General Tactis

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divi8
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 22
Joined: Wed Sep 03, 2014 9:23 am

General Tactis

Post by divi8 » Wed Sep 03, 2014 9:35 am

(Sorry for my English) I try to read a lot of things that have been posted here regarding tactics for Panzer Corps.
But it is nog easy for me to understand everything and there ar no dutch forums regarding Panzer Corps. I play for about 3 months Panzer Corps on Ipad and I like the game alot. I play on lieutenant difficulty but still have trouble to win scenarios. I read a lot about it. I try to follow certain rules, pioniere against entrenched units, artillery to soften targets, artillery in adj hex ... etc.
But I have trouble to take the objectives in the turns that are provided. So I probably have a problem with moving units to the objective.
Can someone please post some general tips, tactics for the game?
What is important in this game and how do you execute this?
Many thanks in advance!

fliegenderstaub
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 181
Joined: Fri Feb 17, 2012 1:20 pm

Re: General Tactis

Post by fliegenderstaub » Wed Sep 03, 2014 11:28 am

Do you play the original campaign or one of the Grand Campaigns? (I definitely prefer the latter)

viewtopic.php?f=121&t=29134 (Tips for the Grand Campaign)

viewtopic.php?f=121&t=26367 (Tips for the original campaign)

My personal recommendation is: watching deducter's videos on youtube. And Lt. Joker has some videos there, too.

Hope, this might help you a bit.
...and like the once-mighty Mahi-Mahi, you will end
up on a poo-poo platter in the Tikki Hut of life! -Al Bundy -

divi8
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 22
Joined: Wed Sep 03, 2014 9:23 am

Re: General Tactis

Post by divi8 » Wed Sep 03, 2014 11:54 am

Thnx for the answer.
I play on ipad and have purchased all campaigns.
Guess I have a lot of reading to do.

Links helps a lot, much information.

BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3227
Joined: Mon Jul 01, 2013 6:35 am

Re: General Tactis

Post by BiteNibbleChomp » Wed Sep 03, 2014 12:17 pm

Another simple tactic:

- Kill Russian tanks with Tigers! Nothing weaker shall be permitted!

(Russian tanks are strong, so you'll be wasting a lot of PzII's to kill just one)

- BNC
Creator of American Civil War mod for Strategic Command WWI!
Discuss here: http://www.matrixgames.com/forums/tm.asp?m=4504986
Download: http://www.mediafire.com/file/tj4t11z3ttl142w/SCACW.zip/file

huertgenwald
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 696
Joined: Wed Oct 05, 2011 6:39 pm
Location: Eifel / south of Aachen

Re: General Tactis

Post by huertgenwald » Wed Sep 03, 2014 9:32 pm

Killing russian tanks with Pz IIs ?

Image

BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3227
Joined: Mon Jul 01, 2013 6:35 am

Re: General Tactis

Post by BiteNibbleChomp » Thu Sep 04, 2014 11:15 am

huertgenwald wrote:Killing russian tanks with Pz IIs ?

Image
I never specified which Russian tanks! :twisted:

A PzII should do fine against a T-26, and will at least damage a BT-5. That is probably their limit though.

- BNC
Creator of American Civil War mod for Strategic Command WWI!
Discuss here: http://www.matrixgames.com/forums/tm.asp?m=4504986
Download: http://www.mediafire.com/file/tj4t11z3ttl142w/SCACW.zip/file

captainjack
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1568
Joined: Thu Sep 13, 2012 7:42 am

Re: General Tactis

Post by captainjack » Fri Sep 05, 2014 1:57 am

Even with 3* and +2 defence hero, my Panzer 2F can't kill KV1Cs fast enough.
Maybe, it's time for an upgrade?

huertgenwald
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 696
Joined: Wed Oct 05, 2011 6:39 pm
Location: Eifel / south of Aachen

Re: General Tactis

Post by huertgenwald » Fri Sep 05, 2014 10:59 pm

Image

captainjack
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1568
Joined: Thu Sep 13, 2012 7:42 am

Re: General Tactis

Post by captainjack » Fri Sep 05, 2014 11:18 pm

Huertengewald - that's me trying to design a scenario!

Egge
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 51
Joined: Fri Jun 07, 2013 5:07 pm

Re: General Tactis

Post by Egge » Tue Sep 23, 2014 10:06 am

divi8 wrote:(Sorry for my English) I try to read a lot of things that have been posted here regarding tactics for Panzer Corps.
But it is nog easy for me to understand everything and there ar no dutch forums regarding Panzer Corps. I play for about 3 months Panzer Corps on Ipad and I like the game alot. I play on lieutenant difficulty but still have trouble to win scenarios. I read a lot about it. I try to follow certain rules, pioniere against entrenched units, artillery to soften targets, artillery in adj hex ... etc.
But I have trouble to take the objectives in the turns that are provided. So I probably have a problem with moving units to the objective.
Can someone please post some general tips, tactics for the game?
What is important in this game and how do you execute this?
Many thanks in advance!

