Search found 257 matches

by maguro
Sat Mar 18, 2017 10:43 pm
Forum: Panzer Corps : Scenario Design
Topic: Some random units if anyone wants them
Replies: 135
Views: 22163

Re: A few units if anyone wants them

Here is a generic Ju-88 Mistel based off of the bebro icons. At some point I will probably be reworking this to show the warhead on the Ju nose. Very curious to know what kind of ideas you all have for the unit. Switchable? missile trait? kamikaze trait? amo = 1?? any ideas welcome! Switchable (4x)...
by maguro
Sat Mar 18, 2017 2:39 pm
Forum: Panzer Corps : Scenario Design
Topic: Some random units if anyone wants them
Replies: 135
Views: 22163

Re: A few units if anyone wants them

Thanks Guille. You saved me a lot of time and it looks great! Now if only we had a way to destroy bridges.
by maguro
Sat Mar 18, 2017 12:25 am
Forum: Panzer Corps : Scenario Design
Topic: Some random units if anyone wants them
Replies: 135
Views: 22163

Re: A few units if anyone wants them

Same with reworked mounting points.
by maguro
Fri Mar 17, 2017 9:13 pm
Forum: Panzer Corps : Scenario Design
Topic: Some random units if anyone wants them
Replies: 135
Views: 22163

Re: A few units if anyone wants them

Here is a generic Ju-88 Mistel based off of the bebro icons. At some point I will probably be reworking this to show the warhead on the Ju nose. Very curious to know what kind of ideas you all have for the unit. Switchable? missile trait? kamikaze trait? amo = 1?? any ideas welcome!
by maguro
Thu Mar 16, 2017 12:27 am
Forum: Panzer Corps : Scenario Design
Topic: Any good map-makers here ?
Replies: 5
Views: 1098

Re: Any good map-makers here ?

It has some inconsistencies but I hope it is useful.
by maguro
Mon Mar 13, 2017 12:40 am
Forum: Panzer Corps : Scenario Design
Topic: Any good map-makers here ?
Replies: 5
Views: 1098

Re: Any good map-makers here ?

I can get you a Poland map but I'm not sure about the scale you mentioned. It might be close though. Also the map would require some modified overlays which can supply with the map. If that isn't a problem I'll send it your way.
by maguro
Fri Dec 09, 2016 5:07 am
Forum: Panzer Corps : Scenario Design
Topic: German '39 markings' unit pack
Replies: 3
Views: 987

Re: German '39 markings' unit pack

Hope they come in handy
by maguro
Wed Dec 07, 2016 12:25 am
Forum: Panzer Corps : Scenario Design
Topic: German '39 markings' unit pack
Replies: 3
Views: 987

Re: German '39 markings' unit pack

Also, while I'm at it I decided to modify the stock US M-18 and M-36 icons, depicting them with open tops (or more of an open top on the M-18)
A minor change but anyway here they are.
by maguro
Wed Dec 07, 2016 12:12 am
Forum: Panzer Corps : Scenario Design
Topic: German '39 markings' unit pack
Replies: 3
Views: 987

German '39 markings' unit pack

Here is a group of German units with what I am calling 'Fall Weiss markings' if anyone is interested. The Pz IIID is modified from PHCAS'. White and yellew crosses for each unit in the pack. https://www.dropbox.com/s/j4oxqquauvirzr1/Ger_Fall_Weiss.zip?dl=0 Below are some examples. Hope they are of u...
by maguro
Tue Nov 29, 2016 6:46 am
Forum: Panzer Corps
Topic: Panzer Corps 2
Replies: 112
Views: 22800

Re: Panzer Corps 2

Switching the old Panzer General to 3D graphics killed the experience for me. I am in the 'keep it 2D' camp. Also: -Units which can destroy bridges (and perhaps AI which can adapt to blown bridges) -Supply unit class - would be much more interesting than the current replenishment system. -Commander ...
by maguro
Thu Nov 24, 2016 6:34 pm
Forum: Panzer Corps : Scenario Design
Topic: Some new icons if you want them, more to follow
Replies: 582
Views: 95018

Re: Some new icons if you want them, more to follow

Just thought I'd check the forum while the turkey is in the oven. What a Thanksgiving surprise, flak! Great work. I'm looking forward to putting some skins on those transports.

