Search found 195 matches

by boulugre
Sat Feb 15, 2014 1:16 am
Forum: Pandora - First Contact
Topic: Is game better with patches?
Replies: 4
Views: 1773

Re: Is game better with patches?

Yes the game has already improved a lot with a steady flow of patches since release version, so some griefs you may have heard from reviews are gone. They are however still points that need to be addressed ( IMO mainly some AI behavior and diplomacy system weakness). But this doesn't mean actual ver...
by boulugre
Fri Feb 14, 2014 1:19 pm
Forum: Pandora - First Contact
Topic: What's next?
Replies: 117
Views: 35606

Re: What's next?

* Credits, research and production territory features now provide a flat bonus instead of a percentage increase. Why this change, wouldn't that decrease the incentive to specialize cities? I think they plan that to nerf a little the research towers and xenite jungle that can be pretty unbalanced if...
by boulugre
Fri Feb 14, 2014 1:05 pm
Forum: Pandora - First Contact
Topic: What's next?
Replies: 117
Views: 35606

Re: What's next?

You can say that it will, but there's still plenty of incentive to specialize since the city improvements themselves provide percentage modifiers. Agreed, plus you will also be able to specialize the terraforming of each city based on what you want to do with them. What this change will really resu...
by boulugre
Thu Feb 13, 2014 2:41 am
Forum: Pandora - First Contact
Topic: What's next?
Replies: 117
Views: 35606

Re: What's next?

WOW, thats what I call an update ! :-) can't wait for all those points to come out. I havea few comments and questions * Added ability to raise and lower terrain. -Will we be able to raise new lands from the sea? Or is it just plain <> hills <> mountains? -With this feature it becomes even more impo...
by boulugre
Wed Feb 12, 2014 1:43 am
Forum: Pandora : Modders Corner
Topic: XML schema files wanted
Replies: 34
Views: 10392

Re: XML schema files wanted

blackarchon wrote:
To all other Pandora users: This means that you will have a Alpha Centauri remake very soon!
Oo that sounds interesting. Is it just a cosmetic mode with the name and image of SMAC leaders or are you also modifying the factions starting bonus?
by boulugre
Mon Feb 10, 2014 4:29 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Will Armageddon have a beta test?
Replies: 14
Views: 9018

Re: Will Armageddon have a beta test?

Open or closed beta?
by boulugre
Mon Feb 10, 2014 4:28 am
Forum: Pandora - First Contact
Topic: What's next?
Replies: 117
Views: 35606

Re: What's next?

SephiRok wrote:Just implemented some exciting new former features. We still need art and text for it, so I don't want to give too much away yet, but some good stuff should be coming around soon.
Sounds great! Can't wait to see this game fleshing up!
by boulugre
Mon Feb 10, 2014 4:24 am
Forum: Pandora - First Contact
Topic: Growth discussion
Replies: 21
Views: 6249

Re: Growth discussion

....As well as a suburb former improvement (+1 habitat, -1 credits). Sounds like a good first step in giving more stuff to do for formers and solve habitat issue. I would like to recommend you to do the extra effort of providing one unique work art by faction for this suburb improvement. Even if pu...
by boulugre
Fri Feb 07, 2014 3:38 am
Forum: Pandora - First Contact
Topic: Teeny tiny maps
Replies: 25
Views: 6249

Re: Teeny tiny maps

I think the black hole suggestion is interesting, but I'm not convinced. Having weapons of mass destruction should be scary. I think the strategy is who builds them first and how you react. You can build them both defensively and offensively. And you have time to go after someone before he gains a ...
by boulugre
Thu Feb 06, 2014 2:38 pm
Forum: Pandora : Public Beta
Topic: 1.2.1 - That's it?
Replies: 5
Views: 3417

Re: 1.2.1 - That's it?

