Disappointed by the lack of Overrun ability

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

krugec
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 56
Joined: Fri Nov 25, 2011 1:32 am

Post by krugec » Sun Nov 27, 2011 7:27 pm

gunhojr wrote:suggestion i like the ability to overrun but as stated its not going to happen i do have a question though how is it in russia or america for the most part they have tanks or soldiers with 3 or 4 stars in russia germans just start the war with them i can say germans can have the stars for all the fighting to get there.why do russians and americans get those stars without fighting,this would help to have them as basic since no combat experience.if this was changed you wouldnt need overrun.just curoius if someone can explain why
I also hated, that after I conquered europe nad soviet union, the americans had same xp as my units.But I suppose if they had no xp you would roflstomp them down in a couple of turns.

On the original subject, at first I missed overrun, but after playing alot I dont want it, its stupid how you could destroy X units in one turn in panzer general 2.

impar
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 477
Joined: Sun Jul 24, 2011 8:53 am
Location: Portugal

Post by impar » Mon Nov 28, 2011 9:59 am

krugec wrote:On the original subject, at first I missed overrun, but after playing alot I dont want it, its stupid how you could destroy X units in one turn in panzer general 2.
You could destroy X units in a turn with a tank if, and only if, you had prepared the overrun attack with your other units.
There was no such thing as a tank attacking full strength units geting successive overruns in one turn.
Tanks were executioners.

Post Reply

Return to “Panzer Corps”