Summary Of TA Maps

Team Assault is a 3D turn based tactical game where players fight in close combat action at a squad level.

Moderators: Slitherine Core, Team Assault Design, Zeal

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Major-General - Tiger I
Major-General - Tiger I
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Summary Of TA Maps

Post by Xerkis » Sat Mar 31, 2012 11:35 pm

This is the first of several charts that have been made over the time of beta testing of Team Assault.
I am first checking them against the version of TA that has been released to make sure they are still accurate. Hopefully you find them useful and certainly, if there are any issues, questions, comments, suggestions about them; just simply let me know.

This one was the easiest to check so the first one to post.

You can find the Zip File Here (name: "Levels Maps (2).zip")

It has a listing of the maps and some basic information about them (number of Control Points, Resupply areas, description, etc.)


2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
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Re: Summary Of TA Maps

Post by Laxen » Tue Apr 03, 2012 3:23 pm

As stated in the beta forums, this is an amazing work Xerkis and I hope it will come to good use for many players. Thanks.
Rasmus Davidsson
Lead Designer at ZEAL Game Studio

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