Search found 367 matches

by schwerpunkt
Sat May 30, 2009 1:34 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Great BJR mod is now updated to version 1.12!
Replies: 63
Views: 25349

My experience as both the Allies and the Axis is that Russia isn't too strong. If they use their air aggressively in 1941 then my experience is that they take lose in air to air at a rate of 2:1 or worse. But I've also found that you have to be careful on advance and protect the German armor. But, ...
by schwerpunkt
Sat May 30, 2009 11:49 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Great BJR mod is now updated to version 1.12!
Replies: 63
Views: 25349

I have another issue that i noticed: both playing allies or axis, i notice in '42 and later germans have always bad air fights results. not sure it is due to tech or the fact germans problably are in yellow manpower, but was this historical? in real war, germans had problems in airpower due to supe...
by schwerpunkt
Sat May 30, 2009 10:51 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Great BJR mod is now updated to version 1.12!
Replies: 63
Views: 25349

Thanks for the quick reply! When I play the russians now, I concentrate on building armour and deploy it along the Dnepr river backed by fighters. The line from Smolensk to Pskov is where I deploy russian infantry (and steadily reinforce them at Novgorod with armour). Around September 41 I switch to...
by schwerpunkt
Sat May 30, 2009 7:02 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Great BJR mod is now updated to version 1.12!
Replies: 63
Views: 25349

PS: or do you play a house rule (eg release of sovet reserves from Siberia etc)?
by schwerpunkt
Sat May 30, 2009 6:59 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Great BJR mod is now updated to version 1.12!
Replies: 63
Views: 25349

Hi guys. Have played the game against friends as both the allies and axis and are finding the soviets too powerful in 1941. By around Jun 1941, the soviets usually build about 11 armoured units (no if or garrisons) and by favouring armour and air technology can get to level 8 armour around Oct 1941....
by schwerpunkt
Fri Apr 17, 2009 2:33 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Great BJR mod is now updated to version 1.12!
Replies: 63
Views: 25349

Happycat - thanks for the reply. Yep, the game is a all human affair and the German player had committed pretty much everything against Russia (with a bit to u-boat warfare). The Russian player spent all of his build points just buying tanks (had built about 10-12 that I could tell) and tank technol...
by schwerpunkt
Fri Apr 17, 2009 12:43 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Great BJR mod is now updated to version 1.12!
Replies: 63
Views: 25349

Just playing the mod for the second time and am concerned that the US build points are too high early on (especially given the Japan first focus they historically had). Playing the allies, I've begun the invasion of France in Feb 1942 and have lots of fighters and tacs. The battle of the Atlantic is...

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