New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.80

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

zakblood
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by zakblood »

reported posts removed as per rules, off topic or anything that's reported will be removed and binned, consider this friendly advice to stay on topic, all threads and posts are moderated

either keep politics out, or posts will be removed and members warned or if already warned, banned as per rules
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

zakblood wrote: Sun Mar 29, 2020 1:12 pm reported posts removed as per rules, off topic or anything that's reported will be removed and binned, consider this friendly advice to stay on topic, all threads and posts are moderated

either keep politics out, or posts will be removed and members warned or if already warned, banned as per rules
What is the problem?
zakblood
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by zakblood »

none now, political posts removed
RobertCL
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by RobertCL »

Hi PHCAS,

I know your e-file is not yet 100% compatible with the vanilla e-file.
Just to tell you that Me 163 Komet has an issue in US West Coast scenario of Pz Korps (standard German vanilla campaign). It has permanently the fuel tank icon present and cannot be moved between air bases without running out of fuel...

I tried to see if your e-file was usable in "The Alternate" 80 scenario campaign or in GTPG Grand campaign version 1.16 campaign. Apparently this is not the case. This is logical because there e-files are stored in "My documents/My games/Panzer Corps/Mods/Data". Can I just copy-paste your e-file there to see if this works ?

I hope Barbarossa will be out soon even if not 100% finalized since many people are "trapped at home" now, your work would increase the morale of the troops "garrisoned" at home ;-)

Keep up the good work!
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

RobertCL wrote: Sun Mar 29, 2020 2:53 pm I hope Barbarossa will be out soon even if not 100% finalized since many people are "trapped at home" now, your work would increase the morale of the troops "garrisoned" at home ;-)
Keep up the good work!
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Barbarossa will be in the next update, a Beta version but fun I think. It's massive. 500+ units so far. When the equipment file is back from Radovan I can update it and then update v0.40 will be launched soon.
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

RobertCL wrote: Sun Mar 29, 2020 2:53 pm I know your e-file is not yet 100% compatible with the vanilla e-file.
Just to tell you that Me 163 Komet has an issue in US West Coast scenario of Pz Korps (standard German vanilla campaign). It has permanently the fuel tank icon present and cannot be moved between air bases without running out of fuel...

I tried to see if your e-file was usable in "The Alternate" 80 scenario campaign or in GTPG Grand campaign version 1.16 campaign. Apparently this is not the case. This is logical because there e-files are stored in "My documents/My games/Panzer Corps/Mods/Data". Can I just copy-paste your e-file there to see if this works ?
:) your always busy in parts of the game we didn't look at yet. Me-163 had a very short range. This will be no problem in the Germany 1945 scenario. It may be a problem at the US West Coast scenario we will look at that later. By the way our Big 1939-1945 Campaign will end in a massive 1945 Germany/Berin scenario with West and East Allies. Tony is busy on that map already. There will be no big Sea Lion 1943 scenario. We follow the historical line so the western allies stay in the war till the end.

Please try out yourself if things work with other game versions, sorry but I really do not have time to look for that. Maybe AKRebel can give you some advice about that.
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phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

zakblood wrote: Sun Mar 29, 2020 1:45 pm none now, political posts removed
OK thank you.
uzbek2012
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by uzbek2012 »

Everything looks great ) :!:

Image
https://warspot.ru/6409-pervyy-den-voyny
I Hope the border Guards are put on alert immediately at the border ?

Border troops of the NKVD of the Soviet Union at the beginning of the Great War
https://en.topwar.ru/153702-malinovye-o ... stami.html
https://en.topwar.ru/5206-nkvd-sovetsko ... voyny.html

Not where on your screenshots do not see the Soviet ships they are not ready yet ?
https://en.topwar.ru/152300-realnyj-vkl ... vojne.html
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

uzbek2012 wrote: Sun Mar 29, 2020 5:59 pm
1 Everything looks great ) :!:

2 I Hope the border Guards are put on alert immediately at the border ?

3 Not where on your screenshots do not see the Soviet ships they are not ready yet ?
1 A compliment from our "russian" expert :)

2 I am busy.......a little patience please............

3 OK now it's your turn! Tell me which ships we need near Leningrad. That will speed up my work :)

ships.jpg
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phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

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uzbek2012
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by uzbek2012 »

phcas wrote: Sun Mar 29, 2020 6:46 pm
uzbek2012 wrote: Sun Mar 29, 2020 5:59 pm
1 Everything looks great ) :!:

