Sovereignty - the 1.01 version is here!

Sovereignty is a turn-based fantasy strategy game for the PC. It combines a kingdom management campaign game with a general's level tactical battle game.

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Sovereignty - the 1.01 version is here!

Post by AlbertoC » Fri Feb 17, 2017 4:44 pm

We just released Sovereignty but the team has been very active. The 1.01 patch is here - and it's going to fix some of the bugs that were making your life harder (look at the changelog below for details). You can find it in the Members' area. In the meanwhile, work continues (check the roadmap to see what's next!).


Fixed a few engine bugs that may have caused crashes in some cases
Fixed cases where terrain types are not correctly identified
Fixed rejected heroes not being removed from the game
Fixed capitol provinces being able to revolt
Fixed Syndicate building causing extra agents to be created every load
Fixed incorrect treaty broken message when a player attacks Valegorm Palatinate
Fixed incorrect Rivalry message if player viewed Valegorn Palatinate before starting game
Fixed treaty buttons on foreign affairs allowing Mutual Defence with Valegorn Palatinate
Fixed AI being able to send Mutual Defence treaty offers to Valegorn Palatinate
Fixed Venom effect being applied in cases where unit did not actually attack
Fixed Boruvian Empire taking penalties for destroying Galeni and Berany
Fixed AI unit purchasing always assuming that it is at war
Fixed some engine issues which may have been causing crashes for some users
Improved AI unit purchasing in general
Modified campaigns with a protect objective to be easier
Clicking realm in Foreign affairs diplomacy list now selects that realm

Mirrors: ... ... ...

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