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Re: Pimp your icon!

Posted: Sun Apr 06, 2014 10:04 pm
by guille1434
By the way, BNC, you will have to scratch the Sopwith Camel from the list... I don't remember if I uploaded it... But here it is... :-)
Also, will upload it to its "proper" thread.

Re: Pimp your icon!

Posted: Mon Apr 07, 2014 6:09 am
by Uhu
I also find the air vehicles icons very nice!
I would just suggest to make their size smaller - like the PzC planes - because in this size they looks a little big.

Re: Pimp your icon!

Posted: Mon Apr 07, 2014 6:55 am
by iceFlame
The French Nieuport looks so life like that I'm rather concerned it might fly out of my monitor and start strafing my house! :wink:

Very sharp image. Nice work! :)

Re: Pimp your icon!

Posted: Mon Apr 07, 2014 7:24 am
by Uhu
In that case, do not fear, just call the Stormtroopers! :wink:
iceFlame wrote:The French Nieuport looks so life like that I'm rather concerned it might fly out of my monitor and start strafing my house! :wink:

Very sharp image. Nice work! :)

Re: Pimp your icon!

Posted: Mon Apr 07, 2014 10:41 am
by asuser
Thank you for the feedback.

With the right size of the Icons...I think it's the same problem with the other modding stuff...you can't fix it not really to the pixel per meter measurement.

WW1 Fighter planes are almost nearly smaller than 10 meters...they could have all the same icon length...

Bomber planes a little bit bigger...


So every "Icon Group" should have a own "Measurement Base Icon" where these icons should follow with her size. My first fighter plane was oriented at the Fokker Triplane from Guille, so the starting point was fixed. Additional we can make a final proof round, if a unit looks too outranged, then we can correct it. :?:

Re: Pimp your icon!

Posted: Mon Apr 07, 2014 11:06 am
by Uhu
I think two main points should be taken care:
1., That the icons are about the same size compared to each other per type.
2., That the icons grow not too big, that they take all visuals on the hex.
asuser wrote:Thank you for the feedback.

With the right size of the Icons...I think it's the same problem with the other modding stuff...you can't fix it not really to the pixel per meter measurement.

WW1 Fighter planes are almost nearly smaller than 10 meters...they could have all the same icon length...

Bomber planes a little bit bigger...


So every "Icon Group" should have a own "Measurement Base Icon" where these icons should follow with her size. My first fighter plane was oriented at the Fokker Triplane from Guille, so the starting point was fixed. Additional we can make a final proof round, if a unit looks too outranged, then we can correct it. :?:

Re: Pimp your icon!

Posted: Sat Apr 12, 2014 1:04 pm
by asuser
In the meantime, there was a free slot on the workbench to make a missed truck type for the German side,

The Henschel 33 "Einheitsdiesel":
Henschel33_Troop.png
Henschel33_Troop.png (45.43 KiB) Viewed 7400 times

You could use it for special transport tasks or so...

Re: Pimp your icon!

Posted: Wed Apr 16, 2014 7:33 pm
by asuser
A relatively unknown fighter plane was the Caproni Ca 314 as a light bomber and torpedo carrier. But with the interesting form it has a something new look in the sky over Europe:

Caproni_314.png
Caproni_314.png (76.17 KiB) Viewed 7336 times

Good flight! :)

Re: Pimp your icon!

Posted: Fri Apr 18, 2014 12:41 am
by iceFlame
asuser wrote:A relatively unknown fighter plane was the Caproni Ca 314 as a light bomber and torpedo carrier. But with the interesting form it has a something new look in the sky over Europe:
That will be an interesting new look. Very nice, thank you! :)

Re: Pimp your icon!

Posted: Sun Apr 20, 2014 8:44 pm
by asuser
An interesting theme is also captured fighter planes in duty within the other side, for instance a B24, which were used from the Italians:

B-24_Italian.png
B-24_Italian.png (49.84 KiB) Viewed 7235 times

Mostly used for research work, but can also used for special "secret" missions?

