Hi leci
Thank you for your feedback,
The latest patch fixed most of the problems prior and after iOS 8.2.
Cheers,
Ionut
Search found 82 matches
- Wed Dec 16, 2015 3:00 pm
- Forum: Frontline: The Longest Day
- Topic: You have to be kidding?
- Replies: 1
- Views: 3849
- Wed Dec 16, 2015 2:56 pm
- Forum: Frontline: The Longest Day
- Topic: play on?
- Replies: 12
- Views: 10508
Re: play on?
Hi zakblood_slith
Thank you for your feedback.
The battle for Caen is not featured in the game.
Frontline: The longest day focuses only on the initial landings up to Cherbourg.
As for the Pegasus bridge you can find between Sword and Juno.
Cheers,
Ionut
Thank you for your feedback.
The battle for Caen is not featured in the game.
Frontline: The longest day focuses only on the initial landings up to Cherbourg.
As for the Pegasus bridge you can find between Sword and Juno.
Cheers,
Ionut
- Tue Dec 08, 2015 10:34 am
- Forum: Frontline: The Longest Day
- Topic: Abandonware?
- Replies: 26
- Views: 16638
Re: Abandonware?
Hi leci Thank you for your feedback and patience. We are supporting iPad 2, did not manage to reproduce your bug. There are 2 things that might help: 1 Restarting your device (if you did not do this already) 2 Reinstall the application (so many things have changed in this update and the game might h...
- Wed Jun 10, 2015 9:47 am
- Forum: Frontline Road to Moscow
- Topic: Transfer campaign to new ipad
- Replies: 1
- Views: 4173
Re: Transfer campaign to new ipad
Hi PJR,
No, the files are saved locally.
Cheers.
No, the files are saved locally.
Cheers.
- Mon Jan 05, 2015 11:32 am
- Forum: Frontline: The Longest Day
- Topic: getting better
- Replies: 47
- Views: 24958
Re: quiet in here, almost dead tbh
Hi guys,
Sorry for the delay, the update has been submitted before Christmas but we are still waiting for confirmation.
Thank you for all you feedback
Ionut
Sorry for the delay, the update has been submitted before Christmas but we are still waiting for confirmation.
Thank you for all you feedback
Ionut
- Mon Jan 05, 2015 11:31 am
- Forum: Frontline: The Longest Day
- Topic: Longest Day for Android: Fatally Bugged
- Replies: 9
- Views: 8046
Re: Longest Day for Android: Fatally Bugged
Hi,
The update is ready and submitted since before Christmas, we are waiting for confirmation.
We're very sorry for the delay.
Cheers,
Ionut
The update is ready and submitted since before Christmas, we are waiting for confirmation.
We're very sorry for the delay.
Cheers,
Ionut
- Wed Dec 24, 2014 3:52 pm
- Forum: Frontline: The Longest Day
- Topic: frontline longest day
- Replies: 11
- Views: 9227
Re: frontline longest day
Hi AulusRegulus,
The only way units cannot be recruited is when you have too many in a scenario and then some units must be destroyed to make room for new ones but from you are describing this does not seem to be the case.
This might be a bug, can you show us an image?
Thank you,
Ionut
The only way units cannot be recruited is when you have too many in a scenario and then some units must be destroyed to make room for new ones but from you are describing this does not seem to be the case.
This might be a bug, can you show us an image?
Thank you,
Ionut
- Mon Dec 15, 2014 1:29 pm
- Forum: Frontline: The Longest Day
- Topic: getting better
- Replies: 47
- Views: 24958
Re: quiet in here, almost dead tbh
Hi Guys,
The first Update is ready and it will be available very soon.
It will include the Game Manual
Tweaks to some of the units
Only one Airstrike/turn
Music
AI Prioritization tweaks
Bugfixing.
Thank you,
Ionut
The first Update is ready and it will be available very soon.
It will include the Game Manual
Tweaks to some of the units
Only one Airstrike/turn
Music
AI Prioritization tweaks
Bugfixing.
Thank you,
Ionut
- Mon Dec 15, 2014 1:26 pm
- Forum: Frontline: The Longest Day
- Topic: frontline longest day
- Replies: 11
- Views: 9227
Re: frontline longest day
Hi Guys,
The manual is ready, we are adding it the next update(ASAP), together with music and a few changes.
Cheers,
Ionut
The manual is ready, we are adding it the next update(ASAP), together with music and a few changes.
