Eastern Front: Soviet Storm 1.1 AAR

Battle Reports & After Action Reports (AAR's)

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Razz1
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Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Tallinn kept but lost ) All these damn sea mines )Will have to replay again )
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Map of the minefields and the way out of the sea transport of the future ready )))
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Akkula wrote:
uzbek2012 wrote: I understand you. In this time the Finns were not so cool ))) Only one port did not take ) your time is up unfortunately. ) We should probably reduce the complexity at least to the General , and that enemy can breed like rabbits )))

P.s. Why Marines can't sail away from this island ? And such a low range of fire of the ships ?)
Mhhh, that would apply in a very tiny scenario, it doesnt sound too realistic to see those marines sailing thought the Baltic with that little boat. But what I will do is to change those objectives to port status so you will be able to embark them.
At the expense of realism the Finns at that time also did not have so many tanks and captured artillery all appeared to 1942 )))
http://www.otvoyna.ru/xanko.htm
This is available
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http://zonwar.ru/artileru/rail_guns/305-mm_tm2-12.html
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Where is this ))) Drunk ? )
http://zonwar.ru/artileru/rail_guns/180 ... 1-180.html
Akkula wrote: Cheater :lol:
I find strange you received that Defeat screen, I will recheck if I made a silly mistake.
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There is not a cheater ) Is a military maneuver and we'll consider the work of naval intelligence at the height ) The more I play on the hardest level of difficulty and mines is just awful )

p.s. For example in mod BATTLEFIELD: EUROPE 1.5 hordes of the red partisans why haven't you got it (the enemy tramples Soviet land , and the people's Avengers is not visible , not good )))!?
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http://www.internetwars.ru/


Beat again in this map )Still surprised by the weakness of concrete Pillboxes and Bunkers ) Enemies took only one city and that in the end ) is Obtained by its nonsense with the German battery suddenly in the rear of the red army ) All transport delivered )
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Razz1
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

This time Tallinn and all the area around him remained in the hands of the red army ) All the transports successfully evacuated ) Leningrad and its region also remained for us )to be Continued....

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The battle for Bryansk ))) the Nazis came we were defending )
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The defense of the Mozhaisk highway )
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Winter camouflage ))) Near Moscow :)
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PS. EASTERN FRONT: SOVIET STORM THE GREAT PATRIOTIC WAR Great news ! ;)
As the Kremlin disappeared for four years )))
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http://nnm.me/blogs/La_russ/kak-kreml-i ... tyre-goda/
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Beat ) Defended all important strategic point )
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Siberian skiers what it is in the circles marked should be placed ?
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Philwd wrote:Hi Uzbek,
Yes I made that mistake also. You must put Siberian units in all hexes marked A. Not necessarily ski units but any Siberian reinforcement will work. By the way the city hexes DO NOT count (that was my mistake I thought the city would also count). Only the hexes outside the city actually marked A.
The ski part is great but a special place for Siberians surprising )
Clear ) At the expense of the Siberian units I already said here )
viewtopic.php?f=121&t=46306&start=140

p.s. It is a pity that there is no mods on modern conflicts )

And that eternal mods about the second world quickly bored )


Everything passed as it is necessary having constructed Siberians))) It would be desirable what the enemy not stupidly a per on slaughter, and maneuvered)
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Again, all captured but not all Siberian units :twisted: reached the G-spot and I lost )))
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

At the end passed ) See Siberian star became a desired row )
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Road of life by LaDuke just fine but the cars should disappear when you reach a checkpoint ) Why in the end do not always have a description ?
If you honestly do not understand what to do with enemy transport planes ? )

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After glorious victories came this moment ) Sevastopol was just trampled by the German Horde ) we will try to keep ) At the level of field Marshal is not so easy )
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P.s. by Akkula Your screenshots are great )
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Lost again ) Experts can suggest how to get this card Sevastopol without cheats and reduce the difficulty level of the game ? Can eat at whom ideas and reliable military tactics strategy how to keep the city !?

