Finally, a strange thing happened three or four times: I used my strategic bomber to hit Russian units in city hexes for suppression purposes. However, on at least three or four occasions, the city hex was also neutralized, and a flag appeared where there had not been one before! This seemed strange, since it allowed me to thereby take the hex (after the occupying unit was destroyed) and thus gain prestige for the capture. Is this intended, or is it a bug (as I donâ€™t recall seeing this happen in previous scenarios)?
dshaw62197 wrote:Hi EC!
I know that pre-existing flag hexes can be reverted to a neutral (white) state. However, in this case, the act of bombing creates a neutral flag where previously no flag was present. Conceivably, every city hex on the map could be thus "converted" to a prestige-giving flag hex. Again, this might have been present from the beginning, but I thought supression (i.e., changing a enemy flag to neutral) only occurred where the flag was already present. Here, the act of bombing is creating new flags. Does this explanation make more sense?
Trying to milk prestige out of this would undoubtedly be more trouble than it's worth
Two elite level bombers doing this can provide income this way. dshaw62197 and me apparently were among the few who didn't have 10-20k Prestige but rather below 1-2K and there it is a viable alternative to bombing an enemy.
Just because a few people are very vocal about content is too easy doesn't mean every single one of our players is breezing through. It's why we're always hesitant to make things 'harder'.
so really it's all about people finding the difficulty that suits them the best.
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