Es gibt übrigens ein relativ aktives deutsches Forum zu dem Spiel:
http://www.civforum.de/forumdisplay.php ... st-Contact
Heute Abend (ab ca. 18 Uhr) wollen wir da auch eine größere Multiplayer-Runde machen mit ca. 4-5 Leuten.
Search found 423 matches
- Wed Aug 05, 2015 2:23 pm
- Forum: Pandora - First Contact
- Topic: Eclipse of Nashira ohne Steam
- Replies: 3
- Views: 2860
- Tue Aug 04, 2015 10:42 am
- Forum: Pandora - First Contact
- Topic: Eclipse of Nashira ohne Steam
- Replies: 3
- Views: 2860
Re: Eclipse of Nashira ohne Steam
Ja, das gibt's auch auf jeden Fall als Steam-Freie Version hier irgendwie im Slitherine-Shop.
- Mon Aug 03, 2015 12:44 am
- Forum: Pandora - First Contact
- Topic: Is the Espionage System Working in 1.6.3?
- Replies: 5
- Views: 3296
Re: Is the Espionage System Working in 1.6.3?
Rok hasn't spoken out about it. I think I'll just revert that last nerf and we'll see whether he steps in or not. ^^
I don't think he really can be for something that makes a feature completely useless, when there is a nice solution that sounds about balanced.
I don't think he really can be for something that makes a feature completely useless, when there is a nice solution that sounds about balanced.
- Tue Jul 28, 2015 11:57 am
- Forum: Pandora : Modders Corner
- Topic: 7 Rebalanced Pandora-v1.6.1 Factions (help please)
- Replies: 5
- Views: 2372
Re: 7 Rebalanced Pandora-v1.6.1 Factions (help please)
Where are your mod-files and what do they do?
- Thu Jul 09, 2015 9:23 pm
- Forum: Pandora : Tech Support
- Topic: Error 3221225477 EXCEPTION_ACESS_VIOLATION
- Replies: 2
- Views: 2208
Re: Error 3221225477 EXCEPTION_ACESS_VIOLATION
You most likely can't fix it but you can help me do it by attaching the game's error-log. "Reporting Issues Game Logs When reporting an issue, please make sure to include all of the game's logs and, if applicable, a save game. You can either attach them to your post (.zip) or mail them to support@sl...
- Fri Jul 03, 2015 8:03 am
- Forum: Pandora - First Contact
- Topic: Bugs, questions and suggestions!
- Replies: 13
- Views: 4637
Re: Bugs, questions and suggestions!
Your suggestion makes absolute sense to me.
But I'd say: How about both at once?
Mountains, for example do both aswell: Impair their movement and reduce their combat-strentgh.
I'm actually quite confident that this wouldn't even need code-changes and can be done by modding aswell.
But I'd say: How about both at once?
Mountains, for example do both aswell: Impair their movement and reduce their combat-strentgh.
I'm actually quite confident that this wouldn't even need code-changes and can be done by modding aswell.
- Thu Jul 02, 2015 10:14 pm
- Forum: Pandora - First Contact
- Topic: Bugs, questions and suggestions!
- Replies: 13
- Views: 4637
Re: Bugs, questions and suggestions!
They could receive a -25% malus for fighting in water.
I'll look into what it takes to make it coastal-only.
I'll look into what it takes to make it coastal-only.
- Thu Jul 02, 2015 8:20 am
- Forum: Pandora - First Contact
- Topic: Bugs, questions and suggestions!
- Replies: 13
- Views: 4637
Re: Bugs, questions and suggestions!
It would certainly make surrounding your city with a single coast tile ring a less of a deterrent for mech heavy factions. What? Lol! The creativity of players always amazes me! A city like that would be unconquerable without using drop-pods. Even for other human players that would be a pain in the...
- Wed Jul 01, 2015 9:04 pm
- Forum: Pandora - First Contact
- Topic: Bugs, questions and suggestions!
- Replies: 13
- Views: 4637
Re: Bugs, questions and suggestions!
Mech wading through shallow water knee-deep makes a wonderful PR screenshot! This certainly will catch Rok's attention. I second this idea. This doesn't even require touching the source-code but can entirely be resolved by modding. There even is a parameter for beeing partially sumberged in water. ...
- Wed Jul 01, 2015 1:08 pm
- Forum: Pandora - First Contact
- Topic: Bugs, questions and suggestions!
- Replies: 13
- Views: 4637
Re: Bugs, questions and suggestions!
Thanks, this more detailed description will certainly make the cause much easier to find!
- Wed Jul 01, 2015 8:57 am
- Forum: Pandora - First Contact
- Topic: Bugs, questions and suggestions!
