Search found 300 matches

by iceFlame
Fri May 02, 2014 8:48 am
Forum: Panzer Corps : Scenario Design
Topic: Switch button
Replies: 77
Views: 16951

Re: Switch button

This was made some time ago as a victory hex marker, I think it looks very good... It was made by IceFlame, so credits and thanks to him... :-) Good idea. I think my antenna would look really good on the HQ icon. Especially since it helps enhance the idea of communications, which is so vital to the...
by iceFlame
Thu May 01, 2014 8:20 am
Forum: Panzer Corps : Scenario Design
Topic: U-boat Mod v1.3
Replies: 66
Views: 19252

Re: U-boat Mod v1.2

Ice: No problem, you can add all in a future update... I think the Type XXI u-boat icon wil be ready soon enough... :-) Wonderful news!! The Type XXI will be a great addition to the pens! :D BTW, I just finished adding your new periscope to the Type VII submerged icons, and I'm pretty happy with th...
by iceFlame
Thu May 01, 2014 7:56 am
Forum: Panzer Corps : Scenario Design
Topic: U-boat Mod v1.3
Replies: 66
Views: 19252

Re: U-boat Mod v1.2

Yes, now all is cleared! :D Background for my questions was, that I use your MOD not as "Standalone", but with my own modded Equipment & efx files. It means, I must via copy&paste the needed entries from both files of your MOD bring into my files when you release a new version! Many thx for all of ...
by iceFlame
Thu May 01, 2014 7:45 am
Forum: Panzer Corps : Scenario Design
Topic: Switch button
Replies: 77
Views: 16951

Re: Switch button

Phcas and IceFlame: I like very much also the idea about the HQ, but... with the high values of GD and AA, how to prevent the player to "cheat" and use the HQ as a very front-line fortification which can see very far? Good thinking... To be honest, I hadn't thought about that. Which is why it's goo...
by iceFlame
Wed Apr 30, 2014 10:26 am
Forum: Panzer Corps : Scenario Design
Topic: U-boat Mod v1.3
Replies: 66
Views: 19252

Re: U-boat Mod v1.2

I am very glad you liked or better still, loved, that little addition... when that came to my mind, I said "the Pacific Gen periscope icon should be included in this mod"! And I liked the idea instantly also! Thanks a lot for the nice words! I am very happy to be able to help improve this marvellou...
by iceFlame
Wed Apr 30, 2014 9:06 am
Forum: Panzer Corps : Scenario Design
Topic: U-boat Mod v1.3
Replies: 66
Views: 19252

Re: U-boat Mod v1.2

Many thx for the new version! :D What did you exactly changed in contrast to v1.1? The entries in efx and equipment Files too? Yes, the entries for the 'rear tube mode' were changed... Basically the biggest change was converting the rear tube mode into 'escape and evade.' So the new rear mode is no...
by iceFlame
Wed Apr 30, 2014 8:37 am
Forum: Panzer Corps : Scenario Design
Topic: PHCAS units
Replies: 1063
Views: 129766

Re: PHCAS units

phcas wrote:More "drawn"units will follow later.
Thanks for the quick response, and I'll look forward to the 'drawn' units down-the-road. Cheers! :)
by iceFlame
Wed Apr 30, 2014 8:31 am
Forum: Panzer Corps : Scenario Design
Topic: Dwight's Camo Sprayshop
Replies: 472
Views: 107117

Re: Dwight's Camo Sprayshop

Interesting concept... This may prove useful to a lot of people as they can now include some really nice models into their vanilla games. Thank you! :)
by iceFlame
Wed Apr 30, 2014 8:20 am
Forum: Panzer Corps : Scenario Design
Topic: Switch button
Replies: 77
Views: 16951

Re: Switch button

The HQ truck is the transport and can be switched to a "Army HQ". The Army HQ can not move on its own and have a strong Anti-Aircraft number and ground defense. Becausse of communications and leaders the Army HQ has a good view of the situation on the front. A vision range of 8 (or higher) will mak...
by iceFlame
Wed Apr 30, 2014 8:04 am
Forum: Panzer Corps
Topic: Prestige Soft Cap: Some questions
Replies: 8
Views: 1269

