Edit: Installation instructions (for use with JSGME - Generic Mod Enabler) Unzip Massi, RSM_Redux to the Panzer Corps -> MODS folder Unzip the generic mod enabler JSGME to the Panzer Corps folder (and run it...). Unzip My Games, this includes a correct folder structure for the Wacht Am Rhein scenario files and briefings. Unzip Panzer Corps, , this includes a correct folder structure for the Wacht Am Rhein graphic files etc.
I have started work on this campaign, more commonly known as Battle Of The Bulge. There will be two threads where the player at start selects wether he will use the XLVII Pz Korps or the I SS Pz Korps. Both are part of Manteuffel's 5th Panzer Armee. This campaign is based on Command Ops Series â€˜Battle Of The Bulgescenarios adapted for Panzer Corps. Map is 1km/hex and units are battalions/companies. Each unit has a max strength between 3-10 (some air units are over-strength).
This is the third day of the campaign. After the collaps of their center, the US VIII Corps' commander Tory Middelton orders a number of roadblocks along the St.Vith-Bastogne highway. The reserve command of the inexperienced 9th Armored Division now stands between your Kampfgruppe and Bastogne.
Map size 33x13 hexes 15 turns 14 (+ 5 core) German units 32 US units 7 secondary objectives
Last edited by Erik on Fri Nov 09, 2012 7:48 am, edited 2 times in total.
First of all...great campaign! Had an issue with the Elsborne ridge path. Played the first game fine and got a DV. Moved on to the next scenario, as the map screen came up it was all black!? I plan to try it again in the next few days but just thought it was strange. Never had any issue with mods before...
Have not tried the first tree yet so don't know if there is a similiar issue. I believe I have all files in the right place and all Mods in place.