VPaulus wrote:I've played your scenario, yesterday, and I didn't have any issue.
I played in Colonel level. Finished with a Decisive Victory in the 10th turn, 1284 prestige points.
Didn't bought any new unit, and lost 2 Infantry units, 1 Artillery and 1 Destroyer.
This is the introducing scenery to the campaign, so it might to be easy than the others, but anyway I'm finishing it too earlier.
Unfortunately the AI enemy aviation, is quite imbecile, keep targeting secondary units.
Thanks for the feedback and i'm glad you found the time to have it a try

.
The starting prestige for the standalone has been set from 200 to 50 which is now same as for the campaign.
Enemy aircraft have their favorites. I was considering that besides the initial waves, also to introduce more enemy aircraft during the game. The ai might be sometimes imbecile, but it can hurt from time to time. So the player will have to remain on guard for more enemy planes coming in... .
The impression i already had, once you shot off all planes, for the remainder of the scenario, you have total airsuperiority. For the first scenario i won't change. But i might add a surprise in the second scenario and so on. That is one of the features that did not exist in the original PG, the ability to add reinforcements that can come as a total surprise.