...the German civilization forum has a lively pandora mp community, hey Monaldinio I did indeed notice that your forum seem to have a lively MP community, but as I do not speak German I have no idea what is going on. I don't know if you guys are using Steam, but a Pandora MP group was created there...
by boulugre
Thu Feb 06, 2014 3:27 am
Forum: Pandora : Tech Support
Topic: release V1.2 Game crash at launch
Replies: 1
Views: 919

Re: release V1.2 Game crash at launch

annnnnnnd the bug is gone on beta v1.2.1, which I can start normally
by boulugre
Thu Feb 06, 2014 3:25 am
Forum: Pandora : Public Beta
Topic: 1.2.1 - That's it?
Replies: 5
Views: 3417

Re: 1.2.1 - That's it?

This is linked to the live MP game they are hosting later today

viewtopic.php?f=173&t=47846
by boulugre
Thu Feb 06, 2014 1:38 am
Forum: Pandora - First Contact
Topic: Growth discussion
Replies: 21
Views: 6249

Re: Growth discussion

It seems to be axiomatic on this discussion that morale currently does not influence growth, and yet my experience is different [through 1.2.0]. At the founding of a city, reducing taxes > increased morale > faster growth [e.g., 6 turns to 5 turns, which is a vast benefit given the exponential mode...
by boulugre
Thu Feb 06, 2014 1:32 am
Forum: Pandora : Tech Support
Topic: release V1.2 Game crash at launch
Replies: 1
Views: 919

release V1.2 Game crash at launch

I can't start my game after updating to the latest released V1.2 version. Game crashed will trying to load 'user operations" (I am on Mac)

I have attached my logs
by boulugre
Wed Feb 05, 2014 2:32 am
Forum: Pandora - First Contact
Topic: Growth discussion
Replies: 21
Views: 6249

Re: Growth discussion

Yes. Agreed. The growth model isn't linear though. It is indeed exponential by definition (the rate of growth depends on the amount that exists). But it is a very rigid exponential model Yeah, rigid growth is a more appropriate word 8) Disregarding conquest giving you too much of an advantage -- I ...
by boulugre
Tue Feb 04, 2014 4:51 pm
Forum: Pandora - First Contact
Topic: Growth discussion
Replies: 21
Views: 6249

Growth discussion

I know the growth system of this game has already been discussed a lot in various posts, but I am curious to hear the opinion of player and dev's on this. Currently the growth is totally locked down, meaning that no matter how many cities you have and as long as you are in a positive food balance yo...
by boulugre
Tue Feb 04, 2014 4:18 pm
Forum: Pandora : Public Beta
Topic: I think the ecological faction needs some tweaking
Replies: 12
Views: 3771

Re: I think the ecological faction needs some tweaking

One thing that I've been thinking of regarding the Terran Salvum's bonus. Rather than the -50 alien aggression, I think they should instead start the game with the Xenology tech and accomplishment. That would still give them a good boost in the early game without making them overpowered as they are...
by boulugre
Tue Feb 04, 2014 4:13 pm
Forum: Pandora - First Contact
Topic: Territory Expansion
Replies: 8
Views: 2543

Re: Territory Expansion

Just an idea : What if the city never chose it's own flag. Let me explain: The player may choose a target hex if he/she wishes, but in the occasion that he/she does not pick a target hex or the target hex gets taken by a neighbor, the city will continue to grow without issues. When the city finally...
by boulugre
Tue Feb 04, 2014 4:10 pm
Forum: Pandora - First Contact
Topic: Well this needs to change
Replies: 11
Views: 3649

Re: Well this needs to change

My main grief about movement is that orders given in previous turns will be automatically executed by your units at the beginning of your turn, meaning that if something came up in between turn you are unable to react to it. The typical case is a former doing some work somewhere, between turns an al...
by boulugre
Fri Jan 31, 2014 12:46 pm
Forum: Pandora : Public Beta
Topic: I think the ecological faction needs some tweaking
Replies: 12
Views: 3771

Re: I think the ecological faction needs some tweaking

Because the alien spawn rate is not affected by the game rate, the marathon game setting is kind of broken right know. Maybe if you play in very low alien setting (I never tried) the AI still get a chance to survive, but high level of alien activity is just broken. Play on huge map doesn't help eith...

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