2 I Hope the border Guards are put on alert immediately at the border ?

3 Not where on your screenshots do not see the Soviet ships they are not ready yet ?
1 A compliment from our "russian" expert :)

2 I am busy.......a little patience please............

3 OK now it's your turn! Tell me which ships we need near Leningrad. That will speed up my work :)


ships.jpg
1)I am not a Russian, but a Soviet person ( of course not as much as super men red son)))
2) Comrade Beria will not be happy to hear such news about his subordinates )
3) where do we start to count here is still about the Soviet battleships )
https://en.topwar.ru/4790-sovetskie-lin ... voyne.html
Duels between Soviet and German submarines
https://warspot.ru/3003-poedinki-sovets ... dnyh-lodok
Captured ships (35 photos)
https://fishki.net/2000103-trofejnye-korabli.html
"The sailors fought with extreme exertion in numerous skirmishes, attacks and landings, sometimes merging into multi-day and large operations. The following data indicate the sensitivity of our strikes: Soviet sailors destroyed about 700 enemy vehicles with a total capacity of over one and a half million gross register tons and sank about 600 ships and auxiliary vessels. These were heavy, irreplaceable losses that undermined the economic potential of Germany, as well as made it difficult to replenish and supply its troops by sea.

By seizing our naval bases from the land, the Hitlerites hoped to eliminate the Baltic and black sea fleets, but they met with stubborn resistance. Defense of Odessa-73 days, Hanko-164 days, 250 days held Sevastopol and, finally, 900 days withstood the siege of Leningrad! For comparison, the British naval base Hong Kong was defended for only one week. The struggle for the coastal bridgeheads required huge forces and time from the enemy, which reduced the pace and power of its main offensive operations, and ultimately led to its defeat.

The initiative, activity and dedication of the sailors were not without significant sacrifices. During the war, irretrievable losses of the fleet amounted to 154,771 people, including 10,729 officers. 150 large and about 700 other ships, boats and vessels, about 5 thousand aircraft were lost."
https://korvet2.ru/vmf.html
Last edited by uzbek2012 on Sun Mar 29, 2020 9:02 pm, edited 1 time in total.
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

uzbek2012 wrote: Sun Mar 29, 2020 8:44 pm
phcas wrote: Sun Mar 29, 2020 6:46 pm
uzbek2012 wrote: Sun Mar 29, 2020 5:59 pm
1 Everything looks great ) :!:

2 I Hope the border Guards are put on alert immediately at the border ?

3 Not where on your screenshots do not see the Soviet ships they are not ready yet ?
1 A compliment from our "russian" expert :)

2 I am busy.......a little patience please............

3 OK now it's your turn! Tell me which ships we need near Leningrad. That will speed up my work :)


ships.jpg
1)I am not a Russian, but a Soviet person ( of course not as much as super men red son)))
2) Comrade Beria will not be happy to hear such news about his subordinates )
3) where do we start to count here is still about the Soviet battleships )
https://en.topwar.ru/4790-sovetskie-lin ... voyne.html
Duels between Soviet and German submarines
https://warspot.ru/3003-poedinki-sovets ... dnyh-lodok
Captured ships (35 photos)
https://fishki.net/2000103-trofejnye-korabli.html
Border troops are in place now in Barbarossa. Also NKVD units arrived :)
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uzbek2012
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by uzbek2012 »

phcas wrote: Sun Mar 29, 2020 8:58 pm
uzbek2012 wrote: Sun Mar 29, 2020 8:44 pm
phcas wrote: Sun Mar 29, 2020 6:46 pm

1 A compliment from our "russian" expert :)

2 I am busy.......a little patience please............

3 OK now it's your turn! Tell me which ships we need near Leningrad. That will speed up my work :)


ships.jpg
1)I am not a Russian, but a Soviet person ( of course not as much as super men red son)))
2) Comrade Beria will not be happy to hear such news about his subordinates )
3) where do we start to count here is still about the Soviet battleships )
https://en.topwar.ru/4790-sovetskie-lin ... voyne.html
Duels between Soviet and German submarines
https://warspot.ru/3003-poedinki-sovets ... dnyh-lodok
Captured ships (35 photos)
https://fishki.net/2000103-trofejnye-korabli.html
Border troops are in place now in Barbarossa. Also NKVD units arrived :)

x03010_NKVD.png

x03620_Yak-6.png

x03640_Yak-6.png
You have made me happy comrade, the people and the communist party are grateful to you ! It's great that you have a sense of humor but stereotypes are as strong as cranberries ;)

We offer you a small collection of Soviet warships of the great Patriotic War (1941-1945).
http://sail-friend.ru/index.php?topic=654.0

Traitors from around the world. Foreigners in the German Wehrmacht and SS troops
https://en.topwar.ru/162402-predateli-s ... ah-ss.html

Japanese anti-tank artillery in World War II
https://en.topwar.ru/159485-japonskaja- ... vojne.html

Anti-tank weapons of the Japanese infantry in World War II
https://en.topwar.ru/159322-protivotank ... vojne.html

P.s.

