Scenarios by Enric
Moderators: Slitherine Core, BA Moderators
Scenarios by Enric
General PDF document: https://dl.dropboxusercontent.com/u/361 ... ctions.pdf
Latest version (2014-03-08)
Why these mods?: viewtopic.php?f=104&t=41758&p=393254#p393254
To download the scenarios:
(remember the link must be copied (COPY LINK no just COPY), (not clicking on the link) see instructions, for example in:
viewtopic.php?f=105&t=40212#p376718
Also delete first an old version is there it was.
SCENARIOS FOR BA1 (will crash on BA2)
WARNING as Dropbox changed the way to share files all links are down, please use the official download.
CHANNELS current version 1.0b1
Link: https://dl.dropboxusercontent.com/u/361 ... ANNELS.lst
Doc: https://dl.dropboxusercontent.com/u/361 ... annels.pdf
CHESS AL current version 1.0 (final)
Link: https://dl.dropboxusercontent.com/u/361 ... ESS_AL.lst
BUCHHOLZ
Doc: https://dl.dropbox.com/u/36194263/BUCHHOLZ.pdf
Link: https://dl.dropbox.com/u/36194263/BUCH.lst
Scenarios already Included as oficial download
TOWN CHESS current version 1.0 (final)
Link: https://dl.dropboxusercontent.com/u/361 ... NCHESS.lst
CHESS GE current version 1.2.2 (this will be the final version)
Link: https://dl.dropboxusercontent.com/u/361 ... ESS_GE.lst
ROAD TO WILTZ! current version 1.0 (final)
Doc: https://dl.dropboxusercontent.com/u/361 ... oWiltz.pdf
(Please read the PDF document.)
Link: https://dl.dropboxusercontent.com/u/36194263/RoadTO.lst
NASTY SWAMPY! v1.0a16 (final)
Doc: https://dl.dropboxusercontent.com/u/36194263/Nasty.pdf
Link: https://dl.dropboxusercontent.com/u/36194263/NASTY.lst
NISCEMI BISCARI! current version 1.0
Doc: https://dl.dropboxusercontent.com/u/361 ... iscemi.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... ISCEMI.lst
HITDORF ON THE RHINE! current version 1.0 (final)
Doc: https://dl.dropboxusercontent.com/u/361 ... itdorf.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... ITDORF.lst
SMALL TOWN IN GERMANY current version 1.0 (final)
Doc: https://dl.dropbox.com/u/36194263/Small%20town.pdf
Link: https://dl.dropboxusercontent.com/u/36194263/SMALL.lst
CITY RIVER 2
Doc: https://dl.dropbox.com/u/36194263/CR2.pdf
Link: https://dl.dropboxusercontent.com/u/36194263/CR2.lst
Included as oficial download scenario in BA 2.1
AULDLANG current version 1.0.4
Doc: https://dl.dropbox.com/u/36194263/AULDLANG.pdf
Link: https://dl.dropbox.com/u/36194263/AULDLANGSYNE.lst
Included as oficial download scenario in BA 2.1
FORTIFIED LINE current version 1.4 final
Doc: https://dl.dropbox.com/u/36194263/FLL%20description.pdf
Link: https://dl.dropbox.com/u/36194263/FORTIFIED2.lst
Included as oficial download scenario in BA 2.1
BITCHE SALIENT current version 1.0 (final)
Doc: https://dl.dropbox.com/u/36194263/Bitche%20salient.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... EFINAL.lst
Included as oficial download scenario in BA 2.1.1
VITALITY! current version 1.0 (final)
Doc: https://dl.dropboxusercontent.com/u/361 ... tality.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... TALITY.lst
Included as oficial download scenario in BA 2.1
Latest version (2014-03-08)
Why these mods?: viewtopic.php?f=104&t=41758&p=393254#p393254
To download the scenarios:
(remember the link must be copied (COPY LINK no just COPY), (not clicking on the link) see instructions, for example in:
viewtopic.php?f=105&t=40212#p376718
Also delete first an old version is there it was.
SCENARIOS FOR BA1 (will crash on BA2)
WARNING as Dropbox changed the way to share files all links are down, please use the official download.
