Panzer IIF.

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Post Reply
stormbringer3
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 282
Joined: Thu Oct 27, 2011 7:00 pm
Location: Staunton, Va.

Panzer IIF.

Post by stormbringer3 » Fri Mar 30, 2018 3:07 am

Does anyone use them instead of the SdKfz recon vehicles? Also, do they have recon movement as the wheeled vehicles?
Thanks.

ycloon
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 86
Joined: Sun Mar 24, 2013 12:53 pm

Re: Panzer IIF.

Post by ycloon » Fri Mar 30, 2018 11:42 am

No, I don't currently use them. When I tried it out a few years back, it has recon move. The problem is that recon move doesn't work as well with this vehicle because of its low base movement of 5. AFAIK, Tracked recon has an advantage over all terrain recon (e.g., SdKfz 232) on frozen terrain. Even then you probably need a move hero on a PzIIF to make it work.

huckc
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 516
Joined: Mon Apr 24, 2017 1:38 pm
Location: USA

Re: Panzer IIF.

Post by huckc » Fri Mar 30, 2018 2:05 pm

I find the SdKfz 232 line vastly superior to the Panzer II the whole way through the war. 8 recon movement is incredibly useful for squeezing behind enemy units and forcing surrenders, often multiple times in one turn.

Unfortunately I can't look up its penalty on frozen ground in order to compare it to the 6 movement fully-tracked Panzer II Luchs as the Mac version doesn't have that chart nor does the manual :cry:

dalfrede
Major - 8.8 cm FlaK 36
Major - 8.8 cm FlaK 36
Posts: 976
Joined: Wed Mar 15, 2017 7:48 pm

Re: Panzer IIF.

Post by dalfrede » Fri Mar 30, 2018 4:29 pm

huckc wrote: Unfortunately I can't look up its penalty on frozen ground in order to compare it to the 6 movement fully-tracked Panzer II Luchs as the Mac version doesn't have that chart nor does the manual :cry:
Check out the movement.pzdat file.
Reformated, added All Terrain; originally posted in FAQ area

Movement cost
# Terrain, # Horse, , , , # Tracked, , , , # Half-tracked, , , , # Wheeled, , , , # All Terrain,,
#, Dry, Muddy, Frozen, , Dry, Muddy, Frozen, , Dry, Muddy, Frozen, , Dry, Muddy, Frozen, , Dry, Muddy, Frozen
Swamp, 2, All, 1, , 4, Impass, 2, , 4, Impass, 2, , All, Impass, 3, , All, Impass, 3
Clear, 1, 2, 1, , 1, 2, 1, , 1, 3, 2, , 2, 3, 2, , 1, 2, 2
Countryside, 1, 2, 1, , 1, 2, 1, , 1, 3, 2, , 2, 3, 2, , 1, 2, 2
Bocage, 2, 2, 2, , 4, All, 5, , All, All, All, , All, All, All, , 3, All, 3
Forest, 2, 2, 2, , 2, 3, 2, , 2, 3, 2, , 3, All, All, , 3, 4, 4
Thick Forest, All, All, All, , Impass, Impass, Impass, , Impass, Impass, Impass, , Impass, Impass, Impass, , Impass, Impass, Impass
Hills, 2, 2, 3, , 2, 3, 2, , 2, 4, 3, , 4, All, All, , 3, All, 3
Mountains, All, All, All, , All, All, All, , All, All, All, , All, All, All, , All, All, All
City, 1, 1, 1, , 1, 1, 1, , 1, 1, 1, , 1, 2, 2, , 1, 1, 1
Airfield, 1, 1, 1, , 1, 1, 1, , 1, 1, 1, , 1, 2, 2, , 1, 1, 1
Port, 1, 1, 1, , 1, 1, 1, , 1, 1, 1, , 1, 2, 2, , 1, 1, 1
Fortification, 1, 2, 1, , 2, 3, 2, , 2, 3, 2, , 4, All, 5, , 2, 3, 2
Desert, -20, -20, -20, , 1, 1, 1, , 1, 1, 1, , -20, -20, -20[%], , -16, -16, -16
Dunes, 2, 2, 2, , 2, 2, 2, , 2, 2, 2, , 3, 3, 3, , 2, 2, 2
Rough Desert, All, All, All, , Impass, Impass, Impass, , Impass, Impass, Impass, , Impass, Impass, Impass, , All, All, All
Jungle, 2, 3, 2, , 2, 3, 2, , 2, 3, 2, , 3, All, 4, , 2, 4, 3
River, All, All, 2, , All, All, 2, , All, All, 2, , All, All, 2, , All, All, 2
Railroad, 1, 2, 1, , 2, 3, 2, , 2, 3, 2, , 3, 4, 4, , 1, 2, 2
Road, 1, 1, 1, , 1, 1, 1, , 1, 1, 1, , 1, 2, 2, , 1, 1, 1
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.

stormbringer3
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 282
Joined: Thu Oct 27, 2011 7:00 pm
Location: Staunton, Va.

Re: Panzer IIF.

Post by stormbringer3 » Fri Mar 30, 2018 7:00 pm

Thanks for the replies. They were exactly what I expected to see. I was wondering if there was anything that I was missing since the developers added it. I guess the developers added a unit that no one will ever use.

hurly
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 372
Joined: Tue Aug 04, 2015 12:43 am

Re: Panzer IIF.

Post by hurly » Fri Mar 30, 2018 7:30 pm

stormbringer3 wrote:Thanks for the replies. They were exactly what I expected to see. I was wondering if there was anything that I was missing since the developers added it. I guess the developers added a unit that no one will ever use.

Maybe the developers want to use it when they create Scenarios :wink:

stormbringer3
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 282
Joined: Thu Oct 27, 2011 7:00 pm
Location: Staunton, Va.

Re: Panzer IIF.

Post by stormbringer3 » Fri Mar 30, 2018 8:21 pm

Good thought.

captainjack
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1713
Joined: Thu Sep 13, 2012 7:42 am

Re: Panzer IIF.

Post by captainjack » Sat Apr 07, 2018 9:47 pm

I just received Rondorf in his Panzer IIC, drove him into a city and upgraded him to a ... IIG. I was very low on tanks and didn't want a flammpanzer, but the G was a useful cheap improvement and turned out to be handy.

I've used a IIF or IIG in Afrika Korps in the past. It was a while back so I'm not sure if this was to see how useful it was or because I was low on prestige.

Post Reply

Return to “Panzer Corps”