- Replies: 13
- Views: 4637
Re: Bugs, questions and suggestions!
Well, then let me answer you post. Would be great if you could provide me the save with the agent and the war declaration. I can well imagine that bug to exist and this could help me greatly to test if a fix is working without having to play half a game to provoke that situation myself. :) 2nd = Not...
- Tue Jun 30, 2015 8:49 am
- Forum: Pandora : Tech Support
- Topic: Error 3221225477 EXCEPTION_ACCESS_VIOLATION on latest beta
- Replies: 5
- Views: 2577
Re: Error 3221225477 EXCEPTION_ACCESS_VIOLATION on latest be
I think the beta was behind, but I saw a guy in the steam discussion forums talk about some balance update that required the beta That was probably me at a time when I myself didn't know that the beta-version lacks behind the normal one. (My name in Steam is AIL) the beta seems to have much more ag...
- Mon Jun 29, 2015 12:58 pm
- Forum: Pandora : Tech Support
- Topic: Error 3221225477 EXCEPTION_ACCESS_VIOLATION on latest beta
- Replies: 5
- Views: 2577
Re: Error 3221225477 EXCEPTION_ACCESS_VIOLATION on latest be
I'm not sure it is still behind. I know it was. But I'm sure it's not ahead for the simple reason that I haven't uploaded anything worth making a new one since my newest changes are still experimental. http://blubb.najut.org/pandora/ is where you can get 2.3 of the mod. If the problem is rare, then ...
- Mon Jun 29, 2015 12:52 pm
- Forum: Pandora - First Contact
- Topic: Could you please add the ability...
- Replies: 7
- Views: 4091
Re: Could you please add the ability...
3. At a second glance the task looks not so easy, as it has to mess with AI too. So let's forget about it. 5. Your notched people icons are a blast for micromanagement! Thank you for this UI improvement. If only we can see total garrison MP of each city directly in the city list (F3)... 3. AI would...
- Sun Jun 28, 2015 10:44 pm
- Forum: Pandora : Tech Support
- Topic: Error 3221225477 EXCEPTION_ACCESS_VIOLATION on latest beta
- Replies: 5
- Views: 2577
Re: Error 3221225477 EXCEPTION_ACCESS_VIOLATION on latest be
The last few updates have not been on beta so beta now is actually older than the normal version. I think beta is still on 1.6.1 while normal is on 1.6.3 If the problem persists despite going to the normal branch please upload your log-files as described here: http://www.slitherine.com/forum/viewtop...
- Tue Jun 23, 2015 8:10 am
- Forum: Pandora - First Contact
- Topic: Could you please add the ability...
- Replies: 7
- Views: 4091
Re: Could you please add the ability...
Hello and thank you for your praise. I accept it. ;) While my focus clearly was on the AI, there have been a few things not AI related that I have done so far: Representation of yields on the population to allow for easier micromanagement. Display of "negative pollution" for easier micromanagement. ...
- Mon Jun 22, 2015 8:34 am
- Forum: Pandora - First Contact
- Topic: Messari portals
- Replies: 4
- Views: 3068
Re: Messari portals
Ground bases ranged-units actually should be able to walk into the portal as well, given they are empty of course, otherwise they would fire.
But they cannot be destroyed by naval- and air-units regardless of their weapon.
But they cannot be destroyed by naval- and air-units regardless of their weapon.
- Sun Jun 21, 2015 12:25 am
- Forum: Pandora - First Contact
- Topic: Messari portals
- Replies: 4
- Views: 3068
Re: Messari portals
I bet you tried to step into them with naval-units. Did the very same thing back then.
While those can capture actual cities, they cannot do the same with hives and messari-portals.
With normal land-units you should always be able to conquer them.
While those can capture actual cities, they cannot do the same with hives and messari-portals.
With normal land-units you should always be able to conquer them.
- Thu Jun 18, 2015 8:46 am
- Forum: Pandora : Tech Support
- Topic: Microsoft visual c++ runtime error
- Replies: 19
- Views: 6590
Re: Microsoft visual c++ runtime error
Yeah, I have seen those before in the log of spyderrmr or sth. like that. While this thread's topic might sound unrelated, it came to something similar. You might want to read it: http://www.slitherine.com/forum/viewtopic.php?f=268&t=62579 He eventually solved the problem for him by changing to anot...
- Mon Jun 15, 2015 7:36 am
- Forum: Pandora - First Contact
- Topic: Ending game early to see progress
- Replies: 4
- Views: 2672
Re: Ending game early to see progress
Yes, once you are wiped out, you get access to the stats and graphs and the next turn the game goes into observer mode. (As if you had started it as an observer in the advanced settings) There you can even run it further and watch how the AIs duke it out against each other. You must, however be wipe...