Encirclement

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Alexander1
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Encirclement

Post by Alexander1 » Thu May 19, 2016 5:46 pm

How about introducing some kind of effects of encirclement? Progressive increase of suppressed points of encicled unit with each turn? Prohibition of replacements/refit?
McGuba did interesting script in Battlefield Europe and Touran campaigns when groups of units started to surrender after being encircled.

proline
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Re: Encirclement

Post by proline » Thu May 19, 2016 6:30 pm

Alexander1 wrote:How about introducing some kind of effects of encirclement? Progressive increase of suppressed points of encicled unit with each turn? Prohibition of replacements/refit?
McGuba did interesting script in Battlefield Europe and Touran campaigns when groups of units started to surrender after being encircled.
Already done- just try playing the game. Encircled units get less or no replacements and supply based on the degree of encirclement, and attacks against them benefit from a mass attack bonus.

robman
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Re: Encirclement

Post by robman » Thu May 19, 2016 9:21 pm

Plus encircled units DO surrender, if they are forced to retreat but can't.

captainjack
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Re: Encirclement

Post by captainjack » Fri May 20, 2016 6:15 am

robman wrote:Plus encircled units DO surrender,
Forcing surrenders can be a good combat tactic, especially against powerful units generally if you have plenty of artillery and a decent strategic bomber or two, as a weak attack can then take out a powerful unit. It is also effective on defence. In both cases, the fact you get surrender prestige is a useful bonus, but the removal of an enemy unit with low risk is the real prize. .

Stephen1024
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Re: Encirclement

Post by Stephen1024 » Fri May 20, 2016 9:10 am

I also say forcing surrenders is good tactic against human players, it will counter persons ability field full force by forcing them buy new unit and keeps your army safe during move. Ambushing humans is good tactic to as humans will move without always having recon.

goose_2
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Re: Encirclement

Post by goose_2 » Fri May 20, 2016 1:16 pm

Stephen1024 wrote: Ambushing humans is good tactic to as humans will move without always having recon.

That is why I always play with undo off, thanks to the tutelage of my mentor Hollowlolo ;)
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Rifraff
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Re: Encirclement

Post by Rifraff » Fri May 20, 2016 2:59 pm

Undo off is great, makes you think more.never tried that before until the multiplayer tournament.

Very hard to force a surrender against a human opponent of the same skill level..

Fist pumping moment when it does happen though.

Rifraff
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Re: Encirclement

Post by Rifraff » Fri May 20, 2016 3:03 pm

And of course all the stars must have aligned for my opponent to have surrounded one of my troops...

Stephen1024
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Re: Encirclement

Post by Stephen1024 » Fri May 20, 2016 3:17 pm

I noticed best way for surrenders is you attack inline fill up holes around opponents units, then supress with arty and finish. Thanks Goose learned that one from you.

Also best on tight maps like cities.

But yes on open maps with out having tight line it hard get surrenders.

That opens question is it good to have bigger group to try for surrenders, or space out try multiple targets.

goose_2
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Re: Encirclement

Post by goose_2 » Fri May 20, 2016 4:17 pm

Stephen1024 wrote:I noticed best way for surrenders is you attack inline fill up holes around opponents units, then supress with arty and finish. Thanks Goose learned that one from you.

.

This is what separates the men from the boys in mp. ;)
Learned this the hard way from my mentor Hollowlolo
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