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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Hi uzbek, indeed Sevastopol is a hard one. I never tested it at Marshal difficulty!, so I don´t know what to suggest :(
I kindly ask you to reduce the amount of screenshots per post, mainly because two reasons: 1) They make the thread hard to follow for all the people and 2) They contain a lot of spoilers. Maybe you could post two per AAR?.
Thanks in advance.

Best regards.
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Akkula wrote:Hi uzbek, indeed Sevastopol is a hard one. I never tested it at Marshal difficulty!, so I don´t know what to suggest :(
I kindly ask you to reduce the amount of screenshots per post, mainly because two reasons: 1) They make the thread hard to follow for all the people and 2) They contain a lot of spoilers. Maybe you could post two per AAR?.
Thanks in advance.

Best regards.
To defend Sevastopol is not realistic at this level of complexity, and the defeat ends the game ) Please note when my units up to 2 great stars , the enemy has them 3-4 (they are just the elite )is as small Italian torpedo boats just some super units ) to Bomb them from the air impossible , to fire artillery too )as the enemy leaves a significant advantage on all types of weapons ) In doing my passing units must sail losing moves ) I Think you need to reconsider the balance in this map )
https://docs.google.com/viewerng/viewer ... polya.pptx

How to put pictures under spolier ? 't find this feature in the options of the forum !?

Отстоять Севастополь не реально на таком уровне сложности, а поражение заканчивает игру ) Обратите внимание когда мои юниты up great до 2 звезд , у противника их 3-4 (они просто элита )Так же итальянские малые торпедные катера просто какие то супер юниты ) Бомбить их с воздуха нельзя , обстреливать артиллерией тоже )Так же у противника выходит значительный перевес по всем видам вооружения ) При этом мои переходящие юниты должны плыть теряя ходы ) Думаю вам надо пересмотреть баланс именно в этой карте )

Как тут ставить картинки под спойлер ? Не как не найду эту функцию в опциях форума !?

Sometimes the map you see a German SS units propose to add a small part of the NKVD ) the more they were in the defense of Sevastopol (184-th division of the NKVD troops who took part in the fighting in the Crimea , + morale and vitality they need to be very good , with arms slightly worse))))
http://shieldandsword.mozohin.ru/VD3462 ... erativ.htm
http://www.rkka.ru/iuniform.htm

Иногда на карте вижу немецкие части СС, предлагаю добавить стрелковые части НКВД ) тем более они были при обороне Севастополя (184-я дивизия войск НКВД, принимавшая участие в боевых действиях в Крыму , + мораль и стойкость у них должны быть очень хороши , с вооружением чуть похуже ))))

Philwd wrote:****Spoilers below*******






















What I did was to buy aux units at every city near the front line then buy some more. Mostly AT but a few riflemen also. I probably burned 5000 prestige to delay the Germans long enough for my units to arrive at the front. Also my forts held out fairly long. May have just been lucky. One thing I did not like was the units that landed at the far southern zone had to move through the southern Gorky and the trenches held up my tanks for another 2-3 turns.

I eventually won by swinging tanks a bit south over the river and coming back into the last victory city from the southeast. There was only an artillery there and taking it on the last turn meant the tanks from the north couldn't react. Since I had destroyed the German planes I scouted very well ahead of my forces and knew where the German units were.

I destroyed the planes by setting up a flak trap. The Italian MB will set up an observation post. Just put a good unit right at the edge of his spotting range. Germans came to attack and I had 3 flak waiting. Did that twice and destroyed half of the fighters. What I did for the rest was to use my strategic bomber to hit the close airfield and turn it back neutral. As there was only an artillery there it would not turn back German and the AI lost 3 units. I watched the fuel status and did this when the German fighters were low enough on fuel they couldn't get anywhere else.

