Tip for multiplayer

Open beta forum.

Moderators: Slitherine Core, The Lordz, Panzer Corps Moderators, Panzer Corps Design

Post Reply
Kerensky
Content Designer
Content Designer
Posts: 8623
Joined: Wed Jan 12, 2011 2:12 am

Tip for multiplayer

Post by Kerensky »

Elite reinforcement button is your worst enemy. :!:
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

Don't tell me you actually tried that!
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
KageToraUK
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 152
Joined: Mon Mar 21, 2011 1:05 am
Location: UK

Post by KageToraUK »

It certainly is. I'm on my 4th and 5th MP games at the moment, and I have cut down on its use. Spam the enemy with hordes of conscripts!!

(Not really spamming - you can't in this game :lol: )
Kerensky
Content Designer
Content Designer
Posts: 8623
Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

I've been wondering why my opponents seem to have trouble filling their core and keeping their prestige levels high, turns out a lot of them are using elite replacements.
Think of this as a PSA (Public Service Announcement)
Elite reinforcements are bad!

I'm genuinely curious how conscript spam will work on Urban Warfare in point of fact. Quite a few of my games so far have been pretty tank heavy....
Razz1
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 3308
Joined: Tue Jan 18, 2011 4:49 am
Location: USA

Post by Razz1 »

WRONG !!!

Why?

Depends upon scenario and at times there is a reason to use it on one or more units.

But generally speaking..... I don't use it.

So you are 90% correct.
Kerensky
Content Designer
Content Designer
Posts: 8623
Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

Razz1 wrote:WRONG !!!

Why?

Depends upon scenario and at times there is a reason to use it on one or more units.

But generally speaking..... I don't use it.

So you are 90% correct.
lol I like that turn around there :roll:
OmegaMan1
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 901
Joined: Tue Jun 26, 2007 3:42 am
Location: Pennsylvania, USA

Post by OmegaMan1 »

Honestly I rarely use elite reinforcements, even in the single-player game. A few times I've rebuilt core units that fall below half strength with elite forces... but this is more of a luxury one can afford in the campaign, when prestige is more plentiful. Can't say I've ever used elite in my multiplayer games... but then again, units under my command usually take a lot of casualties anyway, so I need to be as conservative as possible with my prestige! :lol:
El_Condoro
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 2112
Joined: Tue Jun 03, 2008 9:32 am

Post by El_Condoro »

I tend to go to the normal replacement button and hover the mouse over it to see what the unit's experience will drop to before I make a decision. In MP, though, it's rarely useful to use elite replacements, in my experience.
grabbysnatch
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 243
Joined: Fri Jan 14, 2011 4:04 pm

Post by grabbysnatch »

I only ever use Elite replacements in the campaign games. I find them a waste in multiplayer as the prestige disappears too quickly
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

So you are 90% correct.
Please, please, for the love of God & faith in the testers, tell me that was a typo and you really missed a decimal, etc. :P

99.90%
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
brumbarchris
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 19
Joined: Mon Dec 23, 2013 1:29 pm

Re: Tip for multiplayer

Post by brumbarchris »

Actually I need to revive this and decrease this percentage.
Elite reinforcements are quite useful sometimes in multiplayer. Consider scenarios like Stalingrad. The soviet player can generally fight some rearguard actions and fall back behind the Volga. He still has on victory point to defend (Astrakhan, I believe) and there are only two passable points across Volga. If skilled, the soviet player can retreat enough units behind the river to form a contiguous line behind the river.
So in this case, the German player must assault the river with massive strength. In this particular scenario prestige is more than enough for the Axis to both elite reinforce AND to overstrength, giving him a much better chance to cross the Volga, despite hordes of cheap units + some KV-1Bs + arty + antiaircraft defend the line.

Regards,
Cristian
Post Reply

Return to “Panzer Corps Open Beta”