Search found 676 matches

by devoncop
Mon Jun 10, 2019 7:52 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity: winners post your results here . . .
Replies: 67
Views: 1187

Re: Late Antiquity: winners post your results here . . .

Div B

devoncop (Jewish Revolt) beat Morbio (Ptolemaic) 52% to 27%

A complicated broken desert map helped the zealots and helped by a wide flanking movement around the Ptolemaic left the Revolt won the day.

Many thanks to my opponent for a tough fight.
by devoncop
Mon Jun 10, 2019 3:49 pm
Forum: Field of Glory II Digital League
Topic: Biblical: winners post your results here . . .
Replies: 29
Views: 750

Re: Biblical: winners post your results here . . .

Division B devoncop (Arkanian) beat Lydianed (Lydians) 63% to 48% in a very hard fought contest which revolved around success by the Arkanian flanks managing to capitalise on heroic resistance in the centre by inferior Citizen Hoplites against superior Lydian Hoplite forces. Thanks to my gracious an...
by devoncop
Mon Jun 10, 2019 1:00 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - Ask Us Anything
Replies: 21
Views: 1032

Re: Field of Glory: Empires - Ask Us Anything

Yes that makes perfect sense.

I noticed how much difference it makes in Revenue if you can source needed goods from your own territory for a building rather than having to import it ! Huge difference.
by devoncop
Mon Jun 10, 2019 11:14 am
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - Ask Us Anything
Replies: 21
Views: 1032

Re: Field of Glory: Empires - Ask Us Anything

're trade goods.....

Love the system by the way but just wondering ....do the value of these goods change from the base value depending on supply and demand ( increasing demand for iron for example) or are the prices fixed ?

Many thanks in advance.

Ian
by devoncop
Mon Jun 10, 2019 11:11 am
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - Challenge III Antigonos by DasTactic
Replies: 4
Views: 234

Re: Field of Glory: Empires - Challenge III Antigonos by DasTactic

Pocus wrote:
Mon Jun 10, 2019 10:38 am
There was an internal patch entirely devoted to naval AI post this Challenge. Among others things the AI will escort much more its convoys.
Great to hear 👍
by devoncop
Sun Jun 09, 2019 9:13 pm
Forum: Field of Glory II Digital League
Topic: Biblical: winners post your results here . . .
Replies: 29
Views: 750

Re: Biblical: winners post your results here . . .

Div B

devoncop (Arkanians) beat deve (Achemenid Persian)

Match abandoned...no move in 7 days.

Claimed under tournament rules
by devoncop
Sun Jun 09, 2019 9:11 pm
Forum: Field of Glory II Digital League
Topic: Classical Antiquity: winners post your results here . . .
Replies: 45
Views: 1126

Re: Classical Antiquity: winners post your results here . . .

Div B

devoncop (Antigonid) beat deve (Samnite)

Match abandoned.

No move for 7 days.

Claimed under tournament rules.
by devoncop
Sun Jun 09, 2019 5:38 am
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 47
Views: 862

Re: Arranging MP Game....Interested ?

That is exactly correct. Same lobby system as FoG2. 48 hour turns..after the last player has played their turn the turn is played out or it happens at the 48 hour deadline if one or more players haven't submitted a turn. If a player misses 3 turns the AI takes over their country. There will be email...
by devoncop
Sat Jun 08, 2019 3:44 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7656
Views: 140019

Re: Biblical: winners post your results here . . .

Ulysisgrunt wrote:
Sat Jun 08, 2019 3:18 pm
Biblical Division B

Ulysisgrunt (Cypriot) ties General Shapur (Carthaginian)
Losses 60% to 62%

(2-2)

:shock: :shock: :shock: :shock: :shock:

Tight game guys ?

:wink:
by devoncop
Sat Jun 08, 2019 11:33 am
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 47
Views: 862

Re: Arranging MP Game....Interested ?

