The Unit Factory

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Ballermann
Sergeant First Class - Panzer IIIL
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Re: The Unit Factory

Post by Ballermann »

@ bebro
First, thx for the new/updated planes, super :D

Second, please take a look here :
http://www.slitherine.com/forum/viewtop ... 19#p598219
Sorry, for my bad school english...
bebro
Slitherine
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Re: The Unit Factory

Post by bebro »

Cortilein wrote:
bebro wrote:do you mean a full set of all German air units?
Hey Bebro, thanks for your reply. I can imagine you're quite busy with OOBP and its expansions for the time being - makes me appreciate even more that you're still around in the PzC forums making occasional "air drops" of unit graphics.

The aircraft I mentioned in my post above are used in official Afrika Corps scenarios, and it came to my attention that those are still vanilla. I did not imply asking you for an entire new set of units - that would be a mammoth task by now, and I do really like the desert camo unit variants you already released up to this point in time.

Personally, I wouldn't mind if a unit has no bigunit info card. Many units are similar enough in appearance (and their number that great by now) that one could always re-use the bigunit icon from a similarly looking unit as an "interim solution" until a "proper" bigunit image eventually becomes available. Or one could even switch to b/w images altogether.

RE: Soviet Corps - I remember when I checked out your Eastern Front mod quite some time ago. AFAIR it contained an entry for the Yer-2 in the equipment file already, but it was not used in the scenarios nor had it its own unique unit icon. Maybe there was something on your drawing board already?
Yeah, I planned to add a Yer-2 to Inferno initially, but then simply didn't. As for those desert planes, I'll do Sov additions first, then see what time allows. I can't make much promises at this point though.
Zhenka
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Re: The Unit Factory

Post by Zhenka »

Thanks Bebro!

Great job! Excellent graphics!

But I see that you have forgotten about a few units of the Red Army

P-63 Kingcobra
Spitfire Mk.IX
Polikarpov R-5
Neman R-10
Yakovlev Yak-4 (or Yak-2)
Sukhoy Su-2
Arkhangelskiy Ar-2
Tupolev TB-3

I think that a lot of Russian guys will be very grateful to you if you make a full line of Soviet planes.
McGuba
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Re: The Unit Factory

Post by McGuba »

I do not think he forgot. But it takes considerable time and effort to create each new icon, especially together with the bigunit picture. He has already made a great job making the 200+ icons in such a quality which is superior to the official icons of PzC and releasing it for free.
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
bebro
Slitherine
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Re: The Unit Factory

Post by bebro »

Yeah, it's not forgotten, just delayed. For now I'll limit myself to additions that are in SovCorps.
Mark50
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Re: The Unit Factory

Post by Mark50 »

@bebro did you make a Bolton Defiant for your British campaing? The OoB BoB (some acronyms, heh?) made me want one. :D
bebro
Slitherine
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Re: The Unit Factory

Post by bebro »

Zhenka wrote:Thanks Bebro!

Great job! Excellent graphics!

But I see that you have forgotten about a few units of the Red Army

P-63 Kingcobra
Spitfire Mk.IX
Polikarpov R-5
Neman R-10
Yakovlev Yak-4 (or Yak-2)
Sukhoy Su-2
Arkhangelskiy Ar-2
Tupolev TB-3

I think that a lot of Russian guys will be very grateful to you if you make a full line of Soviet planes.
I think I did some of them for Inferno - certainly an Su-2 for example. Units used there lack big 3d pics tho, as I used BW pics there.

But overall I simply can't spend that much time modding anymore, so I'll finish the other aircraft that are in the SovCorps addon first, and then see from time to time if I can still add something, but no promises.
Zhenka
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Re: The Unit Factory

Post by Zhenka »

Thank you!
Even if you add several planes from this list, it will be fine!!!
bebro
Slitherine
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Re: The Unit Factory

Post by bebro »

Here are the planes that should complete the SovCorps pack:

Japan: Ki-21 Bomber (I made the version with the smaller MG cuppola, while PzCs original has the larger glas part on "the back", but both configs were used in service)
Soviet Union: G-11 Glider, Yer-2 Bomber

Image

https://www.sendspace.com/file/qeh689

The zip includes previously made airplanes for SovCorps plus those three new types
Ralle
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Re: The Unit Factory

Post by Ralle »

Thanks.
Akkula
Sr. Colonel - Wirbelwind
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Re: The Unit Factory

Post by Akkula »

Big thanks Bebro!.
Beautiful units.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Ballermann
Sergeant First Class - Panzer IIIL
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Location: Germany

Re: The Unit Factory

Post by Ballermann »

Thank you :D
Sorry, for my bad school english...
Magic1111
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Re: The Unit Factory

Post by Magic1111 »

Akkula wrote: Beautiful units
2nd this! Very nice! :D
Zhenka
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Re: The Unit Factory

Post by Zhenka »

Thanks!
uzbek2012
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Re: The Unit Factory

Post by uzbek2012 »

bebro wrote:This will be the home of my (hopefully) growing unit gfx mod, now under the glorious name "The Unit Factory" ;)

I will add new stuff in certain intervals, sometimes faster, and sometimes....well, not. As with the Pz35 it's all free for further use, so no-one needs to ask for any permissions or something if he wants to include the gfx in own mods, provided it remains strictly non-profit use.

