Don't neglect secondary fronts

PC/MAC : Commander the Great War is the latest release in the popular Commander series to bring the thrill, excitement and mind-breaking decision making of these difficult times to life.

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syagrius
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 251
Joined: Tue Aug 08, 2006 7:04 pm

Don't neglect secondary fronts

Post by syagrius » Wed Jul 14, 2010 2:35 pm

With CEAW, the AI was pretty good on the Eastern Front, less on the Western Front, and almost dead in the Mediteranean and Africa.

I do hope AI will be effecient in the Middle-East, Caucasus, African colonies, Salonica and so on and not only on the Western and Eastern Fronts.

Can,t wait to play this one

adherbal
The Artistocrats
The Artistocrats
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Location: Belgium

Post by adherbal » Wed Jul 14, 2010 3:18 pm

We are designing the AI to deal with several fronts - in a dynamic way, so even if you open a new front they should act accordingly. Based on required and available strength on each front they will behave differently.

AI is still in early design phase though, so cannot really claim it is great, but we are trying to make it great :wink: We are well aware AI can make or break a game like this.

syagrius
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 251
Joined: Tue Aug 08, 2006 7:04 pm

Post by syagrius » Wed Jul 14, 2010 3:20 pm

adherbal wrote:We are designing the AI to deal with several fronts - in a dynamic way, so even if you open a new front they should act accordingly. Based on required and available strength on each front they will behave differently.

AI is still in early design phase though, so cannot really claim it is great, but we are trying to make it great :wink: We are well aware AI can make or break a game like this.
Sounds good! Thanks 8)

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