2018T - ROUND 2 GAME - LiFEver [Austria] (W) vs NightPhoenix [Holland]
We could go through this by the numbers, strategy, all that... but nothing special there.
RESULTS:
LiFEver wins axis turn 15.
NightPhoenix wins axis turn 17.
SHORT NOTES:
It's really hard to say what role the destruction of the enemy fleet can play. I couldn't capitalize on it the way I wanted to; guess the games were "too fast". Otherwise it sure is key to victory.
Weather was pretty much even.
We had some pretty crazy dice roles. The high dmg crit rolls were more his; the "can't be killed"-category was more on my side.
HIGHLIGHTS:
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Paratroopers
A little bit of insight right at the beginning.
So that was no coincidence in Russian Corps: If you buy paratroopers they don't actually start in the plane, but on the ground. (I really thought this is because Russia couldn't afford the equipment and they had to go to the airport to hijack or commandeer a plane. No discrimination here... those were my honest thoughts regarding the game mechanic...obviously incorrect.) Anyway - those paras were not on the airfield since I was sure they fly. They didn't... They took a walk to the airfield.
Those delayed Paratroopers had the total sightseeing package: Boy could they see a lot. Their target destination changed seven times... They even got in the sights of the dreaded Hurricane (* to that later), but it didn't bite cause we got our boys covered and safe through the air. Then we dropped them spot-on behind enemy lines... just to form a solid meat-shield (=defensive position without enough ammo to hold out. Hey - I would drop ammo boxes right in the middle if I could..)
So no recapture of Trondheim, two survivors at the end of the game. "They sure have stories to tell." Of course they were massacred right after the credit roll in the midst of the Norwegian army.
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The dreaded Hurricane
(*) The hurricane finally came in our sights after lurking him out for the third time. Twice rain and thunder had saved him. Not a third. BF & Heinkel were on the case... nicely lined up... How did it go? Did you see Dunkirk - the movie from last year? That were Spitfires you may think - I know. The Hurricane in our game filled the role nicely though...
It even haunted me to the Low Countries (training game). 3 full stack BFs at the same time. Result: More dmg on the BFs overall than on the Hurricane. At least it doesn't have a cool name for nothing. It even has a song.. of sorts. Screw those numbers - nothing rocks you like a hurricane.
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Who doesn't like surprises?
As Allies it started even better!
To my surprise I was faster than in my training game against myself! Crazy. Those two German infantry units in the North were dealt with in record time. With that great victory as motivation the defenders stood tall and everything was ready at the front. "I'm holding him off until turn 20...", I told my wife at the dinner table. That got her very excited... as anything panzer- or strategy-wise does.
Now imagine my surprise as one of that infantry units came back from the dead to haunt my backland. And by the dead I mean woods... because that's where they had been holding out for a few turns before finally going to work. I was so sure they had died like in the training game. My opponent made a smart decision by marching into a minor city since he suspected at least one guard unit in Trondheim. ("Haha.. it was empty, who's smart now!?" Tragic, it would have won him the round.) I told the troops to forget about that convoluted defense plan and instead try to catch the enemy far behind our lines. It's all about cardio with the infantry.. trust me!
It was at that moment I rediscovered my northern roots and launched ..
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Operation "Viking Corps"
It didn't have the impact I had hoped for, so it was more or less a sidenote since I held out longer than expected near Trondheim. Nevertheless: This was basically the whole main event for me!
I prepared a little jpg-comic. I just had that idea with 3 to 4 pics and it got completely out of control...
Doing this with MS paint was a great challenge in patience and time waste management. I succeeded and wasted maximum time while being on the verge of freaking out.
Well - I finish what I start and so it's done.
If you like it, you better love it because this won't happen again in that format. ;(
--> attachment of this post

- Viking Corps comic strip.jpg (3.13 MiB) Viewed 1173 times
* Finding out ships don't hold their ... water... ground in harbours. They leave the harbour. Hm... smelling insubordinance I couldn't let that slide. "Come on.. you know the rules. You only move if and when I click." Solution is pretty simple: All you have to do is block the escape routes. There will be no surrender because they didn't fight - sooo: Then they have to fight, right? - Thinking and logic can take you far!
* I learned a new English word: Scuttle. It means a destroyer activates some sort of experimental cloaking device and disappears. Crazy stuff... but it happened!
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In conclusion:
Another really interesting and fun match against another nice and smart opponent from Holland.
Let's see what happens in the future in the first "open-world" map
