There is no such limit that keeps tokens from appearing in subsequent turns. Given any three turns, and a 20% chance (which isn...
by sage3
Sat Jul 13, 2019 5:54 pm
Forum: Field of Glory: Empires
Topic: Aging Token Madness
Replies: 8
Views: 911

Re: Aging Token Madness

I think you mean the slower progress and decadence option? That's not quite what I'm asking for, although I might try that at some point. I'm saying that, on normal mode (how I assume the game is intended to be played), the random loss chance is on a cool down, so that it can't / is less likely to o...
by sage3
Sat Jul 13, 2019 5:32 pm
Forum: Field of Glory: Empires
Topic: Aging Token Madness
Replies: 8
Views: 911

Aging Token Madness

I think that there needs to be a cool down on gaining Aging Tokens. In my current game, I have a 20% accrual rate... but I've received 1 each of the last three turns (not an unlikely cluster given many turns in a game). Perhaps following any turn in which you receive a token, you either cannot recei...
by sage3
Fri Jul 12, 2019 6:57 am
Forum: Field of Glory: Empires
Topic: Can you choose battle size in Empires?
Replies: 4
Views: 636

Re: Can you choose battle size in Empires?

I have the same problem. I don't like large battles as they take too much time away from the strategy game. I think a battle I can play in about 10 minutes is perfect, and a 20 minute battle every one in while is okay. Editing the export file every time I fight isn't a good solution. I've played aro...
by sage3
Sun Sep 13, 2015 7:23 pm
Forum: Pike & Shot
Topic: Pike and Shot Campaigns Feedback
Replies: 6
Views: 917

Re: Pike and Shot Campaigns Feedback

Battles can win too abruptly. I've won a number of battles now because the enemy cavalry routed, and even though my entire line of dutch pike and shot was about to rout in the face of tercios, I was the victors. How about a random timer that triggers once the win conditions would be met, and is mod...
by sage3
Sat Sep 12, 2015 6:18 pm
Forum: Pike & Shot
Topic: Pike and Shot Campaigns Feedback
Replies: 6
Views: 917

Re: Pike and Shot Campaigns Feedback

Battles can win too abruptly. I've won a number of battles now because the enemy cavalry routed, and even though my entire line of dutch pike and shot was about to rout in the face of tercios, I was the victors. How about a random timer that triggers once the win conditions would be met, and is mod...
by sage3
Sat Sep 12, 2015 8:22 am
Forum: Pike & Shot
Topic: Pike and Shot Campaigns Feedback
Replies: 6
Views: 917

Pike and Shot Campaigns Feedback

I've been playing through a campaign a bit. A few pieces of feedback: 1) Battles can win too abruptly. I've won a number of battles now because the enemy cavalry routed, and even though my entire line of dutch pike and shot was about to rout in the face of tercios, I was the victors. How about a ran...

Go to advanced search