PHCAS Panzer Corps Gold MOD v1.22

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

artemcos
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Re: PHCAS Panzer Corps Gold MOD v1.19

Post by artemcos » Mon Jul 30, 2018 6:49 pm

Hi PHCAS,
It seems that I face a problem regarding the installation... I followed all the steps described below but it does simply not work :(

1. Unzip the basic mod v1.05.
2. Create a new folder e.g. "PHCAS Gold Mod V.1.18" or something similar.
3. Put all the content of the folder "Panzer Corps" from your unzipped basic mod v.1.05 into the newly created. Now you have the following structure: "PHCAS Gold Mod V.1.18\Audio, Data, DLC, Expansion, Expansion2, Graphics,UI" "
4. Unzip the cumulative update v.1.06 to v.1.16 and copy that folders in your "PHCAS Gold Mod V.1.18" (some files will be overwritten). Now you have v.1.16.
5. Unzip the v.1.17 update and do the same.
6. Unzip the v.1.18 update and do the same. Now you are up to date.
7. Copy the "PHCAS Gold Mod V.1.18" folder in the GME MODS folder in your Panzer Corps main directory.

Can you please help?
Attachments
GME.jpg
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PhuckerOfButts
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Re: PHCAS Panzer Corps Gold MOD v1.19

Post by PhuckerOfButts » Tue Jul 31, 2018 10:24 pm

Mountaineer wrote:
Mon Jul 23, 2018 10:15 pm
Anyone else have challenges with the 1939 campaign just ending with training scenarios?
Yes, it happened to me, too. I did all 5 training scenarios, too, but at the end the scenario just ends. As in, back to the main screen. (BTW, in these training scenarios, only the non-core units can capture points).

phcas, please advise. :|

Mountaineer
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Re: PHCAS Panzer Corps Gold MOD v1.19

Post by Mountaineer » Wed Aug 01, 2018 10:22 pm

The campaign in the middle of the new games screen is the old training path. It says it is the 39-45 campaign but it is not. Go to the upper left.

I do think that Poland scenario is awesome though.

phcas
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Re: PHCAS Panzer Corps Gold MOD v1.19

Post by phcas » Thu Aug 02, 2018 5:56 am

Stormbringer wrote:
Tue Jul 24, 2018 9:06 pm
Hi PHCAS,
I see The Heinkel He 162 A have no munitions, why there is some armored units don't have trucks transports ? and why the units traits like "pioniere", "bunkerkiller" etc have delete on your mod ?
Thanks for your enormous works ^^
Hello Stormbringer,

The Heinkel He-162 no ammo is an error. It will be fixed in v1.21
Do you have a example about that armored units without truck transport?
I will ckeck on the pioniere units. Do you have examples?

Greetings PHCAS
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phcas
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Re: PHCAS Panzer Corps Gold MOD v1.19

Post by phcas » Thu Aug 02, 2018 5:58 am

Just for everyone. I do not use GME myself. Questions about GME can maybe anwsered by others. Thanks.

PHCAS

phcas
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Re: PHCAS Panzer Corps Gold MOD v1.19

Post by phcas » Thu Aug 02, 2018 6:00 am

terminator wrote:
Wed Jul 25, 2018 5:34 am
phcas wrote:
Tue Jul 24, 2018 8:59 am
I have a movesfx file "xTrumpet1.wav" in the mod. I can play this with a player but it doesnt work in the game. Why? Does anyone know?
I simply load this sound with Audacity freeware and then save it and it works (???) :

xTrumpet1.zip
I ckeck it out, thanks Terminator!
GR_Cavalry.png
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phcas
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by phcas » Thu Aug 02, 2018 6:06 am

Update v1.20 is out now. It updates the Greek and Italian Army.
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IT_Mine_Clearing_Pioniere.png
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ITN_MAS.png
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Stormbringer
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by Stormbringer » Thu Aug 02, 2018 10:24 am