Sep 5, 2014

- Updated airmod to 1.22a, removed previous 1.22

Download
http://www.mediafire.com/download/hpwx2 ... _1_22a.zip (ca. 10MB)

Deactivate any GME mods for installation, installation procedure is then the same as before. If you're using the older version - this can be deleted.

Sep 1, 2014
Image

- Updated airmod to PzC 1.22, replaces all aircraft for vanilla PzC, Allied Corps, partially for Afrika Korps
- Included modded PzC equipment file and efx file

Installation

It's recommended to use as GME Mod:
- After unzipping, put the resulting folder "PzC_airmod_1_22" into GME's MODS folder of your PzC installation
- activate the mod, start a campaign or scenario. All vanilla planes should be replaced now.
- this way does not need backups of original files as nothing gets overwritten
- to deinstall the mod, just deactivate it in GME, and remove the folder "PzC_airmod_1_22" again

Alternatively you can install manually by moving all unit gfx into the correct subfolders of your PzC installation.
- you also need copy the modded equipment and efx files, backup the original before
- this way is more recommended for users/modders that are familiar with PzC's file/folder structure
- it also would require a manual removal of costum files if you wish to deinstall the mod




Sep 9, 2012
Made all aircraft replacements available in one dl file
updated, see above


Disclaimer: as mentioned within the thread, the 3d models used to make the unit gfx are partly made by myself, partly taken from the web when available for free. I didn't credit single modellers since free model sources like 3d archive do not require it, and I doubt one of the creators is active in the PzC world so I thought it would not make much sense.

Apr 29, 2012

Naval Units available:
gamefront: http://www.gamefront.com/files/21627950/Naval01.zip
mediafire: http://www.mediafire.com/download.php?7gp3lkz98dase8p

Previews:
Image

Previous units in one zip:

http://www.gamefront.com/files/21324038 ... tory01.zip

Minor units made for AM (Tatra recon, Csaba AC, M35 light tank):

http://www.mediafire.com/download.php?pooxqz6nbls93ob




Guide about implementing custom units in PzC

http://www.slitherine.com/forum/viewtopic.php?t=31163


Whether this Unit factory full version , adapted to the patch 1.31 !?
bebro
Slitherine
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Re: The Unit Factory

Post by bebro »

The air mod has replacements for all *aircraft* in the game from vanilla up to Soviet Corps. Plus some extra air units for modders.

The rest is just few selected units, like those ships.
Akkula
Sr. Colonel - Wirbelwind
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Re: The Unit Factory

Post by Akkula »

Hi Bebro, are you still available to fulfill some few requests? :)
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
Brigadier-General - 15 cm Nblwf 41
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Re: The Unit Factory

Post by uzbek2012 »

bebro wrote:The air mod has replacements for all *aircraft* in the game from vanilla up to Soviet Corps. Plus some extra air units for modders.

The rest is just few selected units, like those ships.


Well I use some of your visual units in the game ) where you can download full version your creativity ?
Surferosa
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Re: The Unit Factory

Post by Surferosa »

Just posting to say these are exceptional- I installed it loaded up GC39 took one look at the 3 aircraft you get and had a definite 'wow' moment- they make the units so much more visually engaging. So thank you for all the hard work.

In fact, they're so good, the rest of the units look very bland in comparison. Do you (or anyone else) know if a similiar pack exists for land units? I've had a scoot around and couldn't find anything. I can either find mods that also modify the unit stats (which is something i definitely want to try, but plan on a vanilla DLC GC playthrough first), or icons that I think id have to rename / replace individually (rather than just a batch copy across job).

Either way, thanks again pal- has brought a new lease of life to the game for me.
Yrfin
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Re: The Unit Factory

Post by Yrfin »

Surferosa wrote:Just posting to say these are exceptional- I installed it loaded up GC39 took one look at the 3 aircraft you get and had a definite 'wow' moment- they make the units so much more visually engaging. So thank you for all the hard work.

In fact, they're so good, the rest of the units look very bland in comparison. Do you (or anyone else) know if a similiar pack exists for land units? I've had a scoot around and couldn't find anything. I can either find mods that also modify the unit stats (which is something i definitely want to try, but plan on a vanilla DLC GC playthrough first), or icons that I think id have to rename / replace individually (rather than just a batch copy across job).

Either way, thanks again pal- has brought a new lease of life to the game for me.
You can try my [Test] Equipment Mod with addition features.
http://www.slitherine.com/forum/viewtop ... 47&t=79363
When im died - I must be a killed.
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