Re: Prestige Soft Cap: Some questions

alkafluence wrote:A check box in the advanced options to turn it off, like some of the other things would be nice.
Agreed. Here's hoping the devs include a toggle in the next update. :)
by iceFlame
Tue Apr 29, 2014 7:21 am
Forum: Panzer Corps : Scenario Design
Topic: U-boat Mod v1.3
Replies: 66
Views: 19252

Re: U-boat Mod v1.2

Ice: Congratulations for the new release, and the U-boat banner also! :-) This mod is becoming a little gem! I like multi-switchable units sooo much! Thanks guille! Me too. The switch ability really takes this game to new heights, (or depths as the case may be). :wink: Incidentally, in my previous ...
by iceFlame
Tue Apr 29, 2014 7:08 am
Forum: Panzer Corps : Scenario Design
Topic: Switch button
Replies: 77
Views: 16951

Re: Switch button

I also like the idea of having recovery vehicles in game... But instead of adding them as a switch to each unit (a lot of new icons and unit info has to modded into the game) I think a readily identifiable recovery vehicle icon can be made and added as a transport unit, then all the units you want ...
by iceFlame
Tue Apr 29, 2014 6:49 am
Forum: Panzer Corps
Topic: Adding pictures to your signature.
Replies: 7
Views: 858

Re: Adding pictures to your signature.

huertgenwald wrote:User Control Panel
Profile
Edit Signature
Then just use the [img] tag. :)
by iceFlame
Mon Apr 28, 2014 9:48 am
Forum: Panzer Corps : Scenario Design
Topic: U-boat Mod v1.3
Replies: 66
Views: 19252

Re: U-boat Mod v1.2

Wellingham wrote:I'm proud of you Icey! Perfect!

~Ulisses Montagna
Thanks for the kind words! :D

*******

The first post has been updated with the latest version. Enjoy!
by iceFlame
Mon Apr 28, 2014 9:43 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)
Replies: 109
Views: 31391

Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

churchlakecity wrote:
naughtybalrog wrote:Magnificent Niki! :)
Great detail....
Ähem....Ground units made by churchlakecity,air units by metalman.... :wink:
And wonderful units they are. Thank you kind sir! :D
by iceFlame
Mon Apr 28, 2014 9:36 am
Forum: Panzer Corps : Scenario Design
Topic: *CANCELLED* The Path to Rearmament
Replies: 76
Views: 12356

Re: The Path to Rearmament - 1936-45 (WIP)

Great to see you're excited - this is a much bigger project than GC 14, so it won't be ready for a looooooong time. No worries. It'll be worth waiting for, especially after all that time to make it better and better! :wink: About the staff cars, I need a graphic that can be used by all nations, sin...
by iceFlame
Mon Apr 28, 2014 9:21 am
Forum: Panzer Corps : Scenario Design
Topic: Switch button
Replies: 77
Views: 16951

Re: Switch button

I had a idea about using recovery units in the game. Use the switch button to change your tank unit into a recovery vehicle (SdKfz-9, Bergepanther etc) Let the recovery unit have a +1 or +2 movement vs your tank unit. When your tank unit sufferd heavy losses and it's strenght is down, use the switc...
by iceFlame
Mon Apr 28, 2014 9:15 am
Forum: Panzer Corps : Scenario Design
Topic: Panzer Fury - BNC's first scenario!
Replies: 43
Views: 8910

Re: Panzer Fury - BNC's first scenario!

She was a mighty fine mod in her day... May she rest in peace.

(I'd insert a 'salute' smiley here - but we don't seem to have one). :?
by iceFlame
Mon Apr 28, 2014 9:12 am
Forum: Panzer Corps : Scenario Design
Topic: PHCAS units
Replies: 1063
Views: 129766

Re: PHCAS units

I think I like this halftrack.......... :D Yeah, it's a real beauty. :wink: Really nice work on the transports... And about the staff car, (I wasn't sure if you were taking requests, but based on how good your other units look), I'd love to see a staff car as well. Something in basic black (with co...
by iceFlame
Mon Apr 28, 2014 9:01 am
Forum: News & Announcements
Topic: Server Upgrade
Replies: 11
Views: 4863

Re: Server Upgrade

valery wrote:Please be advised that we are going to perform the server upgrade on Monday, April 28 at 2pm GMT. The server will be unavailable for 15 min. It will affect Slitherine website, forum and the PBEM system. Sorry for the inconvenience.
Thanks for the heads up! :)

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