Search found 40 matches

by stiefelss
Tue May 13, 2014 3:15 am
Forum: Pandora - First Contact
Topic: What Is Your Favourite Unit Combination?
Replies: 21
Views: 5747

Re: What Is Your Favourite Unit Combination?

Would love to hear thoughts balance as well. Which do you think are too strong and which are useless? I agree the upkeep device is really bad. It might have to have no production cost. Infantry sucks and nobody uses it unless they're really strapping for cash or it's early game. I'd suggest making ...
by stiefelss
Tue May 13, 2014 1:11 am
Forum: Pandora - First Contact
Topic: Couple of thoughts from an Alpha Centauri player
Replies: 3
Views: 955

Re: Couple of thoughts from an Alpha Centauri player

I'll put OP's stuff in red. Hello everyone, I just bought the game a couple of days ago as I heard from several sources that this is the most faithfull "HD Remake" of Alpha Centauri out there. And though I'm am not easily impressed I'm quite pleased with the results so far. But I have some questions...
by stiefelss
Tue May 13, 2014 12:56 am
Forum: Pandora - First Contact
Topic: What are your "critical techs"?
Replies: 3
Views: 935

Re: What are your "critical techs"?

For me it's airplanes, tanks, factory techs, and warships. Mechs are pretty worthless unless you have an industrial monster of a city that can crank them out less than 5 turns at a time, or you have to defend some chokepoint (which never actually happen because for some stupid reason, every single u...
by stiefelss
Sun May 11, 2014 2:54 am
Forum: Pandora - First Contact
Topic: battle prediction glitch
Replies: 1
Views: 499

Re: battle prediction glitch

Why are you moving multiple tiles in the first place? That's always a terrible idea unless you're in friendly territory.
by stiefelss
Sat May 10, 2014 5:55 am
Forum: Pandora : Modders Corner
Topic: meshes in xml form
Replies: 11
Views: 2168

Re: meshes in xml form

Anyone have an update on that tutorial?
by stiefelss
Wed Apr 30, 2014 1:04 am
Forum: Pandora : Modders Corner
Topic: meshes in xml form
Replies: 11
Views: 2168

Re: meshes in xml form

Right, a tutorial is needed. I hate to sound like an idiot, but those 3dxml files are all Greek to me.
by stiefelss
Tue Apr 29, 2014 2:58 pm
Forum: Pandora : Modders Corner
Topic: meshes in xml form
Replies: 11
Views: 2168

Re: meshes in xml form

Is there any way to import the meshes and animations? Being able to export things is pretty useless if I can't import things to make sure it's going to work as intended.
by stiefelss
Tue Apr 22, 2014 9:09 pm
Forum: Pandora - First Contact
Topic: What Is Your Favourite Unit Combination?
Replies: 21
Views: 5747

Re: What Is Your Favourite Unit Combination?

I like to put healing mechanisms on ATV's. It's a lot like putting healing promotions on your scouts in Civilization.

Also, put flak guns on obsolete tanks. AI has a fetish for aeroplanes, so you can take down a military twice your size if you have some decent anti-air.
by stiefelss
Tue Apr 15, 2014 7:39 pm
Forum: Pandora - First Contact
Topic: Hello
Replies: 2
Views: 526

Re: Hello

by stiefelss
Sun Apr 13, 2014 1:49 pm
Forum: Pandora - First Contact
Topic: New colonies
Replies: 5
Views: 927

Re: New colonies

Ouch. Let's be welcoming to new players. If we have a strong player base for the game, the game will get more long-term support from the devs... and we'll start to see more public games created. I know I've made a couple of negative comments in the past (so I'm certainly not perfect), but I try to ...
by stiefelss
Sun Apr 13, 2014 1:32 pm
Forum: Pandora - First Contact
Topic: Diplomacy is a bit weak
Replies: 7
Views: 1107

Re: Diplomacy is a bit weak

Diplomacy should work if the AI has as much potential and ability to take advantage of it as the player. That's a lot to ask for from a dev, but I think it adds a whole new dynamic to 4x games, especially where AI is involved (in multiplayer you could have some crude form of diplomacy through privat...
by stiefelss
Sun Apr 13, 2014 4:02 am
Forum: Pandora - First Contact
Topic: Impression and Ideas 1.22
Replies: 13
Views: 1643

Re: Impression and Ideas 1.22

The devs made a post months ago listing some features they have planned. One of them was more factions, but they said that it likely wouldn't come in a simple patch (aka- they hinted at an expansion). I actually have an ongoing list of ideas for new factions. I wanted to post it a few months back b...
by stiefelss
Sat Apr 12, 2014 11:20 pm
Forum: Pandora - First Contact
Topic: Modding Tools
Replies: 0
Views: 295

Modding Tools

Xml files are easily moddable... to an extent. However, there are some things that are just not possible. This includes importing meshes from the game and exporting new meshes into the game. We'd also like to do things like make new map scripts, add more space for more factions, add more eras to go ...
by stiefelss
Sat Apr 12, 2014 10:42 pm
Forum: Pandora - First Contact
Topic: Impression and Ideas 1.22
Replies: 13
Views: 1643

Re: Impression and Ideas 1.22

I prefer smarter, not more aggressive. Examples: In these examples - weak, medium, and strong are not referring to specific factions, rather the given state of any faction based on how large it's military is, how much tech it has, and production output. 1) The path to victory for a weak faction is ...
by stiefelss
Sat Apr 12, 2014 10:25 pm
Forum: Pandora - First Contact
Topic: Military Discussion
Replies: 3
Views: 492

Re: Military Discussion

Rockets give infantry somewhat a fairer shake against air units, but it isn't really anti-aircraft. A decent aeroplane will still do decent damage to a biological unit even if it does have missiles.
by stiefelss
Sat Apr 12, 2014 1:42 pm
Forum: Pandora - First Contact
Topic: New colonies
Replies: 5
Views: 927

Re: New colonies

It sometimes astounds me how people with such low IQ's ever venture out of the depths of Facebook, Twitter, and COD forums.
by stiefelss
Sat Apr 12, 2014 6:16 am
Forum: Pandora - First Contact
Topic: Military Discussion
Replies: 3
Views: 492

Military Discussion

I have an idea. We should split the current tank model into two: light and heavy. That way, you can control exactly what kind of tank you want to use for different types of warfare. You could have either a light or heavy tank doctrine. Light would be slightly weaker and slightly less costly than the...
by stiefelss
Fri Apr 11, 2014 9:49 pm
Forum: Pandora - First Contact
Topic: Diplomacy is a bit weak
Replies: 7
Views: 1107

Diplomacy is a bit weak

I think you all know what I mean by this. There aren't too many options where diplomacy is concerned. For example, you can't demand money or land or anything in exchange for ending a war. If you're on the winning side of a war and the other civ has something that you can't get by wiping them off the...
by stiefelss
Fri Apr 11, 2014 9:19 pm
Forum: Pandora : Modders Corner
Topic: meshes in xml form
Replies: 11
Views: 2168

Re: meshes in xml form

I can just hear the wind carrying the tumbleweeds down the scorching, lifeless desert that is this forum.
by stiefelss
Thu Apr 10, 2014 2:17 am
Forum: Pandora : Modders Corner
Topic: meshes in xml form
Replies: 11
Views: 2168

meshes in xml form

What I'm ultimately trying to do is port meshes and textures from another game into Pandora, but first, I need to know how to work with the .xml files in Video/Meshes/x. How would one go about using a 3d mesh editor such as Blender to import and export such files? I've tried converting the xml's to ...

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