Search found 57 matches

by Malty666
Sun Jun 20, 2010 9:51 pm
Forum: Rules Questions
Topic: Rear Bases in a BG
Replies: 5
Views: 585

So how does the "only that base is disordered" work? :?

If I have to lose 1 per 3 dice for being disordered, but only 1 base is disordered, do I lose a dice still?
by Malty666
Sun Jun 20, 2010 9:20 pm
Forum: Rules Questions
Topic: Do I have to move a BG?
Replies: 3
Views: 486

Thanks Hammy. We were not sure and got caught up in the complex / simple move issue and thought we HAD to select a specific move from the chart and there was no 'do nothing' option. We figured, if we were <6MUs apart it was a complex move to just shuffle a single MU forward (which it is) but did not...
by Malty666
Sun Jun 20, 2010 8:47 pm
Forum: Rules Questions
Topic: Routing BGs
Replies: 6
Views: 766

Routing BGs

When a BG routs, can it shift a base sidewards AND wheel in the same move. The rules seem to indicate it can as it avoids troops and obstacles according to the evade rules (which allow the shift). And it also can wheel to face its rear table edge (to keep the distance as short as possible). Is this ...
by Malty666
Sun Jun 20, 2010 8:43 pm
Forum: Rules Questions
Topic: Rear Bases in a BG
Replies: 5
Views: 585

Rear Bases in a BG

We had a situation where I had a 3 base cavalry unit (it had lost a base earlier) in the following formation: XX X The problem is that, when wheeling and moving the rear base ended up in an open field - leaving the BG disrupted. If the base was shifted onto the other file it would have been out of t...
by Malty666
Sun Jun 20, 2010 8:34 pm
Forum: Rules Questions
Topic: Do I have to move a BG?
Replies: 3
Views: 486

Do I have to move a BG?

If I have a BG which is within 6MU of an enemy BG (but not within charge range) can I opt not to move (i.e. stay stationary)? If my BG is within charge range and is shock troops, but I pass the CMT not to charge, can I remain stationary? If I am within 2 MU of a enemy BG and in its restricted area, ...
by Malty666
Sat Apr 10, 2010 7:56 pm
Forum: Old Beta Test
Topic: Welsh Army List Error
Replies: 1
Views: 428

Welsh Army List Error

When using the Welsh you get the following error: KeyNotFoundException 1.2.1 2010 04 09 {} Dictionary.Value v o Dictionary v uiplayer.s.armygenerator.GameStartData.CreateUnitData o uiplayer.s.armygenerator.GameStartData o XmlElement o XmlElement i4 uiplayer.s.armygenerator.GameStartData.Constructor ...
by Malty666
Thu Jan 07, 2010 9:49 pm
Forum: Field of Glory : Scenario Design
Topic: Copy button
Replies: 3
Views: 956

I second (or is it third) that suggestion. Typing out all those names and amending the same data over and over is a mind-number. My brain turns to jelly when doing it and I start to drool :D Please! A copy/paste feature in the scenario editor! For the sake of the few brain cells I have left :shock:
by Malty666
Fri Jan 01, 2010 9:41 pm
Forum: Field of Glory Digital
Topic: Cancelling a multiplayer game with unresponsive opponent???
Replies: 9
Views: 1546

Thanks Guys - unfortunately its his turn and I can't access the game to quit it.

Maybe we should have a 'name and shame' section :twisted:
by Malty666
Wed Dec 30, 2009 8:20 pm
Forum: Field of Glory Digital
Topic: Cancelling a multiplayer game with unresponsive opponent???
Replies: 9
Views: 1546

Cancelling a multiplayer game with unresponsive opponent???

I am involved in a multiplayer game.

The scenario is still on turn 1 and my opponent has not made a move since December 14!!!

How do I get to delete the game from my game list to fill the slot with someone that actually wants to play?
by Malty666
Tue Dec 22, 2009 8:48 pm
Forum: Field of Glory : Scenario Design
Topic: Field of Glory Starter Army Scenarios
Replies: 34
Views: 4720

Many thanks for your posts Charles and you comments. Really glad you enjoyed them. When I made them I had multiplayer in mind (as the starter scenarios seem popular in that format). I tried to make some scenarios that did not involve Romans as well. The Carthaginian / Iberian is my favourite too, al...
by Malty666
Tue Dec 22, 2009 8:36 pm
Forum: Field of Glory Digital
Topic: Historically inaccurate, doesn't reward good tactics,defence
Replies: 26
Views: 3843

WOW you really can't please everyone all the time :shock: I'll try to answer some of your points without getting into an argument about the game (which I happen to really like and enjoy). The combat system is a 'rock/paper/scissor' type which provides advantages and disadvantages according to histor...
by Malty666
Tue Dec 22, 2009 8:18 pm
Forum: Field of Glory Digital
Topic: Stickied thread for multiplayer locations?
Replies: 196
Views: 52334

Somebody deleted me :o Angiel / Massa, Italy Aryaman / Alicante, Spain Barkmann / Adelaide, Australia. Batesmotel / Townsend, Massachusetts, USA. CharlesRobinson / Hawaii, USA Cougar_DK / Farum, Denmark davidsmith-Kansas City USA Deadtorius / Ontario, Canada Deeter / Verdi, Nevada, USA Examinondas /...
by Malty666
Sat Dec 19, 2009 2:26 pm
Forum: Field of Glory : Scenario Design
Topic: Field of Glory Starter Army Scenarios
Replies: 34
Views: 4720

Thanks - glad you liked it
by Malty666
Wed Dec 16, 2009 8:02 pm
Forum: Field of Glory : Scenario Design
Topic: Field of Glory Starter Army Scenarios
Replies: 34
Views: 4720

Field of Glory Starter Army Scenarios

Here are three scenarios using starter armies (I have sent them to Keith as well). Feedback would be appreciated. The battles are: Carthaginians vs Spanish Macedonian vs Seleucid Pontic vs Bosporan Download link: http://www.mediafire.com/?sharekey=ec319e719624f66f2fb2ca15d7ea42d96eba097e4c8082b0d6f2...
by Malty666
Wed Dec 16, 2009 7:28 pm
Forum: Field of Glory Digital
Topic: Stickied thread for multiplayer locations?
Replies: 196
Views: 52334

Aryaman/Alicante, Spain Barkmann / Adelaide, Australia. Batesmotel/ Townsend, Massachusetts, USA. CharlesRobinson / Hawaii, USA Deadtorius / Ontario, Canada Deeter/ Verdi, Nevada, USA Examinondas / Canary Islands, Spain ianiow/ Isle of Wight, UK JayRaider / Dublin, Ireland. JMass / Trieste / Italy j...
by Malty666
Sat Apr 04, 2009 8:50 am
Forum: Historical Scenarios
Topic: Cannae 216 BC - Different Version
Replies: 1
Views: 4923

OK, figured out this forum stuff, so I'm going to post the scenario here. This scenario uses a scale of 1:500 for troop representation and to give a feel of the epic size of the clash. Cannae (216BC) A Scenario for Field of Glory Date: 216 BC Historical / Hypothetical: Historical Complexity: Medium ...
by Malty666
Thu Apr 02, 2009 10:21 am
Forum: Historical Scenarios
Topic: Cannae 216 BC - Different Version
Replies: 1
Views: 4923

Cannae 216 BC - Different Version

Hi everyone, Yes I know that Cannae has already been done, but it also happens to be the one that I have been researching. I have a slightly different version to the previous one. It uses 1:500 scale, has 4 commanders per side and I have altered some of the troop types in light of my research. The f...

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