Search found 231 matches

by Aekar
Fri Nov 28, 2014 8:11 pm
Forum: Mods and Scenario Design
Topic: Mod: Tau v0.2
Replies: 13
Views: 5824

Re: Mod: Tau Firewarriors

Congratulations Caveman!
Now, since you called that thread "Mod: Tau", you just need to make that Tau faction a reality as a playable faction!

I know you were looking for something to do this saturday!
Good luck, Commander!
by Aekar
Fri Nov 28, 2014 8:58 am
Forum: Warhammer® 40,000® Armageddon™
Topic: In-game Unit descriptions
Replies: 23
Views: 4894

Re: In-game Unit descriptions

It is a very nice suggestion but I don't think it needs to change the main UI myself, as there is already a procedure to display string values. But we all agree to request to: - Allow descriptions of weapons - Allow descriptions of units And that could easily get addressed by: - Allowing a left clic...
by Aekar
Fri Nov 28, 2014 8:51 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Good discussions of Armageddon
Replies: 7
Views: 1990

Re: Good discussions of Armageddon

Not only threads guys, but sites. ;)
To report here the places with feedbacks that are the most relevant.
by Aekar
Thu Nov 27, 2014 5:14 pm
Forum: Mods and Scenario Design
Topic: How to create new units, weapons, campaigns, briefings
Replies: 9
Views: 6300

How to create new units, weapons, campaigns, briefings

My thanks go to Kerensky for this information. I only completed it with new things. You may create new ints with the Editor, but you won't be able to find their icon reference or modify their image there. To do that, you should do the following: Units and Weapons To place your new sprites: Steam\st...
by Aekar
Thu Nov 27, 2014 5:04 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: What can you do with the editor?
Replies: 13
Views: 3126

Re: What can you do with the editor?

Hi Jester !

imho, we should redirect that to the Modding section :)
by Aekar
Thu Nov 27, 2014 2:13 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Modding section Requested!
Replies: 5
Views: 1440

Re: Modding section Requested!

Thank you sir!

Redirecting all modding divisions to this location now! :)
by Aekar
Thu Nov 27, 2014 1:33 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: What can you do with the editor?
Replies: 13
Views: 3126

Re: What can you do with the editor?

Thank you Caveman. :)
So, I guess I only now need clear steps about how to make a campaign ready. ;)
by Aekar
Thu Nov 27, 2014 11:28 am
Forum: Warhammer® 40,000® Armageddon™
Topic: In-game Unit descriptions
Replies: 23
Views: 4894

Re: In-game Unit descriptions

The lack of description tooltips in the game needs to be addressed. There are some but there needs to be more. Also having a unit flavour description would be great. About combat and weapons, there is the "how does combat work" topic that has very nice explanations. This needs to be replicated ingame.
by Aekar
Thu Nov 27, 2014 11:19 am
Forum: Warhammer® 40,000® Armageddon™
Topic: What can you do with the editor?
Replies: 13
Views: 3126

Re: What can you do with the editor?

I thought about using the game editor for weapons and equipment ; the tabs there are really nice. What is the advantage of using these files then? what do they address? I suppose they fix the missing link between units and unit sprites, that the editor doesn't display or allow. As far a I can tell, ...
by Aekar
Thu Nov 27, 2014 10:53 am
Forum: Warhammer® 40,000® Armageddon™
Topic: How does combat work?
Replies: 31
Views: 6350

Re: How does combat work?

I though was given the impression you where making a 40k game pc of the armeggedon wars. Slaarth, this isn't constructive. If you don't want to use a forum in a constructive sense, then you almost are spamming. Look at what you are doing: you put more and more caps per post , always with the same s...
by Aekar
Thu Nov 27, 2014 10:32 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Modding section Requested!
Replies: 5
Views: 1440

Modding section Requested!

We have a game editor. But (unless I am mistaking, of course) we are lacking even a Modding Section (and stickies) to: - post our mods and scenarios, - ask questions to other players, ... and get awesome new content available for the game. Emergency situation! This is not a drill! We need a Modding ...

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