A couple of nits: I'd prefer a better looking pumping station than the hanger (also, could they be named?). Something with pipes perhaps. The scenario doesn't end after all objectives are taken. Is this because the Arab volunteers must survive to the end? If so, maybe a check to see if there aren't any allied units left, then the scenario could end early.
Like others, I had a lot of difficulty in defending the pumping stations. I too lost the one closest to Haifa. Maybe the air mobile reinforcements could start closer to the pumping stations. Or the allied units could start further away. Seems like some change is needed in this regard. That said, I like these additional missions within the overall scheme of the scenario. They add richness to the game.
Otherwise it was pretty standard. The expected flank attack was repelled fairly easily. I finally found a good use for my motorcycle unit. Guarding the flank. Their spotting of 3 gave me early warning of the attack. That was the difference in stopping it without losing any units vs Suez.
My first MV
