Search found 1067 matches

by pk867
Wed Dec 20, 2017 2:54 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Mac & PC CEAW-GS FINAL V4.00 from Slitherine
Replies: 16
Views: 2181

Mac & PC CEAW-GS FINAL V4.00 from Slitherine

Hi All players, Updated link at 03/09/2018 Link- http://www.slitherine.com/forum/viewtopic.php?f=18&t=83056 For this version delete the GS400_settings.txt file and scenario files in ~/Documents/CEAW Grand Strategy 4.00/data/scenario folder These are the changes from v4.027. This are the changes: * F...
by pk867
Thu Nov 23, 2017 8:20 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: CEAW 4.0
Replies: 13
Views: 1844

Re: CEAW 4.0

Hi,
Please post any questions in the closed beta while play testing.
by pk867
Mon Nov 20, 2017 12:18 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Mac New OS - High Sierra Issues
Replies: 17
Views: 2597

Re: Mac New OS - High Sierra Issues fixed with v4.029

Hi All, High Sierra is broken when it comes to PBEM games, You can still play HotSeat and against the AI, but the mechanics for PBEM is broken concerning password creation and verification. Oracle would have to fix the NSEvents for Java as it pertains to High Sierra only. This has been fixed in CEAW...
by pk867
Fri Nov 10, 2017 4:50 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Mac New OS - High Sierra Issues
Replies: 17
Views: 2597

Re: Mac New OS - High Sierra Issues

High Sierra is Mac OS X and the code correctly identifies the operating system as 10.13.1 (High Sierra)
by pk867
Mon Nov 06, 2017 7:30 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS v4.0 new beta testers needed
Replies: 9
Views: 1683

Re: GS v4.0 new beta testers needed

Yes you are now a member since yesterday
by pk867
Thu Oct 19, 2017 11:02 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Mac New OS - High Sierra Issues
Replies: 17
Views: 2597

Re: Mac New OS - High Sierra Issues

Does Java need to be reinstalled?

Can you play a HotSeat game? What version of the game do you have?

I have not upgraded yet because I am the guy that handles Mac versions.

I do not want to hose my system until we get the final done.
by pk867
Sun Jul 09, 2017 4:12 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS v4.0 link PC version only
Replies: 94
Views: 23088

Re: GS v4.0 link PC version only

The link is in the closed beta forum

Version name is GS v4.00 update complete 9
by pk867
Sat Jul 08, 2017 6:55 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: OMSK - game seems to be broken or I am doing something wrong
Replies: 4
Views: 1023

Re: OMSK - game seems to be broken or I am doing something w

You need to play one of the beta testers this version is not available to the general public.

That is why you asked to be a beta tester.
by pk867
Wed Apr 19, 2017 10:49 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: New to the game
Replies: 1
Views: 1317

Re: New to the game

Hi,

Link reestablished
by pk867
Mon Apr 03, 2017 10:12 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS4.0 Aircraft ranges
Replies: 22
Views: 5573

Re: GS4.0 Aircraft ranges

If you look at this map it shows a very short range for the me109. Consider that group eleven was just across the channel. The radar high and low would immediately see fighters approaching or the fighters could fly South-East and then come around to fool the British. They would be at high fuel rate ...
by pk867
Mon Apr 03, 2017 4:00 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS4.0 Aircraft ranges
Replies: 22
Views: 5573

Re: GS4.0 Aircraft ranges

The game scale is 50km per hex depending where you are on the map. The center of the map is basically Berlin. In 1940 the Bf-109E-3 had a range of 373 miles (600Km), the E-7 481 miles (770Km) and the F-2 583 miles (932Km), according to my sources, and the RAF fighters had comparable range to the E-3...
by pk867
Sun Apr 02, 2017 3:42 pm
Forum: Commander Europe at War : AAR's
Topic: Plaid (Axis) vs Morris (Allies) GS 4.0 game
Replies: 125
Views: 23250

Re: Plaid (Axis) vs Morris (Allies) GS 4.0 game

SAC's performing a Tactical attack is really more shock to the unit than a true TAC unit attacking. This is to simulate the Carpet bombing the 8th air force performed in Normandy to assist in the ground forces breakout. We tried to apply this to TAC units were the 'x' would have the TAC units perfor...
by pk867
Fri Mar 31, 2017 9:24 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS4.0 Aircraft ranges
Replies: 22
Views: 5573

Re: GS4.0 Aircraft ranges

We play tested with the ranges for about 2 years. v3 started with 6 hexes (300km) and moved to 8 hexes (400km) With a unified tech and Strategic game, things average out. The US planes had longer ranges (no drop tanks) which helped the other countries gain some range. Also the units start with a sho...
by pk867
Fri Mar 31, 2017 9:04 pm
Forum: Commander Europe at War : AAR's
Topic: Plaid (Axis) vs Morris (Allies) GS 4.0 game
Replies: 125
Views: 23250

Re: Plaid (Axis) vs Morris (Allies) GS 4.0 game

12 FTR's no. Maybe 8 to 9 FTR's but with more TAC's :)
by pk867
Fri Mar 17, 2017 7:56 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: v4.00 CEAW-GS Player's Aid
Replies: 16
Views: 6062

Re: v4.00 CEAW-GS Player's Aid

See if you can get it now. I just updated the link. I believe they are making some changes to Dropbox
by pk867
Sun Mar 12, 2017 11:04 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: CEAW 4.0: First Impressions
Replies: 44
Views: 6888

Re: CEAW 4.0: First Impressions

You still have to remove the old map25_nogrid.dat , map50_nogrid.dat , map100_nogrid.dat in image/background and image/backgroundnames folders

before running the game to have the maps tiles created. It takes a few minutes for the larger map tiles to be over-written.
by pk867
Sat Mar 11, 2017 11:21 am
Forum: Commander Europe at War : AAR's
Topic: AAR : Supermax (Axis ) vs Morris (Allies)
Replies: 154
Views: 28695

Re: AAR : Supermax (Axis ) vs Morris (Allies)

you are still using beta version 4.00 charlie?
by pk867
Fri Mar 03, 2017 2:18 pm
Forum: Commander Europe at War : AAR's
Topic: Duncan vs Supermax 4.0 charlie (no Supermax please)
Replies: 188
Views: 28562

Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

What was your final Russian Organization level?

I had 3 games where the Russians reach Level 3 Organization by mid to late 1944. That was with max number of labs and focus on.
by pk867
Tue Feb 21, 2017 9:32 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS v4.0 paratrooper issues
Replies: 75
Views: 10825

Re: GS v4.0 paratrooper issues

I guess it would be better to raise the the manpower cost one or two in lieu of having build limits. I would keep the movement factor at 2. With all of the leaders available GAR's get the extra movement easier now. The only other thing to look at is the techs that it gains and the bonuses it receive...

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