Guille's PzCorps Support Base - Multipurpose Icons and more.

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Intenso82
Most Successful Mod 2017
Most Successful Mod 2017
Posts: 1052
Joined: Mon May 04, 2015 8:48 am

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Intenso82 » Tue May 29, 2018 9:20 pm

Hi Guille1434!
I would like to divide the functions of Engineers (the so-called Combat Engineers) and the Sappers for the Red Army.
But only if I had an icon for sappers.
Maybe in your collection there is this or maybe you could create it?
Perhaps it might look like a modification of the Soviet engineer's icon, but instead of a soldier with a flamethrower, a soldier with a mine detector?

Also I think to add a new type of movement for the aerosleigh. Who would be able to move well only through the open terrain in winter. Maybe you have an icon for this type of movement?
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Tue May 29, 2018 11:09 pm

Hello Intenso! Nice to see some word from you here...

Very nice idea about implementing the Combat Sappers... And I also like the new movement type for the Aero Sleigh unit. I attach the possible icons for the sappers and the movement icon. I hope you like them! 8)
Attachments
Sov_Sappers39.png
Sov_Sappers39.png (15.85 KiB) Viewed 3047 times
21.png
21.png (527 Bytes) Viewed 3054 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Tue Jun 05, 2018 5:17 pm

Hello to the few remaining here... :-(

As I decided to start a GC45 East play through and face the Soviet steamroller, you will be seeing here a series of new, and reworked late war units. So, I hope you like them and as always use them as you please. We are starting with a Jagdtiger (with an AT and indirect fire switch). Enjoy!!
Attachments
SS_Jagdtiger.png
SS_Jagdtiger.png (38.24 KiB) Viewed 2961 times
Jagdtiger_Aty.png
Jagdtiger_Aty.png (31.03 KiB) Viewed 2961 times
Jagdtiger Unit Pack.rar
(189.16 KiB) Downloaded 132 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Thu Jun 07, 2018 5:10 pm

A new version of the Me-262 fighter icon...
Attachments
SE_Me-262A-1a.png
SE_Me-262A-1a.png (27.27 KiB) Viewed 2889 times
Me-262 Unit Pack.rar
(132.86 KiB) Downloaded 128 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Thu Jun 07, 2018 5:14 pm

Also, included in the pack are the icons, base units and mask for the Me-262A-1a/R7 which had the underwing rocket launchers, giving more firepower to this fighter. The good thing is that I also made a new animation for this icon, so you can see that aircraft firing its underwing rockets...

Enjoy! 8)
Attachments
Me-262A-1a-R7 Animation and Sound.rar
(219.85 KiB) Downloaded 129 times
Me-262 Rockets.png
Me-262 Rockets.png (40.71 KiB) Viewed 2888 times
Me-262A-1a-R7.png
Me-262A-1a-R7.png (25.37 KiB) Viewed 2888 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sat Jun 09, 2018 3:32 pm

Here are the big unit portraits for the Me-262 fighter... 8)
Attachments
SE_Me-262A-1a-R7.png
SE_Me-262A-1a-R7.png (21.51 KiB) Viewed 2785 times
Me-262A-1a.png
Me-262A-1a.png (19.59 KiB) Viewed 2785 times
Me-262 Big Units.rar
(77.71 KiB) Downloaded 101 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sun Jun 10, 2018 5:09 am

Keeping the focus on late war equipment, here is a unit pack for the Tiger I tank, in its late build version form. The visible differences (at the icons scale, at least) between this model and the earlier made Tigers were the steel rimmed roadwheels, the new cupola, which looked very much than the one used in the Panther tank and included the possibility to mount an AAMG.

The pack includes the base icon and mask, a template to add extra spare links on the turret side and the AAMG, the game-ready unit icons for the Heer and SS units, and the big unit portraits.

Enjoy! 8)
Attachments
Tiger I-E (Late) Unit Pack.rar
(99.95 KiB) Downloaded 104 times
Tiger_I-E(late).png
Tiger_I-E(late).png (30.37 KiB) Viewed 2665 times
SS_Tiger_I-E(late).png
SS_Tiger_I-E(late).png (40.5 KiB) Viewed 2665 times
Last edited by guille1434 on Tue Jun 12, 2018 3:51 pm, edited 1 time in total.

asuser
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 410
Joined: Tue May 28, 2013 8:48 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by asuser » Sun Jun 10, 2018 5:44 am

As always, nice work and additions! 8)
Thumbs up!!!

Btw. For more variation you could use the coloured skin with less transparency over the grey basic type. Heavy duty or battle damages...

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Tue Jun 12, 2018 1:42 pm

Hello Asuser!

It is nice to see you here, from time to time... Thanks for the positive words and advice!
I hope you are all right!!

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Fri Jun 15, 2018 12:08 am

Another late war unit reworked: the Wirbelwind SPAAG, this time with three switch modes...

1) Mobile AA Defense: Full movement, passive Air Attack value (will only fire defensively when attacked itself or the adjacent friendly units. Also passive Soft and and Hard Attack values.
2) Sentry Mode: Limited movement (2 points) to give limited tactical deployment capability in roads and different types of terrain, and avoid the surrendering of the unit if attacked and heavily suppressed.
NO MORE aircraft pursued and "intercepted" by land vehicles!! :-) Active Air Attack, passive Soft and Hard attack values.
3) Ground Attack Mode: Passive Air Attack (Somewhat reduced value, with no AA defense to adjacent units), and active hard and Soft Attack (ground) values.

The pack includes basic icons, masks, a template to add the sentry duty crewman, a new attack animation for the AT switch mode, and the cursory game ready icons for the regular Heer and SS units.

