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Re: Maelstrom (US campaign) OCT 2012
Posted: Tue Dec 31, 2013 1:08 am
by Cataphract88
For this one you need to extract the 260mb Game Files into the GME, then extract the 310kb Scenario/Campaign files into the Mods file. And the Pathway for this is:
My Documents/My Games/Panzer Corps/Mods (if file not present you need to make one).
Hope this helps.
Re: Maelstrom (US campaign) OCT 2012
Posted: Tue Dec 31, 2013 2:33 am
by Razz1
Richard means.... if Mod folder not present, create it under My Documents/My Games/Panzer Corps/Mods
Re: Maelstrom (US campaign) OCT 2012
Posted: Tue Dec 31, 2013 3:40 am
by demyansk
Thanks guys for the quick explanation. I guess I did it correctly. I always get confused about what to place into the GME program. I think I placed the 260mb into the Slitherine\PanzerCorps\Mods folder
Is this wrong? It has the dat file in there as well.
Re: Maelstrom (US campaign) OCT 2012
Posted: Wed Jan 01, 2014 2:26 am
by Cataphract88
As a rule of thumb, it is generally the larger folders, containing such things as audio and graphic files etc, that need placing in the GME.
Only the smaller 310kb Scenario/Campaign files needs to be placed in the Slitherine\PanzerCorps\Mods folder, but I doubt that putting the 260mb file in here as well as in the GME would have much of an adverse effect.
Happy New Year
Re: Maelstrom (US campaign) OCT 2012
Posted: Wed Jan 01, 2014 5:08 pm
by demyansk
I started playing this campaign the other day and it is very challenging. The invasions of Sicily are much more difficult than the allied corps vanilla game. I was able to get Sicily in 15 turns and won a moderate victory. That one FW190A was a tough nut.
Re: Maelstrom (US campaign) OCT 2012
Posted: Sat Jan 04, 2014 3:42 pm
by demyansk
I am liking this campaign very much, a good challenging AI and lots of new stuff, this is a good MOD to play!!!!!
Re: Maelstrom (US campaign) OCT 2012
Posted: Tue Jan 28, 2014 10:18 pm
by Halibutt
How do I save my core to be playable in the Red Dawn? I finished the campaign yesterday, but it seems I start the sequel with a brand new core. Anyone knows how to import the core?
Cheers
Re: Maelstrom (US campaign) OCT 2012
Posted: Sat Feb 01, 2014 5:45 am
by El_Condoro
It has been a while since I worked on this but you need to get a certain victory level in Maelstrom to save the core for Red Dawn - I think it was a DV. Check out the Campaign Tree in the Library - it shows what is required there. Once your core is saved it should ask you whether you want to import it into Red Dawn. Good luck.
Re: Maelstrom (US campaign) OCT 2012
Posted: Sat Feb 22, 2014 3:13 am
by Anfield
Re: Maelstrom (US campaign) OCT 2012
Posted: Sat Feb 22, 2014 9:03 am
by El_Condoro
Thanks for your feedback. Glad you're enjoying it!
Re: Maelstrom (US campaign) OCT 2012
Posted: Fri Apr 18, 2014 5:24 pm
by timek28
Hi El_Condoro,
Please tell me, can this campaign be played if I have AC installed instead of AK? It has all the same units in it, as well as same desert terrain. I also have PC and all west DLCs and wouldn't like if I had to buy AK to play your mod that is obviously great, based on reviews
Thans in advance!
Re: Maelstrom (US campaign) OCT 2012
Posted: Sat Apr 19, 2014 7:57 pm
by timek28
I tried running mod with AC. However the second scenario couldn't load (gives content missing message). The first scenario did work, albeit sounds and animations where kind of weird. I installed completely according to the manual (both GME and DATA). So basically I cannot play the mod
Re: Maelstrom (US campaign) OCT 2012
Posted: Mon Apr 21, 2014 4:56 pm
by timek28
Is anyone responsible for this mod after all? No responses so far...
Re: Maelstrom (US campaign) OCT 2012
Posted: Mon Apr 21, 2014 11:24 pm
by huertgenwald
timek28 wrote:Is anyone responsible for this mod after all? No responses so far...
El_Condoro
Re: Maelstrom (US campaign) OCT 2012
Posted: Tue Apr 22, 2014 8:10 am
by Tarrak
huertgenwald wrote:timek28 wrote:Is anyone responsible for this mod after all? No responses so far...
El_Condoro
But i don't think i have seen El_Condoro posting anything since a long while. He possibly stopped following the boards or at least went very silent.
Re: Maelstrom (US campaign) OCT 2012
Posted: Tue Apr 22, 2014 10:10 am
by timek28
Well too bad. The mod looks awesome but it is unplayable with AC. Well off to other mods I guess...:-/
Re: Maelstrom (US campaign) OCT 2012
Posted: Sat Apr 02, 2016 8:29 pm
by BJGeary
El_Condoro's dropbox links in post #1 are down, unsurprisingly. Does anyone have a working link to this campaign's files?
Re: Maelstrom (US campaign) OCT 2012
Posted: Wed Apr 06, 2016 3:04 am
by Anfield
I dont have any info on the link, but I do know to play this mod you need to own Afrika.
Re: Maelstrom (US campaign) OCT 2012
Posted: Wed Apr 06, 2016 9:40 am
by BJGeary
Anfield wrote:I dont have any info on the link, but I do know to play this mod you need to own Afrika.
Thanks, but having AC isn't the issue I asked about. Being able to download the mod is the problem I'm seeking a solution to.
Re: Maelstrom (US campaign) OCT 2012
Posted: Sun Apr 24, 2016 1:22 pm
by timzter
Second that. Would love to play the mod but nowhere to download. Anyone has a link please?