Search found 33 matches
- Thu Mar 24, 2016 7:47 pm
- Forum: Polaris Sector
- Topic: Need an additional difficulty level
- Replies: 8
- Views: 2409
Re: Need an additional difficulty level
Same. I would love to see easy normal hard (+30 % to all ai boosts) very hard (+60 % all boost production/mining/research etc) brutal ( +100% to all ) that means X2 faster then a player in all aspects exept space and ground combat. level 3 difficulty is not engough for experienced 4x strategy player...
- Thu Mar 24, 2016 5:55 pm
- Forum: Modders Corner
- Topic: My Polaris Sector onedrive Modding-Help folder
- Replies: 80
- Views: 55025
Re: My Polaris Sector onedrive Modding-Help folder
In the Doctrine folder you can see many of the things about the AI. By example, if you want add a new type of space unit and you want the AI playing with it, you must edit the files in the Doctrine folder. It's all about attack patterns and fleet configs to be built I am asking a little bit differe...
- Thu Mar 24, 2016 4:17 pm
- Forum: Modders Corner
- Topic: My Polaris Sector onedrive Modding-Help folder
- Replies: 80
- Views: 55025
Re: My Polaris Sector onedrive Modding-Help folder
Any clues for editing the AI's difficulty? What bonuses does the hardest level have? where to check and adjust to personal taste?
- Thu Mar 24, 2016 4:13 pm
- Forum: Polaris Sector
- Topic: Polaris Sector - First view - with Star Wars mod Alliance
- Replies: 100
- Views: 41219
Re: Polaris Sector - First view - with Star Wars mod Allianc
omg. Did you make it all alone? Developers should hire you as a chief programmer and game designer
Wnen is an estimate realese?
Wnen is an estimate realese?
- Thu Mar 24, 2016 11:34 am
- Forum: Polaris Sector
- Topic: Polaris Sector - First view - with Star Wars mod Alliance
- Replies: 100
- Views: 41219
Re: Polaris Sector - First view - with Star Wars mod Allianc
How to participate in early mod testing ?
- Thu Mar 24, 2016 10:38 am
- Forum: Modders Corner
- Topic: My Polaris Sector onedrive Modding-Help folder
- Replies: 80
- Views: 55025
Re: My Polaris Sector onedrive Modding-Help folder
Thanks for the guides.
Does anyone knows were is the population birth rate parameter ?
And is it possible to change the speed of big ships on tactical battle? Changing engines in equip file will effect strategic map that is not desired
Does anyone knows were is the population birth rate parameter ?
And is it possible to change the speed of big ships on tactical battle? Changing engines in equip file will effect strategic map that is not desired
- Thu Mar 24, 2016 10:21 am
- Forum: Polaris Sector
- Topic: Ships are too slow in tactics
- Replies: 4
- Views: 1366
Re: Ships are too slow in tactics
Thanks. Learning ur modding guides.
Are u the creator of Star Wars mod for Polaris? Can we have a link to unfinished beta ? as it looks so much fun
Are u the creator of Star Wars mod for Polaris? Can we have a link to unfinished beta ? as it looks so much fun
- Thu Mar 24, 2016 10:08 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981663
Re: Battlefield: Europe MOD v1.6
Or there began a true hell for Germans by the mid 1943's. So many many hordes of T-34's and KV's. OMG . But more of this - allied bombers everywhere. They actually spawn 10 times faster i could kill them. Purchased 2 Tiger 1 At july 1943 but have lost almost all Ukraine by that time , all africa, US...
- Thu Mar 24, 2016 9:54 am
- Forum: Panzer Corps : Scenario Design
- Topic: Eastern Front: Soviet Storm v1.96b (Link Fixed)
- Replies: 1189
- Views: 415516
Re: Eastern Front: Soviet Storm 1.7 (RELEASED)
Hello Slimak. First at all, thanks a lot for your compliments :D . I really appreciate them. And I am happy you are enjoying my work, try the campaign now :P . Pretty sad to hear that you lost the war by turn 70. A question, what difficulty did you use?. Although I designed the map for General and ...
- Thu Mar 24, 2016 9:19 am
- Forum: Polaris Sector
- Topic: Ships are too slow in tactics
- Replies: 4
- Views: 1366
Re: Ships are too slow in tactics
Research and more research. It is not a RTS, you have poor tech in the begining and by this reason you can have not access to better engines, weapons, the hyperjump prevent and more. There is a guide about modding in the modding section. Can you give me a link here or private , cant find modding se...
- Thu Mar 24, 2016 8:57 am
- Forum: Polaris Sector
- Topic: Ships are too slow in tactics
- Replies: 4
- Views: 1366
Ships are too slow in tactics
I press battle and i use x20 and around 2-4 minutes to gether togerther in one piece my fleet . Seriously? Is it intended to be? Ships are so slooooowwww in tactics. Actually a corvette or frigate can die one million times from a pack of fighters before the closest ally ship one the map can approach...
- Tue Mar 22, 2016 8:07 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981663
Re: Battlefield: Europe MOD v1.6
Amazing mod. Just amazing. So well tuned unit characteristics and price. Overall campaign is a lot of fun. So many game event's well done. Soviets a little bit too passive. And I think Italy could have a little bit larger home fleet. And one moment more Stug 3F/8 price is to low or characteristics a...
- Mon Mar 21, 2016 7:56 am
- Forum: Panzer Corps : Scenario Design
- Topic: Eastern Front: Soviet Storm v1.96b (Link Fixed)
- Replies: 1189
- Views: 415516
Re: Eastern Front: Soviet Storm 1.7 (RELEASED)
I am from Russia , Moscow. Man, thanks for the mod end especially Great Patriotic scenario. U have managed to recreate the general way how really went ww2 in eastern fron. Leningrad , Moscow and Crimea, then Stalingrad and Kursk. All this is shown and programmed very detailed. Total domination of Lu...