One command reserved for Hannibal - why?

Hannibal: Rome and Carthage in the Second Punic War is a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic.

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gollummen
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One command reserved for Hannibal - why?

Post by gollummen » Wed May 25, 2011 7:10 pm

Dont get me wrong - I love this brave and beautiful game, but the rule about one command reserved for Hannibal is getting on my nerves.

What is the point?
Why should a command be wasted when Hannibal is busy with a siege?
Please, remove this strange and frustrating rule in the next update.

mercenarius
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Post by mercenarius » Thu May 26, 2011 1:23 am

The reason is that Hannibal generates his own extra Command Phase each turn by virtue of his initiative. So, really, you are getting a certain number of assignable Commands plus an extra one for Hannibal. And therefore one must be reserved for Hannibal since - in a sense - he creates the resources for it.

I can see that the rule as stated in the game seems arbitrary to you and possibly other players. So I will give some thought to changing the rule or explaining it better in the course of the game.

Thanks for the feedback! :)

James Warshawsky
Forced March Games, LLC

gollummen
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Post by gollummen » Thu May 26, 2011 10:28 am

ok. it makes a lot more senes when you put it that way :)

The problem is that I often forget that I cant use the last command if I havent used Hannibal in a turn.

How about changing it so you reduce the commands by one, but say that Hannibal activates for free?

mercenarius
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Post by mercenarius » Fri May 27, 2011 9:23 pm

How about changing it so you reduce the commands by one, but say that Hannibal activates for free?
That's not a bad suggestion, but I am concerned that it might confuse some players. I am leaning towards the elimination of the rule as the simplest solution. I'll have to think about this a bit. I don't think that any crucial aspect of game play is at stake. But I'll want to mull it over a little while.
James Warshawsky
Forced March Games, LLC

mercenarius
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Post by mercenarius » Sat Aug 13, 2011 6:33 pm

It's a little long in coming, but you got your feature request. :D

This is included in the new 1.0.4 update for "Hannibal." There is a public beta now available:

http://www.matrixgames.com/forums/tm.asp?m=2883194

gollummen
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Post by gollummen » Sun Aug 14, 2011 12:20 am

I changed the game!

Cool 8)


Thanks alot for your interest in your customers opinions.

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