Re: Pimp your icon!

Posted: Fri May 09, 2014 9:00 pm
by asuser
I made a new Ju 52/3m g7e with visible gear, reduced side windows, bigger load hatch and the MG sight on the back. With the new DCS plane function we could make also different color schemes...

Ju_52_Neu.png
Ju_52_Neu.png (44.55 KiB) Viewed 7118 times

Enjoy!

Re: Pimp your icon!

Posted: Sat May 10, 2014 8:24 pm
by iceFlame
asuser wrote:I made a new Ju 52/3m g7e with visible gear, reduced side windows, bigger load hatch and the MG sight on the back. With the new DCS plane function we could make also different color schemes...
I like it! The MG adds punch. Good job! :)

Re: Pimp your icon!

Posted: Sun May 11, 2014 3:40 am
by Akkula
I am looking for a variety of soviet units never posted so far (tanks, infantry, artillery, etc). There is someone interested to fulfill my requests? :P

Re: Pimp your icon!

Posted: Sun May 11, 2014 11:45 am
by BiteNibbleChomp
Akkula wrote:I am looking for a variety of soviet units never posted so far (tanks, infantry, artillery, etc). There is someone interested to fulfill my requests? :P
I would post that on guille's Multipurpose icons + More thread, if you are looking for the original graphics to be made. Reskinning... don't know.

- BNC

Re: Pimp your icon!

Posted: Sun Sep 28, 2014 11:41 am
by asuser
For those, who looking for a new plane within Italian duty, here comes the Savoia Machetti SM 95. Planned as a transport aircraft with four engines and mid-range tasks, the real activity was limited.

Original:
SM95Orig.png
SM95Orig.png (36.4 KiB) Viewed 6852 times

First Transport Version SM95A:
SM95AI.png
SM95AI.png (45.94 KiB) Viewed 6852 times

For the second version I deleted the windows mainly on the side frames and set a back firing turret for self defence.

Second Bomber Version SM95B:
SM95BI.png
SM95BI.png (49.82 KiB) Viewed 6852 times

Thanks go to Guille for the camo layer on the Bomber (Italian style). Hopefully you didn't make the same icon for a special modder.

Greetings!

Re: Pimp your icon!

Posted: Tue Sep 30, 2014 4:36 pm
by Halibutt
Absolutely adorable unit. I always loved Italian fighter planes, but this one is a beauty as well.
Cheers

Re: Pimp your icon!

Posted: Fri Oct 10, 2014 8:14 pm
by asuser
Thanks Halibutt!

In addition to Messman sturmpioniere I created another version for land attack and sea transport. I don't know if that is an option, but the idea was, that you can use the pioneers within the rubberboat for attack and transport mode switchable... like a ship class in the equipment file.

Stpiobld.png
Stpiobld.png (231.03 KiB) Viewed 6680 times
Sturmpioniere_Land.png
Sturmpioniere_Land.png (79.13 KiB) Viewed 6680 times
Sturmpioniere_See.png
Sturmpioniere_See.png (28.26 KiB) Viewed 6680 times

If that is possible, then you can use these troops to go "over the water" to reach better places without heavy defences.

Have fun!

Re: Pimp your icon!

Posted: Fri Oct 10, 2014 10:51 pm
by captainjack
I like the assault pioneer boat - very nice.

Re: Pimp your icon!

Posted: Mon Oct 20, 2014 6:52 pm
by Messmann
I wish it would be possible to use those boat units as normal transport units without complications. But it turns out that you have to do "this and that" for it to work...

Anyway, thanks for the icon! :)

Re: Pimp your icon!

Posted: Sun Oct 26, 2014 2:37 am
by GaryChildress
asuser wrote:In the meantime, there was a free slot on the workbench to make a missed truck type for the German side,

The Henschel 33 "Einheitsdiesel":
Henschel33_Troop.png

You could use it for special transport tasks or so...
Wow! That is a really good version of th Henchel 33 truck! :D