Battle of Ortona - Little Stalingrad

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Amaris
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Battle of Ortona - Little Stalingrad

Post by Amaris » Thu Apr 26, 2012 2:33 pm

This is my new project. 8)

Background: http://en.wikipedia.org/wiki/Battle_of_Ortona

Map size: 32x64

Image

Still a lot of work, not be ready right away. :roll:
Last edited by Amaris on Sat Apr 28, 2012 12:00 pm, edited 1 time in total.
“Take care, my friend; watch your six, and do one more roll… just for me.”

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Re: Battle of Ortona - Little Stalingrad

Post by random27 » Thu Apr 26, 2012 9:41 pm

thank you for your work.
dont lose motivation

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Sat Apr 28, 2012 11:49 am

It's not a question of motivation but from time.

The town is is almost finished.

Image

Image
“Take care, my friend; watch your six, and do one more roll… just for me.”

Lannister
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Re: Battle of Ortona - Little Stalingrad

Post by Lannister » Sat Apr 28, 2012 3:19 pm

Thanks, thanks, thanks ...

pipfromslitherine
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Re: Battle of Ortona - Little Stalingrad

Post by pipfromslitherine » Sat Apr 28, 2012 7:39 pm

Wow - that looks like a hellofa street fight!

Cheers

Pip

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Re: Battle of Ortona - Little Stalingrad

Post by iandavidsmith » Sun Apr 29, 2012 10:24 am

Very nice and much appreciated.
Cheers
Ian

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Mon Apr 30, 2012 9:54 am

If I have more spare time :wink:

Always limitation of 64 units per side? In this case I will be making a little campaign rather than a long scenario.
As the map is complete of course.This is a big job but this advance:

Image
“Take care, my friend; watch your six, and do one more roll… just for me.”

pipfromslitherine
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Re: Battle of Ortona - Little Stalingrad

Post by pipfromslitherine » Mon Apr 30, 2012 3:11 pm

The 64 unit limit is a hard limit I'm afraid. I am looking at the possibility of being able to 'recycle' dead units (e.g. you would be able to use dead unit slots for new reinforcement units) - but this probably won't be in the upcoming update.

Cheers

Pip

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Tue May 01, 2012 12:17 pm

Well resurrect unity sounds great :D
That said, I think rather a two or three scenario campaign. :?: Make also a MP version. :?:

Preview of map:
Image

I saw that the editor I have access to sealion's objects that I do not own. Can I safely use? Can I use the no-owned extension's objects without the need to have this extension to play the scenario?
“Take care, my friend; watch your six, and do one more roll… just for me.”

pipfromslitherine
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Re: Battle of Ortona - Little Stalingrad

Post by pipfromslitherine » Tue May 01, 2012 2:58 pm

yes - all the content can be freely used. we're so nice :)

cheers

pip

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Tue May 01, 2012 3:12 pm

Yeah it offers more possibilities for modding :P
“Take care, my friend; watch your six, and do one more roll… just for me.”

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Tue May 08, 2012 8:36 am

The map is finished:

Image

I have yet to working on the details. And then add the German 'fortifications'.
And finally set the mission!
“Take care, my friend; watch your six, and do one more roll… just for me.”

Lannister
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Re: Battle of Ortona - Little Stalingrad

Post by Lannister » Tue May 08, 2012 10:12 am

This being impressive.

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Re: Battle of Ortona - Little Stalingrad

Post by drjeff21 » Wed May 09, 2012 10:48 pm

This is looking like it will be awesome. I greatly appreciate your talent and hard work.

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Mon Jun 11, 2012 10:06 am

Well always late :oops:

I did the first tests with a single BIG scenario.
Problem: with a limit of 64 units / camp, I just do what the different lines of German defenses. And it lacks a few units to complete the whole. Few more units for locale counter-attacks...

So I plan to make two scenarios with carryover. And therefore more work, and thus further delay. :oops: :lol:
“Take care, my friend; watch your six, and do one more roll… just for me.”

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Re: Battle of Ortona - Little Stalingrad

Post by Old_Warrior » Thu Jun 14, 2012 3:42 pm

Nice job! Enjoyed seeing the map grow from beginning to end.

GottaLove88s
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Re: Battle of Ortona - Little Stalingrad

Post by GottaLove88s » Wed Jul 04, 2012 3:12 pm

Hey Amaris, your project looks seriously amazing. Is it available yet? Can't wait to get my teeth into this! Incredible work. GL88
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Sat Aug 11, 2012 12:21 pm

Release of v2.
Last edited by Amaris on Tue Nov 06, 2012 4:28 pm, edited 2 times in total.
“Take care, my friend; watch your six, and do one more roll… just for me.”

GottaLove88s
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Re: Battle of Ortona - Little Stalingrad

Post by GottaLove88s » Sat Aug 11, 2012 2:54 pm

Merci Amaris! Wow, your Ortona looks amazing... thanks for a incredible mapping job...

Will try out this weekend and feedback next week :-)

PS. Good luck with the house move. Hope it's all settled now?
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347

Amaris
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Re: Battle of Ortona - Little Stalingrad

Post by Amaris » Sun Aug 12, 2012 9:49 am

GottaLove88s wrote:Merci Amaris! Wow, your Ortona looks amazing... thanks for a incredible mapping job...

Will try out this weekend and feedback next week :-)

PS. Good luck with the house move. Hope it's all settled now?
Well I think I was wrong for the part 2; I should probably add reinforcements :?:
In any case the two battles are rather long and play both demand a lot of time.

For the relocation, the most important thing is ok: Net works. :P
“Take care, my friend; watch your six, and do one more roll… just for me.”

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