A newer version with a completely overhauled manual is in the works. I'm about 75% done with the manual.Borsook wrote:Hi, would not want to pester you, but is a 44west version is the works perhaps? After playing the mod is hard to go for Vanilla...
The reason is that players like you don't join the beta testing and voice your concerns. Most players want easy gameplay, all Tigers/Panthers etc. That's perfectly fine. The purpose of this mod is to create that extra level that gives a challenge to hardcore players, while keeping a historical feeling.Uhu wrote:Another problem would be that it would bring even less motivation to make DVs or capture non-important towns to make a little more prestige. Because I would gain so few prestige with 25% as the overall result of the "extra operation" would be absolute negative because of the losses in the fights.
The results are now also negative but at least - because of my very slow xp growing system - I can gain a little more experiences for my units.
Sometimes I don't understand how could the developers make such an easy gameplay in the GCs after they made such hard battles in the vanilla campaign (on Rommel level). It's OK that there should be easier levels for players but it had to be also a made a level which brings challenge for the hardcore players.orlinos wrote: Stop complaining and go down to 25%.
In any event, I get the impression that you save/reload to preserve units, replay scenarios for prestige, etc. I have no problem with any of that, but I don't think you should complain the game is too easy. My mod is extremely easy if you save/reload all the time and you play around with the experience rules so you give yourself all 4-5 star units by 1943. If you do it minimally or not at all, and you don't just adjust the experience rules, it is very hard in 1943-1945.
My personal recommendation for expert players is -75% prestige for 1939-1942 and -50% for 1943-1945, without changing the experience rules. It's what I playtest the mod on.