Upgraded the Bf-109F to G, Ju 87B to B, Bf 110G to Me 410A, StuG IIIF/8 and Marder IID to StuG IIIG, Pz IVF/2 to G, Pz IIIJ/1 to a Tiger I, the 2 15cm artillery to 17cm, bought another Ju 87D and Me 410A and 2 more Wurfrahmen 40 leaving me with 0.1k prestige.
The last defender of Belgorod fell at turn 9 and I started to cross the Donets at Ziborovka as well - everything west of the Donets was already conquered at this point.
Game could have ended at 13/17.
I am wondering what the maximum number of kills is before you are guaranteed to get a hero, I have some 100+ kills units here without a hero. IMO there should be a fairly low cap here in order to let the pre-build core catch up as fast as possible in regard to heroes.
DV at 17/17 with 1.2k prestige - only with selling the captured T34/41 did I manage to end up with 0.3k prestige after repairs, otherwise this scenario would have been a loss, at least for me and at FM. I got a some extreme die rolls here (both sides), I will try to play the next scenario in pure chess mode in order to eliminate the randomness. Hard to say if this was the reason for the fairly high repair bill or if I still was a bit too reckless in my pushing forward (I think not THAT much) or if - at least for me - the new scenarios simply can not be played at FM without barely getting any prestige after repairs.
Having to make decisions about which units to reinforce/upgrade is not bad at all, I am simply not used to it

edit: Got another 4 heroes, but it still feels a bit too slow, or is there any kind of cap for the number of heroes you can gain during 1 scenario (just counted the heroes from Kharkov again, 4 there, too, not just the 3 I counted yesterday).