Hope this helps.
Thanks, I'll try to use your tips and tricks ) this card is probably the most complicated of all I have met in this mod ) I just didn't have enough strength to keep this German Horde ) Here and probably have to use military ingenuity and cunning but not cheats )

Спасибо, я попробую воспользоваться вашими советами и рекомендациями ) данная карта наверное самая сложная из всех которые мне пока встречались в данном моде ) У меня просто не хватает сил ,сдержать эту немецкую орду ) Вот и придется наверное применять военную смекалку и хитрость но только не читы )
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

To defend Sevastopol is not realistic at this level of complexity, and the defeat ends the game ) Please note when my units up to 2 great stars , the enemy has them 3-4 (they are just the elite )is as small Italian torpedo boats just some super units ) to Bomb them from the air impossible , to fire artillery too )as the enemy leaves a significant advantage on all types of weapons ) In doing my passing units must sail losing moves ) I Think you need to reconsider the balance in this map )
https://docs.google.com/viewerng/viewer ... polya.pptx

How to put pictures under spolier ? 't find this feature in the options of the forum !?

Отстоять Севастополь не реально на таком уровне сложности, а поражение заканчивает игру ) Обратите внимание когда мои юниты up great до 2 звезд , у противника их 3-4 (они просто элита )Так же итальянские малые торпедные катера просто какие то супер юниты ) Бомбить их с воздуха нельзя , обстреливать артиллерией тоже )Так же у противника выходит значительный перевес по всем видам вооружения ) При этом мои переходящие юниты должны плыть теряя ходы ) Думаю вам надо пересмотреть баланс именно в этой карте )

Как тут ставить картинки под спойлер ? Не как не найду эту функцию в опциях форума !?

Sometimes the map you see a German SS units propose to add a small part of the NKVD ) the more they were in the defense of Sevastopol (184-th division of the NKVD troops who took part in the fighting in the Crimea , + morale and vitality they need to be very good , with arms slightly worse))))
http://shieldandsword.mozohin.ru/VD3462 ... erativ.htm
http://www.rkka.ru/iuniform.htm

Иногда на карте вижу немецкие части СС, предлагаю добавить стрелковые части НКВД ) тем более они были при обороне Севастополя (184-я дивизия войск НКВД, принимавшая участие в боевых действиях в Крыму , + мораль и стойкость у них должны быть очень хороши , с вооружением чуть похуже ))))

Philwd wrote:****Spoilers below*******






















What I did was to buy aux units at every city near the front line then buy some more. Mostly AT but a few riflemen also. I probably burned 5000 prestige to delay the Germans long enough for my units to arrive at the front. Also my forts held out fairly long. May have just been lucky. One thing I did not like was the units that landed at the far southern zone had to move through the southern Gorky and the trenches held up my tanks for another 2-3 turns.

I eventually won by swinging tanks a bit south over the river and coming back into the last victory city from the southeast. There was only an artillery there and taking it on the last turn meant the tanks from the north couldn't react. Since I had destroyed the German planes I scouted very well ahead of my forces and knew where the German units were.

I destroyed the planes by setting up a flak trap. The Italian MB will set up an observation post. Just put a good unit right at the edge of his spotting range. Germans came to attack and I had 3 flak waiting. Did that twice and destroyed half of the fighters. What I did for the rest was to use my strategic bomber to hit the close airfield and turn it back neutral. As there was only an artillery there it would not turn back German and the AI lost 3 units. I watched the fuel status and did this when the German fighters were low enough on fuel they couldn't get anywhere else.

Hope this helps.
Thanks, I'll try to use your tips and tricks ) this card is probably the most complicated of all I have met in this mod ) I just didn't have enough strength to keep this German Horde ) Here and probably have to use military ingenuity and cunning but not cheats )

Спасибо, я попробую воспользоваться вашими советами и рекомендациями ) данная карта наверное самая сложная из всех которые мне пока встречались в данном моде ) У меня просто не хватает сил ,сдержать эту немецкую орду ) Вот и придется наверное применять военную смекалку и хитрость но только не читы )
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

****Spoilers below*******
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Tried again ) Sold all his units which were to sail and bought new but already in the city and the surrounding area ) we Stayed not long ) even organizing sabotage and captures towns )

Попробовал снова ) Продал все свои юниты которые должны были плыть и покупал новые но уже в самом городе и его округе ) Продержались мы не долго ) даже устраивая диверсии и захваты городков )

Useful links to the topic of the red army )
http://www.wio.ru/
http://www.4tanks.ru/public.php?page=&s=
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