Enjoy!!
Attachments
SS_Wirbelwind-Sentry.png
SS_Wirbelwind-Sentry.png (31.82 KiB) Viewed 2595 times
Wirbelwind-AT.png
Wirbelwind-AT.png (24.77 KiB) Viewed 2595 times
Wirbelwind Unit Pack.rar
(300.4 KiB) Downloaded 118 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Fri Jun 15, 2018 12:17 am

Also, a quick conversion of the 2cm Flakvierling towed AA Gun, with AA and AT switches, and a custom fire animation for the AT icon.

Greetings! 8)
Attachments
Flakvierling-QuadAT.png
Flakvierling-QuadAT.png (91.34 KiB) Viewed 2593 times
Flakvierling_AT.png
Flakvierling_AT.png (19.26 KiB) Viewed 2593 times
Flakvierling.png
Flakvierling.png (22.16 KiB) Viewed 2593 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Fri Jun 15, 2018 12:29 am

More variations on the Me-262 theme: SE units, painted in the vanilla style SE colors, which look like a desert camo... In any case, using these icons the Me-262 SE units will look like the other Luftwaffe SE units assigned by the game program to the player's core forces. I suppose SE air units show a desert type camo because they first appeared in the Afrika Korps expansion. :D
Attachments
SE_Me-262A-1a-R7-desert.png
SE_Me-262A-1a-R7-desert.png (29.25 KiB) Viewed 2590 times
Me-262A-1a-R7-desert.png
Me-262A-1a-R7-desert.png (29.28 KiB) Viewed 2590 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Fri Jun 15, 2018 12:14 pm

Panzer Buster! The Hs-129B-3/Wa unit pack... This was the version wit the large 7,5 cm AT gun in a ventral pod. Tha pack contains base icon, mask, and several ready to roll icons... :-)

Enjoy!
Attachments
SE_Hs-129B-3-Wa.png
SE_Hs-129B-3-Wa.png (27.75 KiB) Viewed 2259 times
Hs-129B-3-Wa.png
Hs-129B-3-Wa.png (24.49 KiB) Viewed 2259 times
Hs-129B-3-Wa.rar
(70.34 KiB) Downloaded 70 times
Last edited by guille1434 on Wed Jun 20, 2018 11:21 pm, edited 1 time in total.

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Mon Jun 18, 2018 8:22 pm

Hello:

Giving answer to a request made by Intenso82 in a PM, I upload here two icons for an "industrial evacuation" freight train, with an empty and loaded railway car, it is a derivative from the previously released Railway engineers train icon. Also, I attach a template with several different canvas covers (in fact, they are drawn to fit the Opel Blitz Icon, but can be adapted to the present icon with some ease). Enjoy!! :D :D
Attachments
Opel_Blitz_3.6-Color-CanvasCover.png
Opel_Blitz_3.6-Color-CanvasCover.png (84.25 KiB) Viewed 2437 times
Sov_Industrial_Train-Cargo.png
Sov_Industrial_Train-Cargo.png (33.88 KiB) Viewed 2437 times
Sov_Industrial_Train-Empty.png
Sov_Industrial_Train-Empty.png (28.41 KiB) Viewed 2437 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Mon Jun 18, 2018 11:55 pm

Another icon for a late war unit reworked: the He-177A bomber. This version is based on the one made by Bebro, but revised in some detail, and recolored to better match the other vanilla style icons.
8)
Attachments
He-177A.png
He-177A.png (31.24 KiB) Viewed 2424 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Tue Jun 19, 2018 1:22 am

Also, a derivative from the He-177... The high altitude He-274 bomber, which had four separate engines instead of the two paired "power packs" used by the 177 model. It has almost the same speed, less payload, but it could operate to a ceiling of 14 000 m, which made it a very difficult target to intercept. Historically, this model never entered in service, and only a handful of prototypes were built, but it makes a nice "what if" kind of unit. 8)

Greetings to all!
Attachments
He-274.png
He-274.png (33 KiB) Viewed 2387 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Wed Jun 20, 2018 11:23 pm

Heads up: A new version of the Hs-129B-3/Wa was uploaded. Look in the original posting for this icon above. 8)

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Thu Jun 21, 2018 5:43 am

Hello to all: This time, a little help is asked...

Do someone know how to make the game indicate the unitclass name that shows in the unit panel in the UI sector of the screen? (please see attached image). I could mod additional unit classes with no problem, but the new unit class name will not show when the cursor is pointed to the little icon in the UI.

Thanks!!!
Attachments
2018-06-21 02_38_36-Panzer Corps.png
2018-06-21 02_38_36-Panzer Corps.png (351.57 KiB) Viewed 2217 times

terminator
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3591
Joined: Mon Aug 15, 2011 12:48 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by terminator » Thu Jun 21, 2018 11:03 am

guille1434 wrote:Hello to all: This time, a little help is asked...

Do someone know how to make the game indicate the unitclass name that shows in the unit panel in the UI sector of the screen? (please see attached image). I could mod additional unit classes with no problem, but the new unit class name will not show when the cursor is pointed to the little icon in the UI.

Thanks!!!
Strings.pzdat -> IDS_CLASS_LONG_...
ClassName.JPG
ClassName.JPG (50.57 KiB) Viewed 2197 times

guille1434
Major-General - Tiger I
Major-General - Tiger I
Posts: 2331
Joined: Sun Jul 01, 2012 5:32 pm

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Thu Jun 21, 2018 11:57 am

Hello Terminator, thanks for the answer, but this seems to not be the cause of this issue. I already defined in the strings.pzdat file the variable IDS_CLASS_LONG and also another one with the format IDS_CLASS_SHORT, but this was not the solution to the problem. I think it has to be another thing missing...

Post Reply

Return to “Panzer Corps : Scenario Design”