CHANNELS current version 1.0b1
Link: https://dl.dropboxusercontent.com/u/361 ... ANNELS.lst
Doc: https://dl.dropboxusercontent.com/u/361 ... annels.pdf
CHESS AL current version 1.0 (final)
Link: https://dl.dropboxusercontent.com/u/361 ... ESS_AL.lst
BUCHHOLZ
Doc: https://dl.dropbox.com/u/36194263/BUCHHOLZ.pdf
Link: https://dl.dropbox.com/u/36194263/BUCH.lst
Scenarios already Included as oficial download
TOWN CHESS current version 1.0 (final)
Link: https://dl.dropboxusercontent.com/u/361 ... NCHESS.lst
CHESS GE current version 1.2.2 (this will be the final version)
Link: https://dl.dropboxusercontent.com/u/361 ... ESS_GE.lst
ROAD TO WILTZ! current version 1.0 (final)
Doc: https://dl.dropboxusercontent.com/u/361 ... oWiltz.pdf
(Please read the PDF document.)
Link: https://dl.dropboxusercontent.com/u/36194263/RoadTO.lst
NASTY SWAMPY! v1.0a16 (final)
Doc: https://dl.dropboxusercontent.com/u/36194263/Nasty.pdf
Link: https://dl.dropboxusercontent.com/u/36194263/NASTY.lst
NISCEMI BISCARI! current version 1.0
Doc: https://dl.dropboxusercontent.com/u/361 ... iscemi.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... ISCEMI.lst
HITDORF ON THE RHINE! current version 1.0 (final)
Doc: https://dl.dropboxusercontent.com/u/361 ... itdorf.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... ITDORF.lst
SMALL TOWN IN GERMANY current version 1.0 (final)
Doc: https://dl.dropbox.com/u/36194263/Small%20town.pdf
Link: https://dl.dropboxusercontent.com/u/36194263/SMALL.lst
CITY RIVER 2
Doc: https://dl.dropbox.com/u/36194263/CR2.pdf
Link: https://dl.dropboxusercontent.com/u/36194263/CR2.lst
Included as oficial download scenario in BA 2.1
AULDLANG current version 1.0.4
Doc: https://dl.dropbox.com/u/36194263/AULDLANG.pdf
Link: https://dl.dropbox.com/u/36194263/AULDLANGSYNE.lst
Included as oficial download scenario in BA 2.1
FORTIFIED LINE current version 1.4 final
Doc: https://dl.dropbox.com/u/36194263/FLL%20description.pdf
Link: https://dl.dropbox.com/u/36194263/FORTIFIED2.lst
Included as oficial download scenario in BA 2.1
BITCHE SALIENT current version 1.0 (final)
Doc: https://dl.dropbox.com/u/36194263/Bitche%20salient.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... EFINAL.lst
Included as oficial download scenario in BA 2.1.1
VITALITY! current version 1.0 (final)
Doc: https://dl.dropboxusercontent.com/u/361 ... tality.pdf
Link: https://dl.dropboxusercontent.com/u/361 ... TALITY.lst
Included as oficial download scenario in BA 2.1
Last edited by enric on Wed Mar 22, 2017 5:42 pm, edited 77 times in total.
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- Site Admin
- Posts: 9701
- Joined: Wed Mar 23, 2005 10:35 pm
Re: Scenarios by Enric
Wow. We need to keep you more busy with Betas - idle hands are the Devil's playground!
Be sure and let me know when any are ready to go official.
Cheers
Pip
Be sure and let me know when any are ready to go official.
Cheers
Pip
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- Senior Corporal - Destroyer
- Posts: 110
- Joined: Tue Jan 18, 2011 11:07 am
- Location: Northern Virginia, USA
Re: Scenarios by Enric
All I can say besides thanks is "wow"
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- Colonel - Fallschirmjäger
- Posts: 1423
- Joined: Fri Nov 05, 2010 12:02 am
- Location: Bradenton, Florida
Re: Scenarios by Enric
Yikes! lol
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- Site Admin
- Posts: 9701
- Joined: Wed Mar 23, 2005 10:35 pm
Re: Scenarios by Enric
Just to let everyone know that Fortified Line is now an official download! It is the same as the one linked here, so you don't need to redownload if you already have it.
Thanks once again to Enric for another awesome mod!
Cheers
Pip
Thanks once again to Enric for another awesome mod!
Cheers
Pip
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- Colonel - Fallschirmjäger
- Posts: 1423
- Joined: Fri Nov 05, 2010 12:02 am
- Location: Bradenton, Florida
Re: Scenarios by Enric
that's cool
Re: Scenarios by Enric
There is a missing string issue in all my scenarios. It happens when a vehicle gets immobilized. (This is not frequent)
It will be fixed in the next release. This issue has not effect on the game.
It will be fixed in the next release. This issue has not effect on the game.
