Merr...QuickBattles! (solo & multiplayer) ... v1.12

Download scenarios and talk about scenario design.

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iandavidsmith
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by iandavidsmith » Fri May 11, 2012 3:18 am

pipfromslitherine wrote:YEs - they seem to be back. Grabbed them all for posterity! :)

Cheers

Pip

Pip , would love to see Merr's quick battles in the download section of BA
so i can play them on my ipad. :D

When you have a spare moment of course.

Cheers
Ian

Gudkarma
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by Gudkarma » Mon Jun 04, 2012 12:43 pm

am i an idiot? i cant download even with that new link. what am i missing?

rf900
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by rf900 » Wed Aug 01, 2012 7:22 am

The links are working for me. Love playing these maps for short skirmishes, I have given more units to the AI to make it more challenging, and I am modifying the maps to be attack vs defense against the AI. Not sure I can distribute them but contact me if you are interest in that variation of play.

jcb989
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by jcb989 » Sun Aug 12, 2012 5:34 pm

I would be interested in those mods.
Also I see OldManRick has posted a couple open challenges with Merr scenarios with the word "depoly" in them,
are those from you? I don't know where to find them here, looked a bit.
I'll echo everyone else and say it would be good if these were in the user content download section inside the game,
because they are quality. Might get a wider variety of opponents, too, so I can win a few scenarios lol.
Instead of me getting pummeled by Rick or Random27 all the time, heh.
Maybe its a copyright thing, if Merr has gone on the lamb...

Cheers,

rf900
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by rf900 » Tue Aug 14, 2012 7:49 am

The hard version right now only has more AI units, around 4 times the ones the player has and I still I am able to win nearly every time. I will probably give more advantages to AI, like starting moving first as it takes more time to reach key positions.

For defense/attack variations it is even worse, defending is much easier even against more enemy units. So probably I will make a change between the two, when AI is defending you have to capture all VPs, but when the player is defending the AI needs to capture only one or maybe two VPs to win.

http://personales.ya.com/anyone/Files/Merrs_QB_Hard.zip

GottaLove88s
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by GottaLove88s » Tue Aug 14, 2012 7:55 am

Merr's QB MP games are pretty darned good... Really nice randomisation of maps and forces... The German Hetzer, played cleverly, is definitely on my "I want one of those" list... So far played two; lost one (by being stoopid, lol :-() and won one (by being sneaky :-))... @OldManRick, are your MP deploy games for both sides to deploy? Or just the Allied side? I thought there was an issue with the MP setup so only one side can deploy? Would be awesome if you've solved that...
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347

jcb989
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by jcb989 » Wed Oct 24, 2012 11:09 pm

I received a private message request for the location of the Merr Deploy scenarios, anybody have a current link to both the V1 and V1.1 games?

pipfromslitherine
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by pipfromslitherine » Thu Oct 25, 2012 2:45 pm

I have them all here. I will try and find somewhere to host them that isn't official as we can't contact Merr to get his blessing to put them on the system :(.

Cheers

Pip

enric
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by enric » Thu Oct 25, 2012 2:57 pm

Do you know what's happened with Merr?, he has disappeared from the forum since April.
Is a sick problem?, work?.

pipfromslitherine
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by pipfromslitherine » Thu Oct 25, 2012 2:59 pm

No idea unfortunately. We've tried to get hold of him, but to no avail. Hopefully everything is OK and it's just real life getting in the way!

Cheers

Pip

jcb989
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by jcb989 » Thu Oct 25, 2012 11:30 pm

Okay thanks Pip, anything you can do unofficially would be great for folks I'm sure.

By the way, I have no idea where I got the scenario "Clash of Armor Remix" either, lol. Two people have asked me on the forums now, because I have a game posted.

Any ideas on that one?

pipfromslitherine
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by pipfromslitherine » Fri Oct 26, 2012 3:13 am

Isn't it one of the new MP force selection battles, or does it just have remix in the name too :)

Cheers

Pip

jcb989
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by jcb989 » Fri Oct 26, 2012 9:16 pm

actually I think it says "Redux" which makes it one of yours right?

chris234j
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by chris234j » Wed Nov 14, 2012 5:09 pm

can anyone convert these so ipad users can download them via ingame download copy and paste the only one i have seen is little stalingrad thank you i love this game

TrentDep
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by TrentDep » Mon Apr 20, 2015 5:25 am

So where are we on these? Have some of the solo files, but would love to see any of the MPs... Pip?

pipfromslitherine
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by pipfromslitherine » Mon Apr 20, 2015 3:45 pm

Hmmm. I thought I had them all squirreled away but I can't seem to find them. I will look.

Cheers

Pip
follow me on Twitter here

morge4
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by morge4 » Tue Apr 21, 2015 1:55 pm

pipfromslitherine wrote:Hmmm. I thought I had them all squirreled away but I can't seem to find them. I will look.

Cheers

Pip
If you can't find them I think I have most of the Merr files. If needed I can get them to you.

bhacker
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by bhacker » Mon May 04, 2015 2:18 pm

by morge4 » Tue Apr 21, 2015 1:55 pm

pipfromslitherine wrote:
Hmmm. I thought I had them all squirreled away but I can't seem to find them. I will look.

Cheers

Pip


If you can't find them I think I have most of the Merr files. If needed I can get them to you.
So did anyone manage to find these files and either post them (preferably as .LST) or have them as .zip?

morge4
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by morge4 » Mon May 04, 2015 5:25 pm


bhacker
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Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12

Post by bhacker » Fri May 08, 2015 12:01 am

Hmm, I'd be happy to post these on dbox for everyone, but I'l struggling to do so. I understand that the structure of the .LST should be something like:

FILENAME CR2.lst

[0]
NAME CITYRIVER2.CPF
SHOWNAME CITYRIVER2
DESC CITYRIVER2.CPF
MAKER Enric
TYPE 1
SIZE 1
#URL https://dl.dropboxusercontent.com/u/361 ... 2.CPF?dl=1

but when I unzip the file you kindly provided, there's no .CPF file, but a folder with files and subfolders, none of which are .CPF.
I'm using an iPad to play BA, and don't have a Windows BA file structure to use as an example, so perhaps this renders it too difficult to explain?? If not, let me know.

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