Cheers,
Ionut
- Wed Oct 29, 2014 4:18 pm
- Forum: Frontline Road to Moscow
- Topic: Leningrad Issue still exists
- Replies: 6
- Views: 7869
Re: Leningrad Issue still exists
Hi spot2112,
Please try restarting your device and if the problem still exist please get back to us.
Thank you,
Ionut
Please try restarting your device and if the problem still exist please get back to us.
Thank you,
Ionut
- Fri Oct 03, 2014 11:43 am
- Forum: Frontline Road to Moscow
- Topic: Prestige after a battle
- Replies: 2
- Views: 4897
Re: Prestige after a battle
Hi Guys, In Frontline: Road to Moscow, the prestige acts as your personal score. When a missions was ended successfully the Victory screen appears and you prestige is calculated based on: Units Destroyed -Adds Prestige Units Lost -Subtracts Prestige Damage dealt -Adds Prestige Damage received -Subtr...
- Mon Aug 18, 2014 12:21 pm
- Forum: Frontline Road to Moscow
- Topic: Versus Panzer Corps
- Replies: 9
- Views: 10057
Re: Versus Panzer Corps
Hi lhughes There are a lot of game play differences between the two games. Different type of combat mechanics(we use a lot of ranged combat, units can engage from different distances, we use ballistics to predict the outcome ...the closer 2 or more units are, the more damage the deal but also receiv...
- Fri Aug 08, 2014 8:07 am
- Forum: Frontline Road to Moscow
- Topic: How do you reinforce frontline units???
- Replies: 2
- Views: 3779
Re: How do you reinforce frontline units???
Hit the supply icon from the prestige button then click on the green targeted units with the yellow no/low ammo button.... Hi wargovichr Click on the bottom-centrer button (the one indicating how much resources you have), click on "Supply"and then click on units who did not attack or moed...
- Wed Jul 30, 2014 10:54 am
- Forum: Frontline Road to Moscow
- Topic: Leningrad
- Replies: 9
- Views: 7696
Re: Leningrad
Hi mrgolf,
Yes, now we understand.
We've fixed the bug.
Thank you very much for your time and attention.
Cheers,
Ionut
Yes, now we understand.
We've fixed the bug.
Thank you very much for your time and attention.
Cheers,
Ionut
- Tue Jul 29, 2014 4:38 pm
- Forum: Frontline Road to Moscow
- Topic: Comments
- Replies: 3
- Views: 2949
Re: Comments
Hi guys,
Thank yo for the feedback,
We will make sure to fix these bug in a future update,
Cheer,
Ionut
Thank yo for the feedback,
We will make sure to fix these bug in a future update,
Cheer,
Ionut
- Tue Jul 29, 2014 4:36 pm
- Forum: Frontline Road to Moscow
- Topic: Couple of bugs.
- Replies: 1
- Views: 1760
Re: Couple of bugs.
Hi Von Verren,
Thank you for your feedback,
We'll make sure to correct this issue,
Cheers,
Ionut
Thank you for your feedback,
We'll make sure to correct this issue,
Cheers,
Ionut
- Tue Jul 29, 2014 4:34 pm
- Forum: Frontline Road to Moscow
- Topic: AI suggestion: activate by squads or groups
- Replies: 1
- Views: 1485
Re: AI suggestion: activate by squads or groups
Hi sightreader,
Thank you for your feedback,
We will consider it in a future DLC
Cheers,
Thank you for your feedback,
We will consider it in a future DLC
Cheers,
- Tue Jul 29, 2014 4:31 pm
- Forum: Frontline Road to Moscow
- Topic: Leningrad
- Replies: 9
- Views: 7696
Re: Leningrad
I believe there is a bug in the Leningrad scenario. You cannot access the 9,370 prestige points available. The lower screen scrolls up to show what units are available at the beginning of the scenario, but when you click on the points, nothing happens. Shouldn't you have access to them right away? ...
- Tue Jul 29, 2014 4:28 pm
- Forum: Frontline Road to Moscow
- Topic: Belgorod Campaign Bug
- Replies: 5
- Views: 6247
Re: Belgorod Campaign Bug
Hi OKI,
We thank you for you feedback.
We will correct most of these issues in the next update.
Cheers
We thank you for you feedback.
We will correct most of these issues in the next update.
Cheers
- Tue Jul 29, 2014 4:26 pm
- Forum: Frontline Road to Moscow
- Topic: Bugs and annoyances in Road to Moskow
- Replies: 2
- Views: 1953
Re: Bugs and annoyances in Road to Moskow
Hi guys, we will correct most of these bugs in the next update.
We thank you for you time and feedback.
We thank you for you time and feedback.