Thanks for your effort!
by maguro
Sat Nov 12, 2016 12:46 am
Forum: Panzer Corps : Scenario Design
Topic: Some new icons if you want them, more to follow
Replies: 582
Views: 95018

Re: Some new icons if you want them, more to follow

This one really looks great!
by maguro
Thu Oct 13, 2016 9:22 pm
Forum: Panzer Corps : Scenario Design
Topic: Couple of modding questions
Replies: 5
Views: 1146

Re: Couple of modding questions

Maybe you have already solved this but I ran a quick series of tests (quick bc I got lucky) and on the third try was able to get my aux units to switch sides. For a while I was also wondering if this were possible. Here is a screen shot of what my unit action parameters look like. If you scroll down...
by maguro
Thu Jul 07, 2016 7:00 pm
Forum: Panzer Corps : Scenario Design
Topic: Differences between scenario and campaign play
Replies: 1
Views: 479

Re: Differences between scenario and campaign play

Maybe this post is a little bit of a spoiler but, Just took a look at the Sidi Barrani scenario in the editor and it looks like the "victory" condition in "scenario parameters" is set up to end on the 18th turn even when the player takes the assigned objectives for the campaign objectives. The only ...
by maguro
Wed Jul 06, 2016 2:16 am
Forum: Panzer Corps : Scenario Design
Topic: Hex Action - how it works?
Replies: 19
Views: 5177

Re: Hex Action - how it works?

One would think that a -1 or -2 or something would work but doesn't to do anything. I was trying to make certain important bridges destructible for some scenarios in a campaign but I think there is another way, just using terrain. Not perfect but it will do. Thanks as always BNC. The input is always...
by maguro
Tue Jul 05, 2016 8:52 pm
Forum: Panzer Corps : Scenario Design
Topic: Hex Action - how it works?
Replies: 19
Views: 5177

Re: Hex Action - how it works?

I can get the road tile to change but the hex still functions as a road. It must not be possible, at least not using hex action. Someone surely would've taken advantage of its usefulness by now.
by maguro
Sun Jul 03, 2016 8:17 pm
Forum: Panzer Corps : Scenario Design
Topic: scenario editor & center on hex
Replies: 9
Views: 1264

Re: scenario editor & center on hex

It seems like I've had similar problems with center on hex actions but I have yet to try it as BNC suggests. I'll have to play around with that.
by maguro
Sun Jul 03, 2016 7:56 am
Forum: Panzer Corps : Scenario Design
Topic: Hex Action - how it works?
Replies: 19
Views: 5177

Re: Hex Action - how it works?

Is there a way to remove terrain features using hex action? Seems like there should be a number (maybe negative) to enter in the box corresponding to the terrain feature you want to alter. Everything I've tried so far doesn't work.
by maguro
Fri Jul 01, 2016 8:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Limited resupply question
Replies: 0
Views: 326

Limited resupply question

Just wondering if anyone knows a way in the scenario editor to limit the max amount of resupply a unit can receive. In particular I'm imagining a stalingrad scenario/campaign where resupply for the axis would obviously be limited. I know it's possible to edit starting fuel and ammo for each unit but...
by maguro
Tue Jun 28, 2016 4:51 am
Forum: Panzer Corps : Scenario Design
Topic: Some new icons if you want them, more to follow
Replies: 582
Views: 95018

Re: Some new icons if you want them, more to follow

Thanks Flak, The mask is exactly what I needed. Excellent work as always! Now time to get that thing in my mod. Interesting that the translation says a few examples were produced in '41 while others have said late '43. All sources point to pzjgr abt 128 though. Like so much German equipment, I'm gue...

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