Sovereignty 2.1.0 patch!

Sovereignty is a turn-based fantasy strategy game for the PC. It combines a kingdom management campaign game with a general's level tactical battle game.

Moderators: Slitherine Core, Gothic Labs

Post Reply
Posts: 1739
Joined: Wed Mar 09, 2016 5:22 pm

Sovereignty 2.1.0 patch!

Post by AlbertoC » Fri Aug 19, 2016 2:02 pm

Hello everyone! We’re releasing a new update for Sovereignty. What are the highlights? Steam Workshop Integration, new options for modding and a ton of fixes!


• Steam workshop integration
• Fixed distance to capital calculation on sea zones
• Fixed possible crash on cleaning up Holy Arbiter script
• Fixed possible crash when loading game with Redoubt building present
• Fixed crash when cleaning up autobattle with units inside transports
• Improved performance of rendering batches
• Moved script dlls form Documents to ProgramData
• Mod Editor tool added
• Mod Manager tool added
• Added campaign movement speed settings
• Added new unit portrait: Circila
• Added prisoner action button art
• Game now has support for multiple maps/worlds
• Fixed possible crash when starting a new game
• Fixed Sirucil campaign not working properly after loading saved game
• Fixed news ticker contents not surviving save/load
• Fixed game not saving Magic Investment value

Post Reply

Return to “Sovereignty”