Will there be military cameramen and photojournalists ? (our response to Hollywood :D :D )
Image
Image
https://russian7.ru/post/kak-rabotali-n ... ye-korres/
Frontline operators - the price of a frame: every second is injured, every fourth is killed )
https://voenhronika.ru/publ/vtoraja_mir ... 2-1-0-1220
War correspondent.Photo and film equipment
https://smolbattle.ru/threads/%D0%92%D0 ... %B0.36317/
Image
Japanese military photojournalist Lieutenant Sunji Sasamoto (Sunji Sasamoto) is photographing, being in the ranks of the 2nd Hungarian army in the Kursk region.
http://waralbum.ru/205632/
https://i.pinimg.com/564x/d6/df/a1/d6df ... 0dc8c9.jpg
8.ϟϟ-Kavallerie-Division "Florian Geyer"
https://www.pinterest.ru/pin/652810908463727830/
Last edited by uzbek2012 on Mon Mar 30, 2020 8:16 pm, edited 2 times in total.
Farre
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by Farre »

Can someone tell me how to install it step by step, thanks! :)
Farre
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by Farre »

Ok so can you Phcas tell me how to install step by step?, please
RobertCL
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by RobertCL »

Use GME like any mod:
viewtopic.php?f=147&t=27158
nono hard et heavy
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by nono hard et heavy »

Farre wrote: Mon Mar 30, 2020 1:11 pm Can someone tell me how to install it step by step, thanks! :)
Hello Farre.
1) Download JSGME on the link that RobertCL gave you.
2) As it is a zip file, decompress it (with alzip for example).
3) Place the JSGME exe in the Panzer Body folder (see image with number 1)).
4) Double click on JSGME exe. This creates a folder named MODS (image with number 2).
5) Download PHCAS/AKrebel update 0.38 full and update 0.39.
6) Copy and paste update 0.39 into update 0.38. This will overwrite some files: do you want to overwrite these files? Accept. Removes the following 3 exe: Panzer Corps Steam, Panzer Corps and Scenario Editor. If you install them with JSGME, it makes the game crash (image 1).
7) Put the update 0.38 (which is now up to date (0.39)) in the MODS folder. Me, I renamed 0.38 to 0.39 so as not to be mistaken. When an update (update 0.40) will be available, open JSGME, disable Mod 0.38 or 0.39 (arrow <) and copy/paste the 0.40 on the 0.38. Once done, reinstall the mod.
8) Normally, the update 0.38 appears in the left column (Available Mods). Click on the arrow as shown in image 2. This transfers the mod from the left to the right (Activated Mods).
9) Close JSGME. Copy and paste the 3 exe in the game directory. Play with Panzer Corps Steam.
10) When an update (update 0.40) will be available, open JSGME, disable Mod 0.38 or 0.39 (arrow <) and copy/paste the 0.40 on the 0.38. Once done, reinstall the mod (steep 8).
Well, I hope I've been as specific as possible.
Greetings. Bruno.
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phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

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Thanks to AKRebel the complete Japanese Army, Navy and Airforce has arrived! It all have te be set in the equipment file and the graphics and big units have to be checked and made but this is a big boost!
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phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by phcas »

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In the next update 25 classes of Japanese Aircraft Carriers
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Atomiswave
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39

Post by Atomiswave »

Hi guys, awesome mod, keep up the good work.

I have problems with installation. I tried installing several times with and without GME and nothing works. I own gog gold version with all dlc's. 1.32 patch does not work correctly when pasted in main directory. Panzer.exe gives crc error, while steam panzer.exe starts but only main campaign works, others are greyed out and need to be purchased when i click on them.

If I remain on 1.30 version game starts, but some scenarios in main campaign are not playable, mainly big ones which come with the mod. Black screen appears with visible UI when i start them, so I have to shut down game with ctrl-alt-del.

I intended to play with small scenarios, so i copied out content from small scenarios folder into data folder of mod, but it didn't help. Other campaigns and scenarios as intended, can someone pls help me?
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