It's nice that you care so much about the visual backdrop of mods )
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Дорога жизни !
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http://www.alexfl.ru/vechnoe/vechnoe_mist15.html
http://zhurnalko.net/=nauka-i-tehnika/t ... -06--num25
http://fossko.livejournal.com/77431.html
http://www.mywebs.su/blog/history/17866.html
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http://vivovoco.astronet.ru/VV/PAPERS/H ... LADOGA.HTM

But Sevastopol tragedy ? )Need to decide what is dearer to us than realism or balance )))

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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

Akkula wrote:Mhh, it seems impossible to win Sevastopol in Marshall difficulty :? . I suggest you to use the "endscn 0" cheat or reduce the difficulty (the scenario can be won at lesser difficulty levels). I will reduce the difficulty of that scenario by the next release anyway.

Tell me what do you think about this friends, my idea to remark the units featuring unique heroes:
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All those special units will be identified with a Guards icon (same for Guards "standard" units). I am planning to do the same for the SS units.
Best regards.
Akkula.
Sadly that will have to go by yourself:)
at the expense of the main characters is not quite a bad idea )
http://kanchukov-sa.livejournal.com/853921.html

Can guards naval units would better fight )
http://flot.com/history/gvard.htm

p.s. http://www.voenvideo.ru/load/voennoe_vi ... 2-1-0-3043
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Razz1 »

How to reduce the complexity of the game or how to enter cheats that would miss a hell of a mission about Sevastopol ?
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If there is only a surrender option is there but it leads to the failure of the entire Soviet company )

PS. Not when it did not give up and did not use cheats !!! )
http://games.mail.ru/pc/articles/secret ... o_mail_ru/
Here it is the moment of shame ))) But that does not make for the continuation of ) Interesting end of the Soviet Victory in Berlin 1945 or too, will have to enter cheat )
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Why did the Soviet infantry can't pass the bridge ? :evil: Yes playing on very hard difficulty level of the game in this mod do not advise ) as enemies of elite professionals....
uzbek2012
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by uzbek2012 »

OK ,thank you Razz1 ! Just wanted a product that would floor would not external , but an interesting modification without errors )
uzbek2012
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by uzbek2012 »

Tell the author , after the release of Soviet corps and the emergence in it of Chechens, rebels should we expect the uprising in Grozny and other collaborators and of the separatists or it is possible not to worry ?
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http://modernlib.ru/books/yurado_karlos ... 45/read_3/
http://heygv.ru/photo/otryad-ukrainskih ... uyu-armiyu
http://pomny-gorgys.diary.ru/p179501600.htm?oam
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The newly passed ) On 56 the move to Berlin fell, on the yard was 1943 ) But still resists Fascism in different parts of Europe ) are Approaching Rome ))) Europe should be a Soviet !!! I have the same card War of the USSR with NATO ;)

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Akkula
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by Akkula »

I am shocked about your rapid advance into Germany :shock:
A question, at what difficulty are you playing???. Can´t believe my eyes.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by uzbek2012 »

Akkula wrote:I am shocked about your rapid advance into Germany :shock:
A question, at what difficulty are you playing???. Can´t believe my eyes.

On the most difficult and that really would be boring ) And I'm not going through your creation , so the experience is ) Your mod is in spite of everything is great and I like it more than the original company for the USSR !

На самом сложном , а то совсем было бы скучно ) И я не первый раз уже прохожу ваше творение , так что опыт есть ) Ваш мод не смотря на все отличный и мне нравиться больше чем оригинальная компания за СССР !


P.s.How to achieve a convincing victory if you join Rome and failed ? )
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Direct future allies in Warsaw Pact )))


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uzbek2012
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Re: Eastern Front: Soviet Storm 1.1 AAR

Post by uzbek2012 »

The author again Sevastopol ) Tell me you played this mission ? ) Number of enemy troops is just huge and if in other maps give reinforcements here simply not ) Give advice on how to go (hope to go cheat will not follow such a proposal as before )!?

Автор опять Севастополь ) Скажи ты сам играл в эту миссию ? ) Количество войск противника просто огромна и если в других картах давали подкрепление тут его просто нет ) Дай совет как пройти (надеюсь пройти читами не последует такое предложение как раньше )!?

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