The Mod Community wishes, suggestions and opinons

A forum to discuss custom scenarios, campaigns and modding in general.

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RobertCL
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Re: The Mod Community wishes, suggestions and opinons

Post by RobertCL » Sun Jul 16, 2017 9:59 am

1. A soviet attack of Allies in 1945 or the reverse ("Operation Unthinkable").

https://en.wikipedia.org/wiki/Operation_Unthinkable

Operation Unthinkable:
https://www.youtube.com/watch?v=epW5ktfYt9Q

The Great Patriotic War nr 2:
https://www.youtube.com/watch?v=e8B3ceKwV8Q&t=76s

2. The Korean war

Jundi
Private First Class - Opel Blitz
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Re: The Mod Community wishes, suggestions and opinons

Post by Jundi » Fri Sep 21, 2018 8:53 am

can someone make a made of COH2 voices and put it in the move and attack sound it would so interesting to hear pioneer that when move will say "Jawuul moving" 8) , the voices can be found in youtube just type "COH2 voices" and you can click on the playlist, there's a ton voice you can just cut it out. i hope someone can make my wish come true, thanks in advance :D .

grau81
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
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Re: The Mod Community wishes, suggestions and opinons

Post by grau81 » Sat Oct 06, 2018 3:32 pm

Hello. Is it somehow possible, or would it be possible to implement in game a feature which would enable to select two units at the same time and to switch places between them within just one round?

In this example, I would like to select both the BF 110 and the Stuka bomber unit, and to bring the Stukas on the airfield where the BF110 unit was, and at the same time to use BF110 to bomb the allied tank unit which is bellow the Stuka unit, because I do not want to move the Stuka unit on some third location and to wait for next game round to be able to move it on the airfield...


Image

MarkusBossard
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Re: The Mod Community wishes, suggestions and opinons

Post by MarkusBossard » Tue Oct 09, 2018 8:53 am

Hello and many thanks to all moders. Their work makes this game really special.
At the moment there are two great mods out; PHCAS PC Gold Mod and the Amulet 3.0 mod from Messmann, both of theme have great ideas. My wish would be, to combine this two mods. I have tried it to do but I failed miserably to be successful. The problem seams to lie on the efx-file. May be someone can pick up this an combine the two mods. My knowledge about modding is simply to small.

terminator
Lieutenant-General - Do 217E
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Re: The Mod Community wishes, suggestions and opinons

Post by terminator » Tue Oct 09, 2018 8:59 am

grau81 wrote:
Sat Oct 06, 2018 3:32 pm
Hello. Is it somehow possible, or would it be possible to implement in game a feature which would enable to select two units at the same time and to switch places between them within just one round?

In this example, I would like to select both the BF 110 and the Stuka bomber unit, and to bring the Stukas on the airfield where the BF110 unit was, and at the same time to use BF110 to bomb the allied tank unit which is bellow the Stuka unit, because I do not want to move the Stuka unit on some third location and to wait for next game round to be able to move it on the airfield...
There are free hexagons around the airfield to place the stuka and after you can move the Bf110 to bomb the allied tank (?)

grau81
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
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Re: The Mod Community wishes, suggestions and opinons

Post by grau81 » Wed Oct 10, 2018 5:36 pm

terminator wrote:
Tue Oct 09, 2018 8:59 am

There are free hexagons around the airfield to place the stuka and after you can move the Bf110 to bomb the allied tank (?)


OK, but in that case I can't reinforce my Stuka unit, because I must wait for the next round to move it exactly over airfield...

terminator
Lieutenant-General - Do 217E
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Re: The Mod Community wishes, suggestions and opinons

Post by terminator » Tue Oct 16, 2018 4:23 am

grau81 wrote:
Wed Oct 10, 2018 5:36 pm
terminator wrote:
Tue Oct 09, 2018 8:59 am
There are free hexagons around the airfield to place the stuka and after you can move the Bf110 to bomb the allied tank (?)
OK, but in that case I can't reinforce my Stuka unit, because I must wait for the next round to move it exactly over airfield...
For the supply, there is no problem. I you want to reinforce your Stuka, you will be necessary to make a choice : moving the Bf110 first or moving the Stuka first. It is what is interesting, otherwise it would be too easy.

grau81
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
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Re: The Mod Community wishes, suggestions and opinons

Post by grau81 » Tue Oct 16, 2018 4:31 pm

terminator wrote:
Tue Oct 16, 2018 4:23 am
For the supply, there is no problem. I you want to reinforce your Stuka, you will be necessary to make a choice : moving the Bf110 first or moving the Stuka first. It is what is interesting, otherwise it would be too easy.