Just a heads up for all players involved in this upcoming MP game : The game will be played on "Balanced" setting. No optional rules will be used given this is a "first attempt" for most. Maximum 48 HOUR turns. (The balanced setting means players will get some warning that civil war may be about to ...
by devoncop
Sat Jun 08, 2019 11:09 am
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 47
Views: 862

Re: Arranging MP Game....Interested ?

I will PM you.
by devoncop
Sat Jun 08, 2019 9:19 am
Forum: Field of Glory: Empires
Topic: Pre-release of the manual possible?
Replies: 5
Views: 400

Re: Pre-release of the manual possible?

Yskonyn wrote:
Sat Jun 08, 2019 9:12 am
I was wondering if there are plans to make the game’s manual available early?
We are going to start a big multiplayer campaign on release and it would be fantastic to be able to prepare a bit! :)


+1 from me for that request :D
by devoncop
Sat Jun 08, 2019 6:27 am
Forum: Field of Glory II Digital League
Topic: Early Middle Ages: arrange your matches here . . .
Replies: 25
Views: 550

Re: Early Middle Ages: arrange your matches here . . .

Hi All ! I have been busy :-) The following challenges are up in Early Med Division B : devoncop (Dailami + Khorasanian Allies) challenges the following players : Geffalrus (Polish +Viking Allies) IMC (Viking-Ireland) 900AD rbodleyscott (Frankish 751 +Viking 790 Allies) MorkinTheFree (Romano-British...
by devoncop
Thu Jun 06, 2019 10:40 am
Forum: Field of Glory II Digital League
Topic: Classical Antiquity: arrange your matches here . . .
Replies: 61
Views: 1006

Re: Classical Antiquity: arrange your matches here . . .

Division B

devoncop (Antigonids) challenges Nijis (Seleucid 300-206BC)

Password : devoncop

PM sent
by devoncop
Wed Jun 05, 2019 2:16 pm
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 47
Views: 862

Re: Arranging MP Game....Interested ?

House Rule Decision : Following several really useful messages of feedback on the proposed house rules including from more than one beta tester on the two forums players are drawn from the proposed house rule will not be implemented and standard game rules will apply. Many thanks for the contributio...
by devoncop
Wed Jun 05, 2019 5:47 am
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 47
Views: 862

Re: Arranging MP Game....Interested ?

RECRUITMENT FOR THIS IS NOW CLOSED We have 12 players with a really good geographical spread so all human players will find at least one other human player not far away :D These players are from a combination players using the Slitherine Forum and the Grogheads Computer gaming forum so I will be us...
by devoncop
Wed Jun 05, 2019 5:18 am
Forum: Field of Glory: Empires
Topic: Will 'FOG:E' be available on GOG?
Replies: 5
Views: 785

Re: Will 'FOG:E' be available on GOG?

Does anyone have an answer to this by chance? Would like to pick up FOG2 on sale at GOG, but not if it won't be compatible with FOG:E if it's purchased on Steam. Thanks! This was posted by Pip from Slitherine on 18th of May (see the thread "Compatibility problems ?" in this forum)...... The game is...
by devoncop
Tue Jun 04, 2019 9:25 pm
Forum: Field of Glory: Empires
Topic: Publish and and dammed !
Replies: 3
Views: 241

Re: Publish and and dammed !

Release date being announced next week .... :D
by devoncop
Tue Jun 04, 2019 6:59 am
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 47
Views: 862

Re: Arranging MP Game....Interested ?

So far: Yaitz331 : Judeans Geffalrus : Antigonids Jimwinsor : Seleucids Gusington : Bactrians Tripoli : Nation To be confirmed Devoncop : Ptolemaic Egypt Lecrop. : Happy to play any nation. Asty. : Samnites Lokki. : Picts Al_infierno :Carthage Updated list of players.....We have 10 👍 The Eastern Me...
by devoncop
Mon Jun 03, 2019 9:40 pm
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 47
Views: 862

Re: Arranging MP Game....Interested ?

Thanks for the detailed reply. Watching the Dastactic you tube playthroughs there seems a very logical structure to turns. The intricacies of production to ensure bonuses can be harvested and the juggling of the culture and Decadence mechanics along with facilitation of trade seems to me more time c...

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