Re: Scenarios by Enric
AULDLANG gets and minor update to v 1.0.2
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- Lance Corporal - SdKfz 222
- Posts: 22
- Joined: Mon Dec 17, 2012 4:28 am
Re: Scenarios by Enric
When will the others be ready
Re: Scenarios by Enric
As soon as possible .Commanderpatton wrote:When will the others be ready
We are still testing to find some minor issues and trying to balance at maximum the scenarios.
Re: Scenarios by Enric
Added some info buttons to the advanced panel.
Will be added to all my scenarios. HQ list all your current units Other three button list specific ubication of each unit
Will be added to all my scenarios. HQ list all your current units Other three button list specific ubication of each unit
Re: Scenarios by Enric
Pre release of Vitality.
Feedback welcome: Balance, issues, etc., post here.
Feedback welcome: Balance, issues, etc., post here.
Re: Scenarios by Enric
Pre release of Bitche Salient available
Feedback welcome: Balance, issues, etc., post here.
Feedback welcome: Balance, issues, etc., post here.
Re: Scenarios by Enric
Immobilizing vehicles
Answering some questions about it I received.
How it works
When a tracked vehicle receives fire two things could happen (depending on distance, accuracy, etc.):
----------------------
When the hit doesn't penetrate, and the hit happened "on the vehicle side" a random is generated with 40% of possibilities to have a TRACK HIT
If a track hit happens the vehicle will be immobilized.
At start of next turn a random is generated for each immobilized vehicle, with a 15% of possibilities to be repaired.
Answering some questions about it I received.
How it works
When a tracked vehicle receives fire two things could happen (depending on distance, accuracy, etc.):
- The vehicle is hit
- The fire misses
- The hit penetrates and the vehicle is killed
- The hit doesn't penetrate
----------------------
When the hit doesn't penetrate, and the hit happened "on the vehicle side" a random is generated with 40% of possibilities to have a TRACK HIT
If a track hit happens the vehicle will be immobilized.
At start of next turn a random is generated for each immobilized vehicle, with a 15% of possibilities to be repaired.
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- Lieutenant-General - Do 217E
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Re: Scenarios by Enric
Hey Enric! I really like these extra functions... Very useful for keeping track of what's left and where to find 'em!enric wrote:Added some info buttons to the advanced panel.
Will be added to all my scenarios. HQ list all your current units Other three button list specific ubication of each unit
Do you mind if I 'borrow' this? Which .BSFs should I copy over? Is there anything else that I need to do?
Great work as usual, señor!
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Re: Scenarios by Enric
CITY RIVER 2 v 1.1 gets a minor update (fixed some string missing).
Re: Scenarios by Enric
You needHey Enric! I really like these extra functions... Very useful for keeping track of what's left and where to find 'em!
Do you mind if I 'borrow' this? Which .BSFs should I copy over? Is there anything else that I need to do?
- KEY.BSF is in BATTLE
- the icons are in TEXTURES
- PRINTUNITS.BSF is in SCRIPTS
- BATTLEADVANCEDPANEL.BSF and BATTLEADVANCEDPANEL.TXT are in UI
And try it, I do not remember if something more is needed, I have done too many think lately and I'm a little confused.
Think that you are breaking compatibility with many of the standard files from Slith, so each new BA version need a revisions of old these files....
My intention was to show a list of units and be able to click on one of the list and go to the main battle with this unit selected, I've been too ambitious
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- Brigadier-General - Elite Grenadier
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- Contact:
Re: Scenarios by Enric
Have an interesting issue in Buchholtz...mortar fired smoke about 4 turns ago...and it it still there!? Very strange...
https://dl.dropboxusercontent.com/u/569 ... _smoke.jpg
https://dl.dropboxusercontent.com/u/569 ... _smoke.jpg
Re: Scenarios by Enric
This is a Bug!!, thank you, I didn't added the remove smoke function...morge4 wrote:Have an interesting issue in Buchholtz...mortar fired smoke about 4 turns ago...and it it still there!? Very strange...
https://dl.dropboxusercontent.com/u/569 ... _smoke.jpg
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- Brigadier-General - Elite Grenadier
- Posts: 2114
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- Location: Penalty Box
- Contact:
Re: Scenarios by Enric
Well it kept my 57mm AT gun aliveenric wrote:This is a Bug!!, thank you, I didn't added the remove smoke function...morge4 wrote:Have an interesting issue in Buchholtz...mortar fired smoke about 4 turns ago...and it it still there!? Very strange...
https://dl.dropboxusercontent.com/u/569 ... _smoke.jpg