IMHO it is not interesting, it is wasting of time. In a real war it would be possible two units to switch places within one day; so why it wouldn't be possible in the game?

terminator
Lieutenant-General - Do 217E
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Re: The Mod Community wishes, suggestions and opinons

Post by terminator » Tue Oct 16, 2018 4:52 pm

grau81 wrote:
Tue Oct 16, 2018 4:31 pm
terminator wrote:
Tue Oct 16, 2018 4:23 am
For the supply, there is no problem. I you want to reinforce your Stuka, you will be necessary to make a choice : moving the Bf110 first or moving the Stuka first. It is what is interesting, otherwise it would be too easy.
IMHO it is not interesting, it is wasting of time. In a real war it would be possible two units to switch places within one day; so why it wouldn't be possible in the game?
It would be too much complicated to code : User Interface, pathfinding, Ai ...

guille1434
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Re: The Mod Community wishes, suggestions and opinons

Post by guille1434 » Tue Oct 16, 2018 5:29 pm

May be you can make that maneuver by giving aircraft the recon-move trait (just like land recon units):

1) Move the Stuka out of the tank-target hex to an intermediate position.
2) Move the Bf-110 from the airfield to the same target and bomb it again.
3) Move the Stuka to the now vacant place on the aircraft, ready to be upgraded or repaired in the next turn.

AnalogGamer
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Re: The Mod Community wishes, suggestions and opinons

Post by AnalogGamer » Tue Oct 16, 2018 9:09 pm

guille1434 wrote:
Tue Oct 16, 2018 5:29 pm
May be you can make that maneuver by giving aircraft the recon-move trait (just like land recon units):

1) Move the Stuka out of the tank-target hex to an intermediate position.
2) Move the Bf-110 from the airfield to the same target and bomb it again.
3) Move the Stuka to the now vacant place on the aircraft, ready to be upgraded or repaired in the next turn.
Exactly. :) Giving aircraft recon move seems more immersive and realistic to me. I am working on giving all aircraft this trait.

guille1434
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Re: The Mod Community wishes, suggestions and opinons

Post by guille1434 » Wed Oct 17, 2018 2:24 am

Indeed... Giving recon move to all aircraft also allows them to navigate around known or possible enemy fighter traps!

grau81
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 14
Joined: Sat Apr 29, 2017 11:57 am

Re: The Mod Community wishes, suggestions and opinons

Post by grau81 » Wed Oct 17, 2018 4:33 pm

guille1434 wrote:
Tue Oct 16, 2018 5:29 pm
May be you can make that maneuver by giving aircraft the recon-move trait (just like land recon units):

1) Move the Stuka out of the tank-target hex to an intermediate position.
2) Move the Bf-110 from the airfield to the same target and bomb it again.
3) Move the Stuka to the now vacant place on the aircraft, ready to be upgraded or repaired in the next turn.

In 'Der andere Weg' ('The other way') mode the Henschel Hs 123 bombers have that ability to move twice during one round.

Image

maguro
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Re: The Mod Community wishes, suggestions and opinons

Post by maguro » Fri Jan 04, 2019 1:55 pm

Jundi wrote:
Fri Sep 21, 2018 8:53 am
can someone make a made of COH2 voices and put it in the move and attack sound it would so interesting to hear pioneer that when move will say "Jawuul moving" 8) , the voices can be found in youtube just type "COH2 voices" and you can click on the playlist, there's a ton voice you can just cut it out. i hope someone can make my wish come true, thanks in advance :D .
Should be fairly straightforward. I just need to find the time. Are you thinking to have voices over the troop/vehicle movement and attack sounds or just the voices on their own?To me voices on their own might seem a little odd.

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