New colonies

4X strategy game from Proxy Studios

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clrgrant
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Thu Apr 10, 2014 1:53 pm

New colonies

Post by clrgrant » Thu Apr 10, 2014 1:56 pm

I can't figure out how to build a new colony with colonizer unit????

greatUnknown
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 53
Joined: Mon Nov 18, 2013 11:15 pm

Re: New colonies

Post by greatUnknown » Thu Apr 10, 2014 6:06 pm

Move the colonizer to the desired location, either by normal movement or by dropping it with a drop pod.
On the next available move, note in the options window lower left an icon which looks almost
like a bar graph - this is the build-city icon. Click this, or just use the keyboard short-cut B,
and you've got a new city.

stiefelss
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 40
Joined: Wed Apr 09, 2014 10:44 pm

Re: New colonies

Post by stiefelss » Sat Apr 12, 2014 1:42 pm

It sometimes astounds me how people with such low IQ's ever venture out of the depths of Facebook, Twitter, and COD forums.

jdmillard
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 373
Joined: Fri Jul 26, 2013 7:20 pm

Re: New colonies

Post by jdmillard » Sun Apr 13, 2014 3:26 am

stiefelss wrote:It sometimes astounds me how people with such low IQ's ever venture out of the depths of Facebook, Twitter, and COD forums.
Ouch. Let's be welcoming to new players. If we have a strong player base for the game, the game will get more long-term support from the devs... and we'll start to see more public games created.

I know I've made a couple of negative comments in the past (so I'm certainly not perfect), but I try to stay away from it.

stiefelss
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 40
Joined: Wed Apr 09, 2014 10:44 pm

Re: New colonies

Post by stiefelss » Sun Apr 13, 2014 1:49 pm

jdmillard wrote:Ouch. Let's be welcoming to new players. If we have a strong player base for the game, the game will get more long-term support from the devs... and we'll start to see more public games created.

I know I've made a couple of negative comments in the past (so I'm certainly not perfect), but I try to stay away from it.
Figuring out the game without ever picking up the manual is not that hard. Just saying.

IainMcNeil
Site Admin
Site Admin
Posts: 13521
Joined: Fri Apr 01, 2005 10:19 am

Re: New colonies

Post by IainMcNeil » Mon Apr 14, 2014 9:42 am

That post was completely unnecessary. Sometimes people just don't see things which seem obvious to others. It doesn't mean they are stupid just their brain is locked in to a way of thinking for some reason. It happens to everyone at times.

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