Hi PHCAS,
For example The SE Panzers and the SE Panjerjager have not vehicule transport like other normal units
For the units traits in the vanilla game when you buy a pioniere you can see under the name 3 icones "bunker killer" "Military Engineer" "Mine Sweeper", the fallschirmjager have the trait "paratrooper" and "bunker killer", for armored units Brummbar ad StuH 42 have "bunker killer" trait.
"Seul celui qui sait comment mourir sait comment vivre"

Anduril
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by Anduril » Thu Aug 02, 2018 4:40 pm

Many thanks for your work!
Sorry for my bad scoolenglish
https://www.designmodproject.de/

uzbek2012
Sergeant Major - Armoured Train
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by uzbek2012 » Thu Aug 02, 2018 9:24 pm

Why when replacing the infantry on the sample 1943, they need to buy a new car, although they have been purchased in past companies( changing the same infantry unit, not its fleet )
https://coollib.net/b/382622/read
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P.s.Turn off the function in which the enemy aircraft scout captures the city (it is clear when it does land unit but when the aircraft is too much )
Last edited by uzbek2012 on Thu Aug 09, 2018 6:31 pm, edited 1 time in total.

GrizzlyKt
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by GrizzlyKt » Tue Aug 07, 2018 1:59 pm

as always 1st rate sir thank you

dulimir
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by dulimir » Wed Aug 08, 2018 8:38 am

HI man I have a problem when I download first file ( v 1.05 ) and I did it like 10 times I get evry time that file is corupted any help

Mountaineer
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by Mountaineer » Wed Aug 08, 2018 11:15 pm

Why not add Folgore (IT Airborne)?

jshaun29
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by jshaun29 » Thu Aug 09, 2018 6:24 pm

Looks sweet! Are these mods ok for a MAC? or PC only??

phcas
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Re: PHCAS Panzer Corps Gold MOD v1.21

Post by phcas » Sun Aug 12, 2018 5:54 am

Update v1.21 online now.

Major graphic update of British units and British big units

UK_Matilda_Scorpion.png
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US_Sherman_Crab.png
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phcas
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by phcas » Sun Aug 12, 2018 5:56 am

GrizzlyKt wrote:
Tue Aug 07, 2018 1:59 pm
as always 1st rate sir thank you
Thanks :)

Greetings PHCAS

phcas
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Re: PHCAS Panzer Corps Gold MOD v1.20

Post by phcas » Sun Aug 12, 2018 5:57 am

Mountaineer wrote:
Wed Aug 08, 2018 11:15 pm
Why not add Folgore (IT Airborne)?
IT_Paracadutisti.png
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It's already in the MOD but I saw the enter date was wrong (1946). It's fixed in the next update you can buy them.

Greetings PHCAS

phcas
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Re: PHCAS Panzer Corps Gold MOD v1.21

Post by phcas » Sun Aug 12, 2018 6:32 am

New symbols for anti-shipping.

Two new icons are in the game now for Naval warfare. Like the binoculars for Recon units there is now a anchor and torpedo symbol for anti shipping
UKA_Hudson.png
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The Anchor symbol is for airplanes in a anti-shipping role. They have a spotting range of 3 and are usefull to attackt the enemy fleet.
(Fw-200, Hudson etc)
UKA_Fairey_Swordfish.png
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The Torpedo symbol is for airplanes equiped with torpedo's. Very useful against the enemy fleet. They have a smaller spotting range and are only useful against a fleet.

The symbols are to quickly recognize this aircraft on the battlefield. Not all this aircraft have the symbols yet but they will have them in the incoming updates.

Anduril
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Re: PHCAS Panzer Corps Gold MOD v1.21

Post by Anduril » Sun Aug 12, 2018 3:23 pm

Many thanks for the last updates.
Sorry for my bad scoolenglish
https://www.designmodproject.de/

phcas
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Re: PHCAS Panzer Corps Gold MOD v1.21

Post by phcas » Sun Aug 12, 2018 7:08 pm

Anduril wrote:
Sun Aug 12, 2018 3:23 pm
Many thanks for the last updates.
Your welcome
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