Panzer Corps 1.26 patch

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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AlbertoC
Slitherine
Slitherine
Posts: 1887
Joined: Wed Mar 09, 2016 5:22 pm

Panzer Corps 1.26 patch

Post by AlbertoC »

We are releasing a new patch for Panzer Corps, bringing the game to 1.26 version.

Apart from U.S. Corps integrated, there are a few more changes in this version:
  • -Audio library has been updated to newest version
    -Fixed potential bug with prestige not being awarded for capturing flags
    -Game should no longer go to idle mode while playing replays
    -Steam performance fix (was deployed earlier, but not sure it was included in change log)
If you own the game on Slitherine, you can download the patch here

Mirrors:
http://ftp.eu.matrixgames.com/pub/Panze ... e-v126.zip
http://ftp.us.matrixgames.com/pub/Panze ... e-v126.zip
http://ftp.ca.matrixgames.com/pub/Panze ... e-v126.zip
Mark50
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 398
Joined: Sun Dec 04, 2011 10:56 pm

Re: Panzer Corps 1.26 patch

Post by Mark50 »

I was comparing the files of v1.26 to the ones of 1.25 to see what changes might have been introduced that could affect existing mods and I`ve noticed a couple things that I thought I should mention, just in case they might have been ported from an older version of the file by mistake.

These two lines that were present in v1.25 have disappeared from v1.26:

Code: Select all

IDS_IAP_SC_NAME	Soviet Corps
IDS_IAP_SC_DESC	Soviet Corps includes more than 25 new scenarios in a branching campaign stretching from Murmansk to The Crimea and from Khalkhin Gol to the banks of the Elbe. Players will also have access to over 60 new regular and special elite units.
Also the two Copyright entries now mention 2011-2013 instead of 2011-2016.
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