There are some general rules to be successful in this game. First of all, don't overextend yourself. Attacking one city at a time with overwhelming forces is much better than a desperate struggle for several objectives simultaneously. If the city is not an objective, there is usually no reason to take it.
The game is basically a more complicated version of rock scissor paper. Use your tanks to attack enemy artillery, air defence and infantry in open terrain. Bombers are great for attacking enemy tanks. In closed terrain infantry is the queen of the battle. Artillery is crucial for preparing attacks.
Recon units, at-guns and air defence can be ignored. They are usually not worth buying though at-units and air defence are useful if you are the defending side.

Before attacking a city itself, try to destroy adjacent support units, i.e. enemy artillery and air-defence. Make extensive use of your strategic bombers and artillery if the enemy is entrenched. Those are your most important units for assaulting a city if you don't want to take terrible losses. And believe me, you don't. :)

Initially, your tanks are weak so there is no reason to rely on them too much. That will change over the course of the war, though.

captainjack
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1568
Joined: Thu Sep 13, 2012 7:42 am

Re: General Tactis

Post by captainjack » Thu Sep 25, 2014 5:54 am

Egge wrote:Recon units, at-guns and air defence can be ignored.
AA is limited but is cheap and is very good for defence once you get the hang of positioning it correctly. That weak fast Sdkfz 10/4 is for people like me who send their troops out before checking the defensive troops can keep up, and the 88mm is also the best AT gun for several years.

Some time around late 43 you will start meeting equal or better fighters and experienced AA - including fast (very annoying) mobile AA. Your planes will start taking a lot of damage and AA starts to become more useful. Since under 1.2 rules experience makes a big difference for AA, it pays to plan ahead and develop one or two units early.

But then the ability to play in several different ways is one the good things about PanzerCorps.

divi8
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 22
Joined: Wed Sep 03, 2014 9:23 am

Re: General Tactis

Post by divi8 » Sun Sep 28, 2014 2:56 pm

Egge wrote:
There are some general rules to be successful in this game. First of all, don't overextend yourself. Attacking one city at a time with overwhelming forces is much better than a desperate struggle for several objectives simultaneously. If the city is not an objective, there is usually no reason to take it.
The game is basically a more complicated version of rock scissor paper. Use your tanks to attack enemy artillery, air defence and infantry in open terrain. Bombers are great for attacking enemy tanks. In closed terrain infantry is the queen of the battle. Artillery is crucial for preparing attacks.
Recon units, at-guns and air defence can be ignored. They are usually not worth buying though at-units and air defence are useful if you are the defending side.

Before attacking a city itself, try to destroy adjacent support units, i.e. enemy artillery and air-defence. Make extensive use of your strategic bombers and artillery if the enemy is entrenched. Those are your most important units for assaulting a city if you don't want to take terrible losses. And believe me, you don't. :)

Initially, your tanks are weak so there is no reason to rely on them too much. That will change over the course of the war, though.
Thanks for the information.
I think I'm getting better at the game. Playing at Lieutenant level, I start having decisive victories now and then.
But still having troubles with moving and zone of control.

Almost done with wehrmacht campaign. Now at Berlin.
Lost a lot of core elite units after overlord.

Now I'm decicing whether to start with GC, desert campaign or allied corps...

hedning
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Tue Sep 16, 2014 11:56 am

Re: General Tactis

Post by hedning » Tue Sep 30, 2014 7:52 am

Egge wrote: The game is basically a more complicated version of rock scissor paper. Use your tanks to attack enemy artillery, air defence and infantry in open terrain. Bombers are great for attacking enemy tanks. In closed terrain infantry is the queen of the battle. Artillery is crucial for preparing attacks.
Recon units, at-guns and air defence can be ignored. They are usually not worth buying though at-units and air defence are useful if you are the defending side.

Before attacking a city itself, try to destroy adjacent support units, i.e. enemy artillery and air-defence. Make extensive use of your strategic bombers and artillery if the enemy is entrenched. Those are your most important units for assaulting a city if you don't want to take terrible losses. And believe me, you don't. :)
I must say that really sums it all up. Bang the nail with a hammer and not with a screwdriver, and do it hard! :)
Specialist in Everything which borders to Nothing

braccada
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 384
Joined: Mon Sep 15, 2014 8:58 pm
Location: Austria
Contact:

Prestige

Post by braccada » Sat Oct 04, 2014 11:35 am

Moreover there are a lot of mechanics that influence prestige and not all of them are obvious. Because I had a hard time to collect all the relevant information I summed it up in a guide.

http://steamcommunity.com/sharedfiles/f ... =309254297

Hope you find it useful and make good use of it :)
Follow my Grand Let's Play series: Rommel, Manstein and Guderian
http://www.slitherine.com/forum/viewtopic.php?f=145&t=53035

divi8
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 22
Joined: Wed Sep 03, 2014 9:23 am

Re: Prestige

Post by divi8 » Tue Oct 07, 2014 12:27 am

braccada wrote:Moreover there are a lot of mechanics that influence prestige and not all of them are obvious. Because I had a hard time to collect all the relevant information I summed it up in a guide.

http://steamcommunity.com/sharedfiles/f ... =309254297

Hope you find it useful and make good use of it :)
Very useful.
Thank you

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